
Step back into the shoes of Asset 1080, the intelligence agency's top cleaner. Puzzle your way through 14 unique locations, devising clever ways to hide all evidence of your employer's deadly actions. Get in, get out, and leave no bodies behind.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 60reviews | 95% | — | $6.1K |
| Free | 263ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun clean up after various assassinations point and click game. Liked the voice acting as with the others and the minimalism - doesn't need to be fancy. Felt slightly more buggy than the previous entries, but nothing show stopping. Couple of minor issues. "hint hater" achievement is problematic because its too easy to accidently click on the "phone" and the design reverted to the first in the series "murder clearner", by not asking you did you really want the hint as it did with the second in the series "after death." Also, "chatterbox" did not fire on me either. [edit: went back and got all the achievements. Notes: "chatterbox" fired on me when I only did one message to everybody. For the accidental hitting of the hint button - the save game info is kept in the windows register]
3rd game in the series, and this one is also amazing. Some of the solutions were crazyyy. That school mission made me feel like I was in a Bones episode
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
das die Aufgabe eines "Tatortcleaners" so unterhaltsam sein kann ist verwunderlich, kurzweilig, abwechslungsreich, durchdachte Vorgehensweise notwendig --> super Persönlich: 1 Schwierigkeit: 3 Musik/Sound: 1 Dialoge: 1 Grafik: 2
Excellent puzzle game.
游戏内有中文,个别错字,翻译的挺到位,整体难度还行,集齐收藏品有一个小剧情。营火关卡电脑的档案里还有特工1081,搜索nobodies,1080还会吐槽根据他工作改编的游戏,他一点都不感兴趣,杰里米到底是谁?已经记不清了…… 有两个地方应该是bug:【再打一杆】房间里点了墙上的画,离手机标志至少有1厘米,居然触发了提示,而且没有二次确认,因为这个,一周目没拿到剧透痛恨者成就。【十字路口】杀死中本聪线路,没准备铁蒺藜就与市政人员对话,再次扔垃圾,市政人员对话的第三个选项是其他对话的第三个选项,或是open1,只能重置这一关。
시체처리하고 사건은폐하는 게임 마지막작품 여전히 이놈의 암살자들은 안들켜야한다니까 안들킬수가 없는 곳에 죽이고 내 일아니다 하고 그냥간단말인가 어차피 다 내 일이다. 여전히 이게 안들킨다고 싶은 시체은폐와 진짜 일하다가 사이코패스 됐나 싶은건 여전해서 좋았다. 그래서 헤매긴했지만 그래도 1,2편하고 다르게 들켜서 민간인도 죽여서 시체2구처리한다던가 아예 생존시키는 루트도 넣는듯 새로운 시도는 맘에 들었다. 1편은 생물병기만드는 조직암살 2편은 배신한 놈들 처리 3편은 암호화폐범죄처리라서 뭐지 싶다. 갑자기 스케일이 작아진듯 1,2편 오마주도 있고 반가운 이름이나 전시리즈 다등장하는 이벤트도 좋았다. 이제 1080도 편히 쉬고 언젠가 다시 만났으면..
Great point&click game, with nice story, and funny achievements
i have just started playing this game (have purchased and played the early 2 games) such a lovely game - having so much fun. well done developers :)
I don't usually go for point-and-clicks, but this series is pretty good! The puzzles aren't egregiously difficult, and 1080's attitude towards the whole thing is perfect. The voice lines could use some work though. The biggest problems I have with it are in AIRLIFT and MANIFEST. Mild spoilers incoming. AIRLIFT: [spoiler] Messages sent from Castillo's phone don't properly register as deleted, making it very difficult if not impossible to get a perfect score [/spoiler] MANIFEST: [spoiler] The container ID is mismatched. 9147 is printed on the container, but the computer says 9417. [/spoiler]
Dumb and junky, which I mean that as a [i]huge[/i] compliment. [i]Nobodies: Silent Blood[/i] has the production value of a sub-standard hidden object game, but it's sick and twisted in a surprisingly dry and intentional way. There's not a lot of competition in the stealth/corpse-removal/comedy/adventure space, but even if there were, this one would be a delight. So many moments that had me thinking, "Oh, really? I was kidding when I clicked that, but we're really doing this, huh? Right on, Agent Gravel Voice. You's a straight freak, for real. Love it, babe." The leaps in logic are occasionally a bit much, and there are irritating interface issues, but on the whole, I really dug it, so much so that as soon as I finished, I played the whole thing again, seeking out all of the alternate routes and optional gags teased by the Achievements list. I've not yet played the other games in the [i]Nobodies[/i] trilogy, but after taking a chance on [i]Silent Blood[/i], I can assure you, that's not going to be the case for long.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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