
Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 1.43/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.9Kreviews | 68% | — | $5.4M |
| $39.99 | 1.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏简直就是一坨狗屎我玩任意一款需要快速移动视角的射击游戏都不让我头晕想吐,但这款游戏糟糕的光影和晃的让人头晕的处决视角做到了,第一关下来头晕目旋,根本没法正常游玩,谁家处决视角会像拿着摄像机砍人一样晃来晃去的啊!!!
建議打折的時候在入手,最大的優點是有表現出巢都的風貌與複雜,雖然拿巢都當背景的動作遊戲一隻手都數得過來。至於武器和戰鬥系統的平衡做得不好甚至是差勁,相比起死翼反而是退步了。有部分武器在普通難度都拿不出手,困難就更不用說了,至少半數武器沒用或難以使用,說個笑話:爆彈槍和重爆彈兩把改裝之後,爆彈槍的穿甲高於重爆彈......;附加屬性沒有說明,看了下討論區大概是這樣:火-輕甲、電-護盾、毒-暴擊增傷、輻射-破甲;飛簷走壁效果不佳,巢都地形複雜其實沒有多少地方可以飛簷走壁,跑沒幾下就會被卡更別提邊跑邊開槍了,就算飛簷走壁時有輔助瞄準也沒用,跑兩下就會略過敵人打不到,更多時候還是開啟子彈時間然後空中衝刺或滑鏟;處決機制不合理,開啟子彈時間之後一旦處決就會判定取消技能然後就進冷卻時間......這真的很弱智;大部分技能都很有用甚至是太強但這是好事,手殘黨福音!!除了拿刀的那招,低難度可以一刀一隻,困難模式用這招就是在找死;非常不合理的任務要求,在這種要求你積極輸出且保持高機動性躲避攻擊的遊戲,你居然出了一個定點佔領的任務......牛逼!困難模式解支線千萬不要選這種,會死得很難看了(神人就另當別論)。 雖然上面說了這麼多負面的,但其實只是想愉快輕鬆打的話只要在普通難度且對武器沒有嚴苛要求的話還是能玩的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 3.9K | 82% | $39.99 | |
| $5.4M | 9.2K | 89% | $19.99 | |
| $5.4M | 5.5K | 87% | $39.99 | |
| $5.5M | 1.7K | 57% | $69.99 | |
| $5.4M | 11K | 92% | $19.99 | |
| $5.5M | 13.6K | 38% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.7K | 95% | $29.99 | |
| $190 | 2 | 50% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.4M | 17.1K | 63% | $39.99 | |
| $5.8M | 16K | 43% | $19.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 349.67/day in the week to Jul 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 1.5Kratings |
| 69% |
| — |
| not modelled |
| $39.99 | 300ratings | 74% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tolles Level Design. Story etwas schwach aber stört mich nicht ist angenehm mal die Rübe ausschalten zu können, Im Sale jeden Euro wert. ENDGEGNER AUCH IN EASY MODE TEILWEISE Hardcore
Großartig! Ein Oldschool-Shooter mit Ecken und Kanten, das Gameplay erinnert etwas an Doom Eternal im Warhammer Universum und es gibt ein simples Inventar-System mit Waffen-Customization was Laune macht.
GOOD game
is not good
无聊
Yes its abit clunky. And yes the graphic options are showing their age. But once you get a hang of the gameplay mechanics its still an enjoyable experience. The campaign was engaging enough. The warhammer dark underhive setting was very on point. I would give this game a solid 8 out of 10.
It's uhh... A game. 5/10 Doesn't feel right, that's all. But weapons are cool. Even tho they cover a half of the screen.
This could have been a good game. The amount of bad gameplay design choices is staggering.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.