
You wake up in a strange, but yet familiar place. You feel like you are supposed to be here for something.VR roomscale puzzle-horror game with redirect walking locomotion.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English*, Simplified Chinese*, Russian**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The roomscale movement is pretty rough (at least for my playarea - long thin rectangle) and you can see why basically no modern VR games do things that way. Still, This demo is so well done. The puzzles are clever and there are many creepy moments (getting that key bro...). Very well done, especially for an early VR game. I'm likely going to buy the full game at some point, I just hope the roomscale aspect doesn't make it impossible for me to finish in my playarea.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.6K | 103 | 80% | $14.99 | |
| $9.9K | 24 | 54% | $19.99 | |
| $88.9K | 1.9K | 81% | $2.99 | |
| $36.5K | 315 | 60% | $4.99 | |
| $0 | 7 | 14% | Free | |
| $25.4M | 36.5K | 92% | $23.99 |