
CODE OR DIE! Hack enemy systems & survive the security response by engineering lethal bullet-heaven algorithms. Your brain power determines your firepower across 190+ programming nodes. Debug your failures. Optimize your code. Complete the heist. HACK THE PLANET!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome, Hacker!
Net.Attack() is a bullet-heaven roguelite where you visually program your own attack algorithms using 190+ drag-and-drop nodes, then watch them execute in real-time combat against security system hordes.

Build devastating attack algorithms using drag-and-drop programming nodes. Chain triggers, branch conditionals, and loop executions to create thousands of unique combinations. Your custom code unleashes bullet-heaven chaos automatically. You focus on strategy and survival while your algorithms execute.

Chain nodes to spawn projectiles that multiply on impact. Let the enemies shoot at each other or loop execution to create sustained area-of-effect devastation.

Break into hostile systems across multiple regions in a near-future cyberwar. Each region presents unique security protocols and escalating difficulty levels.

Face relentless waves of security countermeasures in fast-paced bullet-heaven combat. Your custom-coded algorithms execute automatically based on the logic you engineer, unleashing storms of projectiles while you navigate the chaos. Each run pushes your builds to their breaking point.

Choose from multiple hacker characters, each with unique starting abilities and specializations. Potentially unlock nodes from other sets for even more complex combinations. Find your playstyle and engineer your personal path to dominance.
Collect DarkBits# with each chip extraction and exchange them on the DarkMarket for new operatives and permanent power upgrades across runs. Uncover additional regions as you progress and gather bonus currency by completing missions like the Daily Challenge.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super fun builds with a unique concept. I highly recommend this game for anyone who enjoys the roguelite genre.
Fun game! Also easy to play while watching a video or doing something else. Lots of possible node combinations keep things fresh for a long time.
爽就完了,鲨鱼力大砖飞,乌龟你破不了我的防,懂不懂小蓝鸟的含金量
Media

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| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, German*, French*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这就一割草小游戏,加了个编程啥的元素,游戏单一化,可玩性低完全不值得30多
主打编程为重点的幸存者游戏,不论是画面、设计、游戏性都非常不错,背景更是融合了主板上的器件等 但是逻辑上却和代码大相径庭,只能说披了一层code的皮,却没有耦合上,咦?这何尝不是一种解耦呢?!哈哈
적이랑 맵이 특색이 적다는게 아쉬움 코드 조합하는 재미는 있음
总体7/10 内容稍微有点少,build就固定那几套,但是美术真的很好(画风自洽),彩蛋和梗给的很足
great
Good
Intellectual review: This game is a fun intro to the "Scratch" programming language. You fly around collecting "chips" that let you unlock more of the game. Story is a little thin but the idea is novel and well-executed, and the aesthetic is good. Emotive review: `Tick->ForEachInRange->ForEachInRange->Nuke`? I am a GOD! Haha! Hahahaha! Pew-pew-boom! Boom! BOOM! Hey that strong one is still damaging me--
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.