
"You can make an amazing game, but you can't make a success. Your players make the success."- Irme Jele
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is very interesting and the story is honestly something to want to solve. Although it isn't fully developed you can still enjoy what has been done. I was checking everything out for example the paintings and the clues and trying to unlock whatever I could unlock. I took my time and it made it that much better. It is a game that will take you longer than 5 minutes if you really try to understand and enjoy the ambiance. I believe you will enjoy this and really look beyond some of the hurdles that developer is working through. I recommend you all try and play this. For the Creator: I'm actually uploading a video of my gameplay to my channel "Torblitz" it will be up tomorrow 4/15/23 around 6:30ish if you want to check it out. Really enjoyed the story that your are brewing. I actually read everything and explored as much of the areas as I could. I'm really looking forward to seeing what you do next with this game. Please continue developing it so I can find out what happens! I do have some glitches I found that you may want to look into. The flashlight and gun did glitch out for me when right after I exit the room that had those things. It's cool though I restarted. The little boxes you unlock throughout the game. The first one that had that soda in it and some other item. I was unable to collect the contents of that box but it was okay I didn't actually need those items. Maybe you could add a little bit more rewards for exploring and maybe something to shoot at as well. Again thank you and I hope you continue developing this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent game so far, Of course there needs to be a little hand holding and better objective placement, and DEFINITELY needs to be polished, but all in all this game was better than I expected
game kept glitching Unity fixes (SIMPLE AF) ♥♥♥♥♥♥♥ add rigidbody to the items that need rigidbody i'm sick of seeing myself collide into a ♥♥♥♥♥♥♥ vent cover and have it spin and shoot me out the ♥♥♥♥♥♥♥ map!!!!!!!!!!
Epic
NightShift try to get in to it but sadly stop playing it
this game gave me brain damage
solid game 7/10
funy game
I threw a box at a dead man. Please help me.
[h1]Before I played nightshift, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $299 | 4 | 100% | $3.99 | |
| $0 | 532 | 77% | Free | |
| $0 | 53 | 62% | Free | |
| $0 | 39 | 74% | Free | |
| $0 | 68 | 43% | Free | |
| $0 | 43.3K | 67% | Free |