
Slay, crush, burn and explode filthy humans for their souls to infuse your squad with new powers and advance for total annihilation. You are the Undead in a turn based tactical RPG controlling a squad.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Collect human essence to summon more undead. Slay the greedy humans and challenge their leaders in Turn-based tactical fights. You are the final boss.
Nemire is a daunting union of humanity's mightiest defenders. A symphony of unparalleled skill and cooperation. And they are everything that is wrong with the living. You must raise Undead and destroy greed and power-driven Humans.

Turn-based tactical combat
Build your squad of ever-evolving undead
Random unit traits modify how abilities and standard attacks work
Meaningful unit progression
Meaningful unit progression
Combination of handcrafted and procedural environments
Gradually ramping difficulty
Impactful abilities
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Initially, I was drawn in by the art style itself. Eventually, after giving a go, I found out that this was a perfect game just to relax and spend an hour or so chilling. The game has a lot to offer and the developer is very active on releasing bug fix patches. Turn based tactical RPG was not really my thing, but this game is a perfect entry into that genre!
A fun game that draws you in quite quick. It has high potential as it is an unpolished gem but with the rates of quick fixes and patches I'm sure that it will develop fast and in the right direction as it has a really good foundation for it. Mechanics are quite easy to understand but at the same time it requires more tactical thinking which, in hand, makes it more challenging and rewarding when everything goes as planned. Highly recommend it especially as it is a one man team developing this game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 28 reviews with recorded playtime.
Nemire completely surprised me. I picked it up on a whim and ended up losing hours strategizing through its short but intense tactical encounters. The mix of turn-based combat, unit progression, and random feats makes every run feel different — no two battles ever play out the same. It strikes a great balance between being challenging and rewarding; every victory feels earned. The pixel art is charming, and the soundtrack fits the atmosphere perfectly. You can really tell it’s a passion project — the developer is active, quick with updates, and clearly listens to the community. There are still a few rough edges and occasional bugs, but nothing that breaks the experience. For the price, it’s a fantastic little strategy RPG that punches way above its weight. If you’re into games like XCOM or Battle Brothers, this one’s a no-brainer.
In the realm of tactical sorcery, "Nemire" stands as a necromancer's puzzle, beckoning with the allure of untold power, yet guarded by spectral bugs and arcane inconsistencies Pros: Engaging Tactical Gameplay: Echoing the strategic depth of titles like XCOM and Battle Brothers, "Nemire" offers an addictive tactical turn-based combat system that demands strategic foresight and rewards careful planning. Unit Progression and Variety: The game shines with its unit progression system, featuring a wide array of friendly and enemy units alongside a randomly generated feat system, adding layers of depth to each run. Challenging Difficulty: For those who relish a tough challenge, "Nemire" ramps up the difficulty quickly, providing a rigorous test of tactical skill and adaptability. Cons: Pervasive Bugs and Technical Issues: Players have reported numerous bugs ranging from minor annoyances to game-breaking glitches that can significantly detract from the overall experience. Inconsistent UI and Controls: The game suffers from a clunky user interface and inconsistent controls, requiring the use of both mouse and keyboard in an unintuitive manner, which can frustrate players. Repetitive Mission Structure: Some players have noted a lack of variety in mission types and objectives, leading to a repetitive gameplay experience that could benefit from greater diversity. Summoning strategic minds and necromancer aficionados alike, "Nemire" emerges from the crypt as a game that promises to blend dark magic with tactical warfare. I give it 3/5 summoned undead.
Game would get stuck on enemy's turn. Could not continue with battle. Game says "thick fog" ranged shots harder to land...true for your team...not for enemy though, they hit every ranged shot they did....refund pending
Тактические бои не настроены: ваши бойцы и враги проходят сквозь друг друга, враги появляются в процессе боя на случайных клетках (не на границе) без предварительных индикаторов и сразу ходят. Контента не много, но это не главная проблема.
#Į sveikatą
Fun little turn-based tactical game. Would say medium difficulty but very short. Took me 6.5 hours to finish a run and get all the achievements. Had a lot of fun but don't think will come back to this anymore.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $9K | 25 | 88% | $11.99 | |
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