
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Most likely between $31.6M and $89.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game. Feels very nostalgic. The artwork, visuals and lore are just awesome.
Hikayesi, atmosferi dövüş mekanikleri, item çeşitliliği ve bunun kombine şekilde savaş alanına aktarabilmek vs. bayağı detaylı güzel bir oyun olmuş. Dövüş zorluğu çok güzel full odakla bir bosu hiç ölmeden belki kesebilirsiniz ama oyunda odağınızı kaybettiyseniz sıradan bi askere bile ölebilirsiniz. ---and please add turkish language...
Good game, waiting for 1.0 release. Needs better optomization but great game with or whithout friends
NOn
这坨能活到出正式版涨价,每一个购买的人都有责任
Game is great, optimization is probably one of the worst i've ever seen in my life. 30 fps sometimes for this type of game is insane
Jogasso de mais, fazia tempo que um jogo tinha dado tanto prazer em jogar! Tem uma base incrível, agora é torcer para o lançamento ter bastante coisa no endgame.
Took sometime before giving an opinion about this game. Unfortunately is not a good one Disclaimer: this is just my personal opinion based around 20-ish hours of gameplay playing a quality build PROS: -Soulish like ambients and gameplay -Variety of enchaments and runes -Lore (?) But that's really it... CONS: -It's a one shot ♥♥♥♥ show. be prepared -This is a game meant to be played as a ranged character, and here are some examples as to why: 1)Parrying is absolutelty useless, UNLESS you're 1 v 1 with an enemy.Why? Altough parrying gives you some bonuses, there's no high frame ...meaning you COULD parry an enemy, just to see the other one just one tapping your sorry ass. 2)Don't get close, you won't get one tapped. 3)Almost everything scales with INT/Faith 4)The animation for "strenght" (or heavy) weapon is abismal, in the time you charge an attack everyone and their mother would either run anaway or just demolish you -Gear level just doesn't keep up with the lvl of the game, you could still get lvl 9 gear while beeing lvl 17 (for example) -Shield are just for parrying (which is useless as mentioned), if you block you still get a portion of damage -Level design is..ok, but nothing to write home about For 30 $ (or Euros) it's just not worth it. If you can find the game on sale for like 5/6 then try it, but be prepared The game has clear potential, and i hope to revist this review in the future
Punishing Soulslike combat with randomized loot and limitless weapon or magic builds.