
Survivor of a post-apocalyptic world, the dead have returned to life to make you regret still being among the living. Moreover, their hearing has evolved, and every sound they perceive makes them stronger. A small piece of advice: I think you should stay discreet!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
You start your adventure in your base with a primary weapon. Your goal is to reach a specific point on the map to retrieve medicines. Once the products are in your possession, things will get more complicated one way or another, but you must bring the remedies home at all costs.
To help you, you can look for melee weapons or firearms, if they don't frighten you. These weapons will be useful to reach your goal, but especially to come back safe and sound. These weapons may tend to make a lot of noise and attract undesirables. Use them wisely.
The sounds emitted in the world increase a gauge that impacts your enemies. When this gauge reaches certain thresholds, the enemies strengthen and become increasingly challenging to kill. The mission is simple : you must accomplish your goal while avoiding making too much noise.
Your enemies will tend to attack you in groups, so it would be advisable to plan for contingencies!
Genres
Stats
Languages: English*, French**languages with full audio support
Engagement
Reviews
Хз, много багов и казуал
Nawet gdy zgubisz przeciwnika to i tak on wie gdzie cie ma szukać (nie zawsze ale często tak jest) 1 plansza (wystarczy narobić hałasu bazooką i prawie wszyscy sa w jednym miejscu a ty możesz spokojnie explorowac )
No More Noise is a top-down shooter that is available for free here on Steam. The game is visually decent and to be honest I was really impressed with some details, like the amount of enemy modes that is present on the game. But I did had some small bugs during my play sessions. At some point I end up dying since a zombie was hurting me through a wall and when I restart I was simply unable to shoot forward, instead of that the character was locked in a pointing down position that make me shoot only the floor in front of me. But don't get me wrong, I am not pointing it negatively, just mention it just because. To summarise No More Noise is a pretty decent game, and with a great plus is a free game.
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Hours played at review time, across 26 reviews with recorded playtime.
Öhm ja einfach durch keinen Zombie gesehen xD
This one's decent enough, though very short. It's a top-down game where you guide your character through a zombie-infested town, using your weapons to defend yourself as you find your objective. The mechanics work and the visuals are good. You can figure out quite quickly, however, that you can just pretty much run to your objective and back again without the need to fight any of the zombies, especially given that firing guns tends to attract the horde. But if you just want something to spend a few minutes in, then No More Noise is a decent concept that could be expanded out into something bigger. https://www.youtube.com/watch?v=rOx0sZoKadE
I saw many bugs when i was gaming it but its a fun consept thats why i support the creator
Чисто на вечер, 1 задание взять аптечку и вернуться назад.
pas de système d’étage une seule mission finie en 2 min manque de crafting, barricadement, de missions
Игра 'No More Noise' — это настоящее погружение в мир звуковых лабиринтов и атмосферных загадок. Здесь тишина — ваш главный союзник, а каждый шорох, скрип или отдаленный стук — ключ к разгадке. Визуальный стиль игры минималистичен, но удивительно эффективен, создавая гнетущее, но при этом завораживающее ощущение. Управление интуитивно понятно, что позволяет полностью сосредоточиться на звуковом дизайне, который, к слову, выполнен на высочайшем уровне. Каждая локация имеет свою уникальную акустику, и научиться ею пользоваться — половина успеха. Поначалу может показаться, что игра слишком медленная, но именно в этом ее прелесть. Она заставляет остановиться, прислушаться и прочувствовать атмосферу. Это не тот проект, где нужно рваться вперед, это скорее медитативное путешествие, где каждое решение имеет вес, а тишина — самый ценный ресурс. Настоятельно рекомендую тем, кто ценит оригинальность и готов к неспешному, вдумчивому геймплею.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3K | 46 | 67% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $3.99 | |
| $36K | 119 | 45% | $9.99 | |
| $35K | 121 | 70% | $10.99 |