
Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 1.43/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8Kreviews | 65% | — | $5.4M |
| $39.99 | 1.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes.
Un shooter frenético y arcade en el bajo fondo de Warhammer 40k. El movimiento es hiperrápido, el gunplay satisfactorio y la atmósfera es justo lo que debe ser. PERO, es tosco técnicamente (bugs, texturas) y la progresión con loot es superficial. Es un juego de nicho: si amas 40k y quieres un Doom Eternal en el grimdark, te divertirás. Si buscas pulcritud y profundidad, te frustrará. A mí, como fan, me gustó su energía bruta y desenfrenada al no pedirle más que ser un Doom Eternal de AliExpress.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 349.67/day in the week to Jul 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 1.5Kratings |
| 69% |
| — |
| not modelled |
| $39.99 | 300ratings | 74% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tolle Grafik überragend gute Musik, endlich mal Leute mit guten Musikgeschmack. Habe die Musik angelassen sonst ist es das erste was ich in Spielen Stumm schalte. Großes Lob auch für die Deutschsprachige Vertonung, endlich mal wieder ein Spiel Komplett in deutscher Sprache. Das ist für mich mittlerweile ein Kaufkriterium bei Spielen. Ich Spiele „Hired Gun“ auf meinem Laptop auf meinem Schoß. :) Deshalb ist es für mich wichtig das die Steuerung gut Funktioniert, was bei vielen Spielen heute leider keine Selbstverständlichkeit mehr ist. An der Steuerung habe ich bis jetzt nichts auszusetzen, ist sehr gut gelungen. Aber ich habe das Gefühl das ich so langsam zu alt für solche Spiele werde, ich reagiere zu langsam. :) Ich finde die Inventarverwaltung plus einiges was ähnlich ist etwas befremdlich, und komme damit nicht gut zurecht. Habe aber immerhin schon mal Kapitel 4 abgeschlossen. Ich bin mal gespannt wie weit ich in diesem Spiel komme. So habe es geschafft die Kampagne komplett durch zu Spielen, hatte nicht erwartet das zu schaffen. Allerdings hatte ich mehrere Erlebnisse von der Art, das ich alle Gegner in den einzelnen Arenen beseitigt habe aber dann keinen Ausgangspunkt bekam. Daraufhin habe ich mir auf Youtube das gameplay dazu angeschaut und festgestellt das es sich um Fehler im Spiel handeln musste. Also Spiel verlassen und wieder neu einsteigen und manchmal eine oder auch zwei Arenen nochmal spielen, dann kam es mir so vor als ob die Arenen viel leichter waren aber der Ausstiegspunkt wurde initiiert und funktionierte und ich konnte mich weiter vorarbeiten. Hat mir wirklich viel Spaß gemacht.
Lacking story and okay gameplay. Get darktide instead i would say, more diversity in playstyle.
Yeah that's it, I'm done with this. Nothing in this game is done well enough to bother. UI is bad, sound is bad, gunplay is bad, movement is bad, enemies are bad, level design is bad, inventory management is bad, just every development decision is bad.
Its honestly hard to recommend this game. Did you want and fps game thats semi realistic that dwelves and explores 40k lore. Well this does some of that. Lore wise you do get a glimpse of underhive necromunda but not much and it feels light on description. I wish it explored more of the world but it really only touches on bits and its a bit confusing in alot of places. I liked the gore and way it explored some of the places but it seemed little. Gameplay.... well its not the sort of realistic shooter were your shooting at opportune moments, taking cover... sneaking about. Its more of those arcade shooters were your suddenly flying about, shooting at people like duck hunt and combating scripted waves of random enemy who always seem to know were you are and appear out of nowhere. The gun setup is mixed. I sort of enjoyed gun modding as it looked cool. but thats it. The story is light on the detail and a bit confusing. The gameplay is ridiculous and very unrealistic. And theres also random bugs to push you about in the game. This game had alot of potential but they seem to be trying to make it into an arcade shooter for some reason. I gave up half way.
No.
Good graphics, weapons are good, that's about it. Most enemies are nothing but fast moving bullet sponges, the plot is boring and the worst is that it is not always clear where to go. The secondary missions are boring and pointless. If you must buy, do so when heavily discounted.
Aesthetically pleasing and with a good representation of the various gang of Necromunda. However, difficulty, weapons, powers and gameplay are all over the place. Weapons feel all the same, with no particular need for most of them, as the only way to play this game is rushing like a madmen through the levels, ignoring surrounding. This kills exploration and therefore immersion in the game. The game itself awards you for rushing in the least amount of time possible. Bosses are bulletsponges that constantly jump at you trying to melee you, forcing you in a neverending streak of dodges. Sorry to say I was disappointed...
Un FPS ispirato ai classici, visivamente ben fatto, con una buona giocabilità e qualche difetto che gli impedisce di essere un capolavoro, ma tutt'altro che un brutto gioco. A tratti offre quel delirio di sano caos, sangue e violenza che solo Doom e pochi altri titoli sanno dare. Preso nonostante le recensioni negative, che trovo immeritate, anche se non vale il prezzo pieno. GAMEPLAY & SHOOTING 7,5/10 Uno degli elementi più riusciti, pur con dei limiti. Il gameplay è fluido, salti, schivata, rampino, ci si muove bene. Il rampino può causare qualche compenetrazione, ma aiuta anche a liberarsi, rende tutto più dinamico e strappa gli scudi nemici: promosso. Rampino e schivata non hanno cooldown, e non serve. La libertà di movimento in un FPS è tutto, e la conformazione delle mappe basta a non farci abusare della schivata. In alcune sezioni lo shooting è davvero appagante, in altre però è caotico e confuso. Ahimè, la corsa sui muri è inutile, quasi inutilizzabile in combattimento per come sono fatte le mappe. Il level design va da buono a mediocre, c'è un po' di verticalità, alcune mappe davvero troppo corte. ARSENALE 8/10 Le armi hanno un buon feedback e un ottimo sonoro, abbastanza varie. Buono il sistema di abilità e potenziamenti. Le mod armi garantiscono un minimo di personalizzazione, ma poca roba. GRAFICA ED ESTETICA 9/10 Visivamente è tanta roba, sia per l'estetica industriale sfatta e rugginosa, che per l'effettistica, l'uso di luci e ombre, lo scintillio degli spari. Tutto è bello da vedere, anche se qualche sezione è troppo buia. LONGEVITA' 5/10 Il gioco è breve, la campagna ha solo 13 capitoli che si completano in 20-30 minuti l'uno di gameplay, alcuni danno un senso di incompiutezza. Ho completato la storia in una decina di ore, contando i tempi morti per comprare/cambiare arsenale, ripetere qualche mappa e qualche secondaria. Le missioni secondarie NON incentivano affatto la rigiocabilità, sono brevissime, ripetitive e fiacche: ne fai qualcuna all'inizio per livellare il personaggio, poi non servono più e non ti stimolano a ripetere. In una singola run, giocando qualche secondaria, si ottiene tutto il necessario per sviluppare il personaggio. Finita la campagna, non sapremo nemmeno come spendere la valuta accumulata. Giocare a difficoltà massima NON incrementa la rarità di oggetti come mi sarei aspettato, togliendomi di fatto la voglia di rigiocarlo. Si ottiene qualche arma d'oro ma è puro collezionismo fine a se stesso (anzi, neanche quello, visti gli slot limitati!). Il mercante d'armi è inutile, non ha pezzi unici. Bello rigiocare le missioni storia con tutte le abilità e le armi potenziate, ma il sistema di voti insensato toglie anche questo incentivo. STORIA 1/10 In un FPS per me è secondaria, ma qua è proprio monnezza. Dialoghi random, inutili. La cosa più odiosa è che in alcune missioni si abbassa il suono degli spari perché ti parlano nelle orecchie. Scena finale vergognosa. Non seguo il franchise di Warhammer, e questo titolo non offre spunti di interesse per la lore. BUG Quasi tutti si risolvono tornando al QG o riavviando il livello. Se non si riesce ad andare avanti, probabilmente è colpa di un trigger che non si è attivato, una porta non si è aperta, e a volte si può restare incastrati nella mappa (successo 3-4 volte durante la campagna, per fortuna non in combattimento). Nel gioco c'è un singolo enigma ambientale (quello del container), ed è buggato. Per gli amanti degli FPS che vogliono un gameplay dinamico e solido, ma da prendere solo in sconto.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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