
NecroCity: Prologue is just part of the gameplay that awaits you in the full version of the game. Take on the role of the young Prince of Undead, trying to prove himself in the world of the Undead Kingdom. Push back the hordes of monsters and build your fortress! 🔥
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EN (В низу комментарий на русском ^_^) The game arouses interest with its cheerful plot and appropriate graphics, it passes quickly and easily.I will wait for the release and follow its development. At the time of my review, there were many minor errors in the game (perhaps at the time of reading they will no longer be). The concept of the game itself is associated with games such as "War for the Upper World" and "DUNGEONS". But now we are in the role of the supreme Lich. The most annoying mistakes: 1) Window mode is disabled when the gameplay starts and attempts to fix it do not change anything 2) During the dialogue, some avatars close part of the text 3) at the moment of the prologue, if you hurry to complete the task before you are ordered, then there will be no progress and you need to replay RU Игра вызывает интерес своим веселым сюжетом и соответствующей графикой, проходится быстро и легко.Я буду ждать релиза и следить за его развитием. На момент моего обзора в игре было много мелких ошибок (возможно, на момент прочтения их больше не будет). Концепция самой игры ассоциируется с такими играми, как "Война за верхний мир" и "ПОДЗЕМЕЛЬЯ". Но теперь мы находимся в роли верховного Лича. Самые досадные ошибки: 1) Оконный режим отключается при запуске игрового процесса, и попытки исправить это ничего не меняют 2) Во время диалога некоторые аватары закрывают часть текста 3) в момент пролога, если вы поторопитесь выполнить задание до того, как вам прикажут, то прогресса не будет и вам нужно будет повторить
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gostei, tem elementos RTS legais, o tema é original e legal. Acho que vale a pena ter um cronômetro no formato minutos/segundos para sabermos quando a próxima onda de monstros está chegando e mais opções de unidades de combate, o que imagino ser possível. Acho que o jogo tem um futuro brilhante.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 80 | 50% | $9.99 | |
| — | 0 | — | — | |
| $521K | 1.7K | 87% | $9.99 | |
| $11.9K | 35 | 86% | $14.99 | |
| $1.7K | 18 | 67% | $3.99 | |
| $352 | 6 | 100% | $2.99 |