
Fight and train with powerful Jutsu to rise through the ranks of your village in a ninja open-world MMORPG. Join over a hundred thousand players worldwide. Play now for free!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Do you miss the good old days of MMORPGs? Nin Online is Inspired by classic MMORPGs and anime from the 2000s. Free-to-play with zero Pay-to-win mechanics.
Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even a rogue ninja.
Open World PvP for the Modern Era
Nin Online's game design encourages Open World Player vs. Player combat, while allowing players to take a break from the chaos and focus on training in some areas. Safe Zones allow you to train while War Zones enforce Open World PvP. Challenge seekers and chill players both have a home in our Ninja World.
Deep Character Customization
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equipable items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Genres
Stats
Languages: English, Portuguese - Brazil, French, German, Japanese, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have played Nin Online for more than a decade, the 1,700 hours I have on steam pale compared to the in reality 20-30,000 hours I've actually played. Truth be told, as it stands now, I can not recommend this game. The core gameplay mechanic loop is fun... briefly. Do missions, level up, join events, spar, raid/hunt. It's a solid foundation for any game... and then you look under the hood. The games primary fun is the combat which is focused around elemental abilities. With taijutsu/weapon master/medical thrown in as well. Each kit has about 6 jutsu, some have more depending on the village youre in and if there is a separate path you can take. Then there's an albeit small amount of other abilities that are generic, that everyone can get. All of this sounds great on paper, so why can't I recommend it? Because it has been the same gameplay since I started playing. The game has gotten prettier, and snappier. There have been additions such as housing/life skills. None of them are implimented correctly. The games creator does not respect players time whatsoever. It will take you hundreds of thousands of blank scrolls to max your fuinjutsu life skill. Once its maxed out(the equivalent of say 8-10 million ryo which is already unobtainable in any sense because of this terrible unmonitored economy), you will likely have a 2/100 chance of the hardest blank scroll crafting, rather than a 1/100. Absolutely astounding. That leads into the drop rates, which are typically 1/1000 with a 10 minute, 30 minute, or 60 minute spawn. Most of the high end items in the game are duped, which convinces more people to dupe as there's no realistic way to get most items in the game. A lot of my friends that have played with me the last 10 years are broke, with their only potential income being selling any limited time cosmetics that they spent their irl money for, but that noone can afford anyway. Farming is a joke in this game. The creator in his infinite wisdom decided to remove friendly fire, so now you'll have 30 people from a village roll on you at any point while you're trying to farm. But don't worry,you can turn PvP off.. at the expense of 25% of your drop rate. So that 1/1000 drop? Eh, more like 1/1250. Then we can to "promised content". The owner makes his bill from this game now. it's got a decent sized playerbase regardless of if he is inflating the numbers that are advertised. There's a full team now with a competent art team.. But that's where it ends. In 2017 we were promised "advanced masteries" the culmination of your 2 masteries put together to make a 3rd unique mastery. eg fire/water makes steam. light/fire makes dark etc. In 2020 that was cancelled. Now, 6 years later we were promised them again. Low and behold the creator goes missing. The whole staff team tells us the update has been ready for months but he's nowhere to be found. This is getting too long. I'm likely going to be banned from the game for a negative review. Yes, he does do this. So I'll be taking a screenshot of this review to send to steam for if that happens. This game needs a new owner, and it would be great. But until then, don't waste your time.
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Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lets open with this, I don't think Nin Online is a bad game. It's a really good game in concept and I so far am having a really fun time with it. This being said why the no recommend? The biggest reason is the gatekeeping. This game blends roleplay into player versus player, you player a character who works their way up to becoming this better ninja overall. You can join what are called Orgs within your village. These Orgs are specialized jobs that can give you an edge or offer decent items that better your character, one faction has masks another has an accessory that gives you more health, etc. etc. Well these Orgs are lead by players and have limited slots. (Which is understandable) and if these players who lead said Orgs feel you don't fit in with a special crowd, you're up a creek without a paddle. Okay so you don't fit into any of the orgs, so what do you do now? What do you work towards? You can focus on maybe making a higher ranking ninja. Jonin or Chunin! Well in order to become those, you also need to be pretty popular (or so i've heard) So its a popularity contest and then you can hold your own RP events for others, helping the other groups progress further. Alright so that just leaves raising your level to max. Getting to max takes about a month of dedicated grind (which isn't too bad) But when you're max....then you don't got much to do other then run around and PVP with people. The gatekeeping in this game over what you can do and not do is a huge turnoff for me. I am not max level, I am taking my time to level knowing its not gonna be a contest to get to 70, cause I know when I hit the max rank, its gonna be just a slog to find something I want to do. There are grinds and pixel fashion to do yes, but in reality I don't feel it worth it. There are pros. The game is 100% free. You don't need to spend a dime to do anything you wanna do. The community for the most part is pretty solid, your faction usually is the friendliest of the bunch and I have not been turned down when I asked for help and assistance with anything. The PVP feels semi rewarding, if you land a final hit on a player it feels good and gives you a nice little rush. The game itself I really fun and I am genuinely again enjoying my time. The negative comments about togglable PVP and how the community is toxic, are half truths at best, if you really want to play the game, I recommend doing so and you'll see what I am talking about! But the gatekeeping is a real turn off. I feel like you should be able to walk in and do what you wanna do (within reason) and have fun with it. For those who took the actual time to read this, thank you for doing so. I've left comments on so people can call me clown or agree with me. It doesn't matter. None of this matters.
Here I will leave the cat, whoever pass by can pet it and give it a thumbs up /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
The game relies heavily on official village Discords, but those spaces are run by players, and access can be heavily gatekept. For a game where village politics and community groups are crucial to the experience, being kept out because of Discord-related criteria, or simply being unable to participate through Discord, makes it difficult to fully engage with the game. Combined with a clique-heavy and often hostile community culture, the result feels exclusionary unless you already come in with a group.
The owner of the game is super toxic and most of the times he bans people for no reason or perma bans them for the smallest thing. You can catch a ban for leaving a bad review as well.
just for clarity i played this game before steam release While the community may seem welcoming and friendly at first, that impression often changes the longer you play. As you become more involved, the toxicity becomes much more apparent. Like most online games, there are plenty of good people in the community, but the toxic players tend to be the loudest and often dominate discussions, Another issues is server location and ping. Since the servers are based in the United States, PvP can be heavily affected by latency if you're playing from other regions. PvP can be enjoyable, but it can also become incredibly frustrating when you're at a significant ping disadvantage against other players. The game has also suffered from persistent bugs for years. Some have been around since I first started playing, yet many remain unresolved. At the same time, the developers have repeatedly dismissed well-supported community suggestions. A good example is the targeting system. Players have requested improvements on multiple occasions, but the response has consistently been that a better targeting system would make the game "too easy" and eventually lead to demands for features like auto-questing, similar to mobile games. However, the developers later introduced the ability to disable PvP entirely, allowing players to scout without any risk in what is supposed to be a predominantly PvP-focused game. That decision seems inconsistent with their earlier reasoning. Finally, the owner's conduct has also raised concerns. At one point, he reportedly rewarded players for review bombing a company that declined to lease him a boat. Regardless of the circumstances, encouraging that kind of behavior reflects poorly on the game's leadership and speaks for itself.
Do not play this game and I hate to say this, but the owner and creator of this game shadow nerfs and does patches without letting the player base know which is extremely disrespectful because you're trying to change the game without letting your players know and think that we're not going to catch on to it but we're obviously we catch it especially what he did to the RNG pool for daily quest. Why did you shadow nerf the rng for daily quest for entrance duty and other quest. Now getting certain quest are not possible because you keep flooding the rng pool with all these quest. Really not cool man that shadow patching and messing with the rng pool on daily quest without notifying your player base is really starting to piss me off. Its just a huge turn off to the game man. You need to do a quality of life update on the rng on the daily quest because now you can't even get certain you used to get on a daily basis. Just let us select certain quest out of the daily quest rng pool because now doing the daily quest is a drag and you have to keep using all your quest resets and end up getting nothing, it's super frustrating. The reason he also did this was to prevent free to play players from continuing to get NC for buying NC from players and getting NC items essentially for free we're not really for free because the there's someone has to buy the NC first and then the free to play player gets enough gold and then can purchase and see with the in-game currency just like they do in old school RuneScape world of Warcraft and albion online. However now as a life skill player and I've actually put $10 into the game as well I'm not a free super free to play player even though I've received more than half of my NC items the gold membership and my hairstyles and three of my outfits have come from all and see I've only bought one NC outfit which was a hoodie and then the inventory expansion which cost me about $10 in total. But from grinding with fishing and doing guard duty I was able to get all my other NC items for free and so Rory saw that and nerfed the fishing so now it's fishing players cannot make money because he nerfed the the fish prices when selling to an NPC so now you can't make money from fishing and that was like 4 months ago he did that and then now he he had deliberately flooded the RNG daily pool for daily quest and now if you want to just chill and get guard duty or massage it's in damn near impossible so now if you if you were a life skill player or just like casually playing now you're completely locked out of the game because of his decisions to like continue to Nerf life skill players because he doesn't want us to get more NC items for whatever reason I guess he was seeing that fishing players were getting too much and NC and and gold really ridiculous because you know I don't know why you're doing that to your life skill players and other players in the game at this point you're better off playing Albion online because they actually give you the ability to do PVE PVP and life Skilling you can't do that in this game is basically a ninja arena PVP only game they should just literally take out everything take out the life Skilling take out PVE just make this a ninja PVP arena only PVP cuz there's literally no other point and that's exactly where they're going with this game. Is nonsensical PVP like you just and and there's no even reward for it either I mean you're really better off playing any other like PVP game that actually gives you the ability to life skill mini games and PVE like old school RuneScape, gw2. and albion online online there is literally no other reason to play this game unless you just want a nonsensically PVP all day. I hate to say it but you know until he adds more to the life Skilling and PVE on and adjusts the RNG for daily life skills the game will remain in the same state and it's another reason the player base keeps dwindling because now I can't even log in for 15 to 30 minutes like I was doing and even before the fish selling nerf I was fishing 8 to 12 hours a day and then do some daily quests but now it's completely ruined now. So I'll just quit the game until he adds more life Skilling, pve features, and minigames if he if he ever does which I wish he would add casino games to the casino like actually like poker, blackjack, Russian roulette,slots etc.to the casino that would make it really interesting a lot of players would play those mini games. but other than that he's completely ruined the game by Shadow nerfing and not respecting life skill players and just taking away all of our abilities to make money or even want to set goals for life Skilling/PVE.
it was a pretty fun sandbox style mmo but it's been updated to switch open world pvp to be toggleable-- this isnt a problem for any game unless, like nin, the game is very much designed for open world pvp. they really took away most of their gameplay loop overnight the game is also largely made with AI generated assets AND code
Game is really good and you can see that the developer cares for the game. Unfortunately the community is not very good, specially the veteran players that somewhat feel entitled like if the game was theirs. Seen some really toxic behaviour ingame and a little on Discord. Another thing that does not feel good is the Silver role some players have, it gives a bad "Game Master friend" vibe, and I know that some Silver players are actually friends with some staff members, leaking things like "Who is playing that alt character?", an information only Staff members would have. Sometimes they comment on things or information that yet have not arrived to common players. My recommendation is to start treating all players equally, I really think Silver ninja has to go. Other than that, the game is really amazing and has too much potential, keep the good work. I'll try it again in some months to do a new review.
Received a strike for not helping a lvl 17 (definitely an alt) from my village in pvp when I wasn't flagged. They hit someone's escort mission instead of the actual player so that player would get a bounty (forced pvp until hunted down) when trying to protect their charge. There's no alternative way to rebuttal a strike unless you join their discord. GM/Mods don't enforce their rules equally among the player base. They let some get away with spamming messenger eagle that is very far from RP and definitely out of character but when I call someone who is an obvious alt an alt, I catch a warning. Would give this game a positive review as updates are constantly occurring and overhauls are being made for the better but currently the GM staff seem corrupt. They'll let some stuff slide if its from a whale and punish others drastically harder. This is especially true if you don't use discord. They have a 'contact us' on their rule page but I doubt anyone has access to it so I can't even find out why I was given a strike in the first place as that was the only player action I had that day.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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