
Never Second in Rome is a turn-based historical game with RPG and management elements. You are a Roman centurion in the army of Julius Caesar. You will control both your character and the unit under his command.
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About
Never Second in Rome is a turn-based historical game with RPG and management elements. You take the role of a Roman centurion in the army of Julius Caesar.
In a Republic dominating the Mediterranean World and yet shaken by internal strife, still traumatized by the horrors of the civil war that marked the previous generation, the arrival of a new governor in your province will initiate a succession of events that will ultimately define the future of Rome and its empire.
Starting right before the beginning of the Gallic War, you will assume command of a century in a newly raised legion.
In addition to the main character, you will control the small army unit in your charge, your century.
Train yourself and your century, appoint your staff and discover the most remarkable individuals at your service.
Fight and lead your legionaries in real historical battles relying on a complex system of intertwined stats.
Turn-based individual combat involving not only your main character, but also the soldiers under your command.
Text-based events and narrative sections with many Attribute and Skill checks.
Great care and attention to historical detail and accuracy.
You can download and play the free demo directly on Steam. It allows you to explore the first three chapters of the game at your own pace. I recommend trying it before you buy, it's the best way to find out whether this game is up your alley.
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Reviews
dont like making this review because I love the dev they are very active in the community however decided to wait for my review and give it a fair shake after full release and some updates and still I just dont find it that enjoyable I love the dialogue and historical parts of it but everything else is pretty meh the camp life doesnt have that many random events and the ones that do pop up barely do anything the training aspect is fair enough you need to make some choices on what the century will really be good at and where they will be just average but the worst part and also the biggest is the combat as others have said even with all the sped up options enabled it still feels like a slog because all fights feel the same the recent update added some text about the enemies you are fighting which is nice but still you kind of just sit in standard or defensive until they overcommit and you punish them which may be historically accurate but still lame then you need to get through all the individual battles the dev added a button to skip the fight if it isnt directly your character but skipping the fight basically means the dude will lose some hp or lose a lot of hp ive never had a skip where my guy did anything but of course when I control them they easily win or kill the guy they face so you basically have to do every individual fight to get any real result eventually you may or may not be assigned to another century which was also so annoying because it was like starting from square one again even though the century is supposed to have "years of experience" i get them not having same or better stats than the century you just left but christ it isnt even close anyway hope the dev keeps making games however because the attention to historical detail and storytelling is very good
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Languages: English
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun experience but the Dev dont seem to fully understand why some of us loved the first game. I do recommend it. but if you fell in love with the meta progression in the first game. You wont find it here. There is a ironman mode that has it, but it's locked behind doing a full campaign, and doing this campaign does not give you any starting points. so you start back at 0 If the dev reads this. just give ironman from the start.
Honestly a unique game that rules all while trying to maintain its historical accuracy and person feel, all made by a lone dev! Great gameplay Great immersion Unique systems Excellent price Absolutely reccommend if you're a nerd who cant help but think about the Roman Empire at least once a day
Can't believe I didn't give this game a review before. It's loads of fun whether you want to go through once or twice as a story based player who wants an immersive military rome simulator with decisions that affect how you operate in the ranks of a legion, or you are a combat focused player who enjoys a very tough challenge for the ambitious, that can be played many times over, you are in for an awesome experience regardless. Pick up the game, you won't regret it, unless you are against a lot of reading, because this game has an incredible set of descriptions for scenery, combat, and politics.
I cannot in good faith recommend this game right now. I'm only retaining it because I think it could be good in the future if the developer works towards repairing a lot of the underlying systems. Unit Combat: Very flat, very few decision. You move a slider back and forth depending on how aggressive you want your forces to be. There is absolutely no reason to choose anything below Steadfast, going below it just leads to your troops getting slaughtered. There's no tactics or strategy, its just "move slider up for attack, move slider down for defense(kind of)". If you station your character at the front of the formation they tick up fatigue, and there is no way to reduce fatigue in group or individual combat. So, by the end of each battle phase you have to recall your character to the rear, but then they get debuffs for being cowardly(even when they are literally collapsing from exhaustion. And the cowardice bar isn't even linear, its one level for being at the front, and two for being at the rear. Individual Combat: Honestly the facet of the game that I got sick of within one hour. In theory you're supposed to balance your character's attributes with the enemies weakness, and their strengths with your weaknesses, and fight a back and forth duel. In reality, you slaughter your first opponent, get winded by your second or third, and can't do anything but spam defense. And even then, the AI doesn't attack you unless you are completely overmatched, otherwise they just spam recovery and defense. As soon as you're winded, you're done. If your fatigue hits 200, you cannot fight in duels, but there is no option to disengage or at least catch your breath. You just have to click through it until it finally, mercifully ends. I want this game to be good but serious changes need to be made.
Excellent history. Solid Gameplay.
Great Continuation from the last game with a much grander scope.
Highly Recommended Sequel! As a fan of "A Legionary's Life", I was waiting for this game for a long time. It did not disappoint. As an enjoyer of roman history and complex number games, this game scratches an itch like no other. This is the kind of game I always dreamed of making myself as a kid and I hope to play more from Alessandro.
What a brilliant game! After spending hours playing A Legionary's Tale, I've always wondered what it would be like to start the game as an officer fighting low-level troops. This game has lots of depth and the story is amazingly well written, highly recommended!
This game is infuriating beyond words
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