
A private investigator, tracking a missing person, uncovers a conspiracy between humans and androids and a secret that could change everything. Neon Hearts City is a retro point-and-click adventure that thrusts you into a grungy cyberpunk city of the future.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A private investigator, tracking a missing person, uncovers a conspiracy between humans and androids and a secret that could change everything. Neon Hearts City is a retro point-and-click adventure that thrusts you into a grungy cyberpunk city of the future.

While searching for Audrey, a missing young girl, Elijah Crow's investigation takes a violent turn when one of his leads is silenced.
Somewhere along the shore, androids longing to become human are offered as sacrifices.
Far out at sea, a mysterious tower harbors secrets that could unravel the fabric of civilization.

Suspended in the sky, Roark Prison looms—a colossal airship where thought criminals face imprisonment.
Somehow, these threads are inextricably intertwined.

Game features
• Immersive cyberpunk pixel art.
• Fully voiced.
• Play as a private detective.
• Explore the dystopian city of the future.
• Aid hunted-down androids.
• Point and click puzzles & item inventory.
• Steam achievements!
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 46reviews | 80% | — | $10K |
| $5.49−45% | 22ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A sleek cyberpunk detective adventure with stunning pixel art and rich atmosphere, though its short length leave you wanting more. You take on the role of Elijah Crow, who happens to have the most common profession in point-and-click adventure games: that of a private detective. However, instead of a damsel in distress suddenly appearing in your office, you’re ambushed on your way to a ramen show, right in the middle of the street. Your unexpected client is a desperate mother searching for her 17-year-old daughter, but experience tells you that people who go missing in this city are rarely found. The first thing you’ll notice is the stunning pixel art, which instantly makes the game appealing to fans of the genre. It’s even more captivating because the story unfolds in a cyberpunk future, featuring androids, prisons in the sky, towering skyscrapers, and filthy streets where ordinary people struggle to survive. The atmosphere is enhanced by cool jazz-infused music and excellent voice acting, all supported by subtitles. The only minor flaw is that the capital letters C and G in the subtitles look a bit too similar, which can be distracting at times. Gameplay-wise, you should already have an idea of what to expect. Your main tool is the mouse cursor, which you move around to search for hotspots. When you find something interactive, its name appears in the middle of the screen, and the cursor changes color, or turns into a speech bubble when you can talk. Conversations are straightforward, with no branching dialogue options or topics to choose from. Every object or area has a single default action, triggered with the left mouse button. Most of the time, Elijah will comment on what he sees, though sometimes he’ll pick up essential items or use something in the environment. As this is a modern entry in the genre, you also have access to a magic key that reveals all hotspots on the screen, making exploration smoother. You travel across the city by clicking on your phone, which brings up a map showing available locations. New areas unlock as you advance the investigation and learn more about the case. Locations often have only one single screen, so searching for every hotspot doesn’t take long. More screens on the same locations open with the story. Using items is simple. Clicking on an item makes it active, allowing you to try it on any hotspot. The item doesn’t automatically return to your inventory after a failed attempt, so you can test every possibility quickly. The best strategy after obtaining a new item is to revisit all locations and experiment with every hotspot. If needed, you can return the item to your inventory with the right mouse button. In addition to item combinations, the game features a solid selection of logical puzzles that require close observation of the environment and careful reading of clues. Still, the experience is surprisingly short, taking less than two hours to complete. The limited number of locations and items contributes to that brevity, unlike other games in the genre, where you can easily spend hours trying every possible combination.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun short cyberpunk adventure
Love the games by cosmic void short but nice experiences, glad that dionous is publishing them. I am a sucker for such pixel art also, looking forward to his next games!
[b]Base game – 9/10[/b] Point & click adventure game with beautiful pixel art and background music. Interaction with objects/characters is simplified (just click) – I would prefer more complex ones like talk to, pick up, push, etc. I feel that the plot is a little bit boring but still the game is interesting to play. [b]Achievements – 10/10[/b] Although some achievements are missable, if you have experience playing adventure games, it's very unlikely that you miss them. And even if you miss any of them the game is quite short + you can save the game regularly in multiple slots.
Gut gemachtes Point and Click Game. Etwas kurz: Besser im Sale zugreifen.
Uch-och. Kiedy pisałem o tym, że [i]Devil’s Hideout[/i] jest specyficznym eksperymentem [i]Cosmic Voida[/i], który po prostu bada wody i próbuje czegoś nowego, zapatrywałem się optymistycznie w przyszłość. Wydawałoby się gotowy silnik, przepracowana i pozytywna próba wprowadzenia aktorów głosowych… Czego chcieć więcej? Wszystkie elementy są na miejscu, wystarczy dać sobie czas i działać. I chyba tego czasu w tym wszystkim zabrakło – grze zdecydowanie brakuje szlifu. Po pierwsze – jest bardzo krótka. I to nie jest zarzut odosobniony w grach spod szyldu [i]Cosmic Voida[/i], większość oscyluje w okolicach 2-3 godzin. Te gry stoją atmosferą, muzyką, pixel-artem, a nie złożoną fabułą czy dialogami. A jednak drugi raz w krótkim okresie poczułem, że zakończenie było nagłe i niesatysfakcjonujące. Tempo prowadzenia historii wyraźnie szwankuje i jest największa bolączka tego tytułu. Być może fabryczne wypuszczanie nowego tytułu co pół roku nie jest rozwiązaniem idealnym – być może warto byłoby poświęcić więcej uwagi i miłości jednemu tytułowi, i wypuszczać je w większych odstępach czasu. W obecnej wersji dostajemy bardziej antologię różnych historii, które łączą proste i wyjątkowo liniowe zagadki, stanowiące ogółem raczej pocztówkę dla różnych opraw – horror, cyberpunk, science-fiction – niż pełnoprawne przedstawienie świata obudowane intrygującą fabułą. Pozostając dłużej przy zagadkach, dodać trzeba, że i one jakby zatraciły pewną swadę, która towarzyszyła łamigłówkom w poprzednich tytułach. Większość jest oczywista i do rozwiązania w chwilę, często przy wykorzystaniu przedmiotów, które znajdują się w tej samej lokacji; a jednocześnie nie udało się uniknąć dziwacznych pomysłów, które nie do końca są racjonalne, zwłaszcza mając na uwadze niezbyt rozbudowany świat przedstawiony (a tym samym brak możliwości wczucia się w niego). Na plus zasługuje podnoszenie wszystkich potrzebnych rzeczy przez bohatera od razu – nawet jeśli gracz nie ma pojęcia, do czego może się to przydać. Według niektórych może zaburzać to immersję, ale moim zdaniem gry nigdy nie będą w stanie osiągnąć idealnej immersji – więc zamiast marnować zasoby na osiągnięcie niezadowalającego nikogo kompromisu, lepiej poświęcić je na dopracowanie tego, co się naprawdę liczy. Czy mimo tej pewnej krytyki przestanę kupować tytuły [i]Cosmic Voida[/i]? Na razie nie, bo oferują mi dokładnie to, czego potrzebuję – świetny nastrój budowany zręczną oprawą audiowizualną. Ale po prostu boję się, że moja cierpliwość się kiedyś skończy i będę potrzebować czegoś więcej niż pocztówki, zalążku kolejnego pomysłu.
Neon Hearts City has an engaging story, and very good voice acting. I recommend this game to point and click adventure fans.
I really enjoyed the graphics, the gameplay. the story, the humor. It was definitely on par with oldschool point and click adventures. My only complaint was that it felt like it ended abruptly and was a bit short imo. I just wanted morel I felt deceived as the map looked HUGE, but you really only end up going to maybe 10 different places on it. Good game though and worth a playthrough, if it's your vibe.
I am a fan of Cosmic Void games, which meant that I had to give Neon Hearts City a try. I'm also a huge Cyberpunk fan, which just made me jump at it even higher. I'm glad to say that I'm not disappointed in this one as it has a very Blade Runner feel to it. Our protagonist is on the trail of a girl named Audrey by her mother, but the game quickly becomes one of memory, and androids trying to become human. Cosmic Void is known for shorter adventure games, and this one definitely is short. I finished it in under two hours, but the story was gripping enough that I had to get to the end.
A fun point and click adventure! Soundtrack and the voice acting is great.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7K | 40 | 88% | $9.99 | |
| $31.5K | 291 | 95% | $6.99 | |
| $12.9K | 96 | 98% | $6.99 | |
| $596 | 14 | 100% | $2.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10K | 101 | 84% | $4.99 | |
| $10K | 180 | 72% | $1.74 | |
| $10K | 581 | 54% | $0.99 | |
| $10K | 106 | 93% | $6.99 | |
| $10K | 102 | 100% | $4.99 | |
| $10K | 53 | 98% | $9.99 |