
Create an endless variety of unique builds and decimate huge waves of enemies. Unlock unique classes, weapons, passives and stats to unlock even more overpowered builds as you weave your way through enemies, arena hazards and projectile assaults.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Neon Pulsefire is a fast-paced roguelite bullet heaven with a huge variety of build options and a ton of unlockable meta-progression. Combine unique classes, passives, weapons and stats to approach every run in a different way.
Defeat as many enemies as you can in each floor combining unique passives with up to three auto-firing weapons at a time. Level up, collect Neon and buy items from the shop in between waves, creating unique and interesting builds. Difficulty modifiers introduce new mechanics and enemies to keep challenging you on higher tiers.
Features:
Ten auto-firing abilities and weapons (more to come in future updates).
Ten classes with unique playstyles and build-defining passives (Baron, Aegis, Forge and many more).
Equip up to three weapons at the same time.
Quick runs taking between 10-20 minutes.
Seven difficulty tier with additive modifiers like hazards, special enemies, projectile assaults.
Over a hundred different items to buy between waves.
Create unique builds with weapons, passives and stats like crit, haste, luck, greed, wisdom and more.
Over 40 in-game achievements and challenges to unlock classes, new items and meta-features.
Genres
Engagement
Reviews
Neon Pulsefire really surprised me in a good way. From the start, it just pulls you into this glowing neon cyber-world that feels both chaotic and stylish at the same time. The gameplay is fast, but it never feels unfair or messy. It’s the kind of game where your hands are constantly busy, but everything still feels responsive and under control. I liked that it’s not just about rushing in—there’s actually a bit of thinking involved if you want to do well. The whole vibe is boosted a lot by the soundtrack. Those synth-heavy beats fit perfectly and make the action feel even more intense, almost like you’re part of some futuristic chase scene. Overall, it’s just a really fun, energetic game that looks great, sounds great, and keeps you engaged without overcomplicating things.
The game is cheap and fun to play. It's fairly easy to understand. With a little exploring you can see where to upgrade your stats. And what to do to unlock everything. It's a simple game, you can easily see how some of the mechanics work. (E.G. how the enemies simply follow you where-ever you are. That's one of the first things you learn how to program when starting out with making games.) I appreciate the effort and transparency the solo dev is putting out there, in order to fix any bugs. Old review is no longer relevant. Just leaving it here hidden for now as a reminder. [spoiler][strike]I actually like the game, but right now there's still too many crashes happening. Most of the crashes happen right after you kill the boss, and then your progress is at least saved before it crashes. I had one run where I crashed before I finished a run, and in that instance I lost my progress. So right now I can't in good conscience recommend anyone to buy the game. It is however not an expensive game to buy. And it's fun in it's simplicity. Will change my review to positive once I've found more bug fixes have happened and the game isn't crashing all the time. But for now I have to put this game down, cause it's just annoying having to relaunch the game everytime after a run.[/strike][/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 22 reviews with recorded playtime.
Simple Setting, smooth movement, and nice shapes to shoot at! Progression feels solid when you get to higher levels. Refreshing to play when you dont want to be that focused but still challenged!
Neat little game, well worth the full price. Decent amount of content. What it needs is an neatened menu aesthetic, a few more base enemies perhaps one that shoots at you or lays mines?) and a multiplayer mode. I look forward to seeing what the dev does with this.
Wasn't into rogue likes before but it's a cool experience for short-term fun. Steep progression and meaningful perks. Will definitely play another couple of hours
Being a potato imprisoned in a spaceship while shaking your controller to a soundtrack which makes you feel beeing in a smoky arcade hall in the 80's simply kept me from going to bed for about 2 hours... I'm going to recommend this time killer to my boss tomorrow
This game is awesome! Will definitely be throwing it into my roguelike rotation. Great run times! Smooth gameplay! Fun upgrades/progression!
Erinnert an die gute alte Arcadezeit. Coole Klassen und Kombos. Finde auch den Controllersupport gut.
simple yet addictive bullet hell, combining arcade nostalgia with modern roguelite elements. the smooth gameplay, vibey soundtrack and a perfect difficulty curve make for a great little game that keeps you coming back for "just one more round" definitely worth its money!
crashes after the boss literally every time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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