
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Most likely between $29.1M and $82.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 95% | approximately $48.5M |
| GOG | $7.99 | 90% | #224 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1753 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i suck at this game so much
im restarting and restarting with no progress. while it´s a nice complex game, it´s not fun
Best roguelite with infinite potential
ኃጢአተኛ ነፍስህ ከመዳን በላይ ናት እናም ሰላምን ወይም ሥቃይን አታውቅም ፣ የንስሐ ቅዝቃዜ ብቻ አብቅቷል ፣ ምክንያቱም ኃጢአቶችህ ከማንኛውም ተልእኮ የላቀ ስለሆነ ፣ መጨረሻው ቀርቧል ፣ የኃጢአት መርከቦች
100 hours, 0 wins
Comecei como um mago bobinho, hoje estou me convertendo ao hermetismo e indo morar nas montanhas.
нажрался грибов, все испарение кислоты превратились в кислоту, которая испаряла кислоту, которая испаряла кислоту, которая испаряла кислоту nice game
难度高没问题,重开也太墨迹了。重生后走向山洞的每一步都加速了我的烦躁
Is this game good? Absolutely The physics are great, the spell system is interesting and the gameplay is dynamic and thrilling. Overall, it's a great roguelike game. It runs well on average computers even though the game is physics- and particle-heavy. Do I recommend it to players with similar tastes to mine? Not at all I personally tried it 2 times and requested a refund both times. I wanted to love this game, I enjoy spell crafting, fantasy themed and physics games. But the progression is mind-numbing. I am patient, but the damn tiny pixel wizard is so fragile. For me, the gameplay went like this: a few jumps, a bit of spellcasting... then a gruesome death and starting from the beginning. There is no permanent progress between runs (it's a roguelike, not a roguelite which I would have preferred) aside the new spells you discover along the way. For context, I like to play-slower paced, less "monster genocide"-like games, where I do not feel constant stress nor time pressure. I like games that emphasises strategy, creativity where combat is secondary. The game is easier if you're optimising the spells, but to get there you have to be really lucky and not as clumsy as me. I'd rather just not take a free time activity as seriously, as my life. So if you're up for a challenge then ignore my personal recommendation and get this game, because it is well worth it, it just didn't work with my playstyle.
genuinely the best game i have ever played, there is so much depth to it, if youre a fan of roguelikes, its the best thing you can play. This is what a video game really should be. Though the game is hard, learn how to move through the environment and how to build wands you'll be like the predator. Also wand building so fun.