
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Most likely between $9M and $25.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was quite excited for this game, and I finally got round to playing it (after I completely forgot it came out, oops). However, I'm left a little dissapointed. I hoped that the Full Release would iterate a bit more on the Demo, but unfortunately not. I've collated my thoughts into a nice numbered list. 1 - I assumed Visitors would be randomised, but no. If someone is a visitor, they're always a visitor, making the game way too easy once you've encountered someone once or twice. While you always have to keep at least 1 other person in your home to prevent getting Home Invasion-ed by the Pale Man, the system becomes way too easy to game. 2 - The tests are intentionally imperfect, to heighten the feelings of uncertainty, but I hoped there would be more hints in dialogue to sus out the Visitors. But no, trial and error is all there is. While that paranioa is the whole point, it can lead to frustration when you meet someone new, only to have them die straight away since you didn't know you had visitors in your house. 3 - It felt there was a lack of variety. You always have to do the "tutorial" with the next door neighbour with every run you start, and the first 2 people at the door are always the same. While there are a lot of different Characters to meet, I might have just got unlucky and kept meeting the same group, bar 1 or 2 new ones every time. No, I'm not a Human is a great proof of concept, but the current version of the game is a bit lacking. With just a few small changes (randomised Visitor status, more hints in dialgoue), it could actually be pretty fun. As much as I hate to say it, this would be the kind of game you'd be better off reading on a Wiki, or watching a Playthrough.
Меня до сих пор посещают флешбеки о бабке, сидящей в гостиной после убийства зека в первую же ночь у меня дома.
Одна из лучших русских игр, атмосфера конца, множество концовок, персонажей... Игра стоит ваших денег!
Played Static Dread and instantly became a fan of this new "Papers Please but horror" kind of game. Decided to give this one a try, but it was not the same. While in Static the story changes as you take decisions, here it's always the same, you just get a different ending by doing specific things. Same radio and tv news, same events in the windows, etc. But the biggest problem I had is that you can only inspect people AFTER they got the chance to kill a human (next morning). The reason this is annoying it's because FAME agents will take random people from the house certain days, while the Pale Guy will kill if you are alone or with 2 visitors. So what constantly happened with me is that I was always losing people to the FAME agents and visitors, resulting in a game over after the second visit of the Pale Guy. Even if you use the item that allows FAME agents to pick a specific person (if you know they are visitors), they already killed a human in the meantime...this mechanic add a lot of RNG to each playthrough. Playing the same game multiple times just to see what happens if you pick "A" instead of "B" is cool; playing it multiple times to see if RNGesus let you survive enough to even have the chance to pick something different, it's not.
Очень понравилась игра, наверно первая по такой тематике которую я играл. Всем советую попробовать и пройти на 100% достижений, т.к. в них присутсвует свои сценки с персонажами
This game is straight peak, Genuinely what i consider the best Indie Psychological Horror game.
Eh, looks like deep ocean, but its only shallow water, not worth
GOOD
Kapüşonlu oç kapıya geldiği zaman oyun donuyor hala. 1 senedir aynı problem çözülmemiş şaka gibi. 2 saat mükemmel oynadım oç kapıya gelince oyun bug oldu kaldı öyle
Game is too simple and feels as if nothing really happens. You question people, sleep, let people in, sleep, question them again, and repeat. I feel like none of it matters because at the end you can still get the good ending and replaying it isn't fun if you know what happens.