
Fight, Scavenge, Survive, and File Your Taxes. A grim yet hilarious space strategy roguelite where you must balance hull integrity against your company's relentless profit margins. Warning: Contains lethal doses of dark humor and corporate exploitation.
Modeled estimate, not a reported figure. How we estimate →
About
Take a contract → choose how to handle encounters → salvage & recycle → refit your fleet → return, settle the bill, and head out again for bigger risks and bigger rewards.

This isn’t a lone ship run—it’s fleet deployment and tactical decision-making. Let the AI handle routine combat, or take manual control to focus fire and reposition for an edge:
Formation & positioning shape your damage coverage and survival
Target focus changes the pace of fights
Fight when you must—retreat when you should (getting home is part of winning)

Every sortie is a gamble. Routes, battles, and encounters come with different rewards and costs. Winning isn’t enough—you must manage expenses, attrition, and salvage value, because what you bring back is how you grow stronger.
Module builds: swap better modules on the spot—power spikes you can feel immediately
Route gambling: safer paths offer stability; riskier ones can yield rarer modules and bigger payouts
Cut your losses: retreating is a strategy—but deductions are real, and the settlement will tell the story

The galaxy’s glory belongs to “civilization.” The mess is for field agents.
You’ll face absurd incidents, faction politics, and corporate bureaucracy—where dark humor isn’t just dialogue, it’s the system itself:
Sometimes you think you’ve “paused”… and it turns out you just triggered another procedure and another cost
Sometimes you win the battle… then watch your earnings get sliced before they reach your pocket
Here, the enemy isn’t only enemy fire. It’s also the rules.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好工作,使我冬风旋转👍
好玩
非常好玩,希望后续能增加更多的地区内容。 未来有没有可能出个dlc,让玩家可以自己建造公司分部之类,或者是异形入侵这种经典环节。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.6K | 2.1K | 91% | $2.49 | |
| $123.6K | 2.6K | 71% | $1.99 | |
| $123.7K | 1.2K | 85% | $4.99 | |
| $123.7K | 296 | 78% | $19.99 | |
| $123.7K | 521 | 85% | $14.99 | |
| $123.6K | 260 | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.5K | 121 | 99% | $7.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $859.2K | 1.1K | 77% | $24.99 | |
| $1.4K | 10 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看着这金句频出的对白,映照着我空虚的生活,真是越玩越丧啊,上瘾!!!!!!!!
玩了没多久,随机事件很有意思,有些独特的机制也很吸引我,就是每次战斗之后重新排兵布阵,安装各种部件让我感觉很头疼,希望可以优化这方面的体验。文本没得说,各个角色之间的视角和立场也是十分的明显,真的让我看到了现在不同人的缩影,每段剧情都是引人深思的程度,让我学到不少啊
被题材吸引入坑, 喜欢太空战舰类题材才买的 然后惊喜发现这游戏的策略性,在能配船组船队的游戏里是最好的?! 各种相邻,槽位,空间体积都是制约配队的要素,配的好不好差距挺大的 仔细阅读战舰和装备的说明,然后配出强力舰队 把敌人轰成渣渣的感觉真不错。 后续难度升高,遇到打不过的,就得重新思考配船,充分利用新解锁的派系船套路, 反复几次最后通关 这套系统的底子挺好,假如不是搜打撤而是纯肉鸽,说不定后期更耐玩
还不错的肉鸽游戏,只能说买剧情送肉鸽属于是
文案满分!可玩性九分!再加上只要40,无敌了呀兄弟们。
面白い
很喜欢这种构筑玩法
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.