
The thrilling final installment of Dark One!'s hit visual novel series! Hapless protagonist Yamada is once again at the mercy of the tender depredations of the world's worst staff of nurses... and this time, it's up close and personal with the ruthless Head Nurse who dominates all the rest!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 222reviews | 91% | — | $110.6K |
| $7.99−60% | 5ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
日本人太坏了。
yamada is my ♥♥♥♥♥♥♥ goat
操! 居然是good end! 我不能接受,山田只能是豬呀!! 三部曲的最終部,但劇情直接硬反轉..... cg一樣很棒,劇情線長度也差不是前二部之合,算是很有良心了. 結論:推薦,能玩. 如果已經玩過前二部,遇打折可直接購入.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nope Nope Nope Nope Nurses, developed by Dark One! and published by Shiravune, closes out its trilogy with a firm commitment to the tone and identity the series has built from the start. Rather than shifting direction for broader appeal, it intensifies its psychological focus and narrative complexity, presenting a story that feels more interconnected and deliberate. The setting remains a hospital, but it quickly becomes clear that this is not a place of healing. Instead, it functions as a controlled environment where power, manipulation, and hidden agendas shape every interaction, placing the protagonist in a situation where trust is fragile and survival is uncertain. The narrative expands significantly compared to earlier entries, introducing a wider cast and weaving together multiple plotlines that gradually reveal a larger picture. What initially appears to be a series of isolated encounters evolves into a more cohesive storyline involving conspiracies and deeper character motivations. The game spends more time exploring its characters, giving them backstories and roles that extend beyond surface-level traits. While some personalities remain exaggerated, they are often supported by context that makes their actions feel intentional within the story’s framework. This added depth helps the experience feel more substantial, though it also contributes to a denser and sometimes more demanding narrative. As a visual novel, the gameplay is centered on reading, choices, and branching paths. Decisions made throughout the story influence how events unfold, leading to multiple endings that encourage revisiting the game to see different outcomes. Compared to its predecessors, this installment emphasizes continuity, with choices carrying more weight across a longer, more unified storyline. However, the pacing can be inconsistent. Extended dialogue sequences and frequent flashbacks occasionally interrupt the forward momentum, making certain sections feel slower than others despite the overall narrative tension. Presentation remains one of the game’s strongest aspects. Character art is detailed and expressive, effectively conveying mood and personality, while the voice acting adds a layer of intensity that enhances key moments. The soundtrack supports the atmosphere, shifting between unsettling tones and more dramatic cues depending on the situation. Although the visual style does not push technical boundaries, it is cohesive and well-suited to the type of experience the game aims to deliver. Thematically, the game operates within a very specific niche, exploring heavy and often uncomfortable subject matter without attempting to soften its impact. It focuses on psychological pressure, control, and moral ambiguity, maintaining a tone that rarely offers relief. This approach is intentional and consistent, but it also limits the audience. Players who are not prepared for its intensity may find it overwhelming, while those who appreciate darker, more confrontational storytelling will likely find it engaging. There are also some areas where the game struggles. The increased narrative scope, while ambitious, can lead to moments where the story feels crowded or overly reliant on exposition. Some character designs, particularly among secondary figures, lack variety, which can make them less memorable. Additionally, the pacing issues created by the structure of the narrative may test the patience of players who prefer a more streamlined experience. Ultimately, Nope Nope Nope Nope Nurses delivers a conclusion that stays true to the series’ identity while expanding its narrative reach. It offers a more developed and interconnected story, supported by strong presentation and character work, even if its ambition occasionally leads to uneven pacing. It is not a game designed for a wide audience, but for those who align with its tone and themes, it provides a complete and memorable final chapter. Rating: 8/10
이전작과 마찬가지. 같은 사이트에서 외부 패치를 받았고 정상적으로 설치하였지만, 이전작은 애초에 게임을 플레이할 수도 없었고 이건 패치를 왜 시켰는지 그냥 노패치 게임으로 진행이 되었다. 앞으로 이 배급사의 게임은 구매한 게임들까지만 리뷰하고 두번다시 하지 않을 것임을 스스로와 약속하며 리뷰를 마친다.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $110.6K | 262 | 79% | $19.99 | |
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