
NecroCity: Prologue is just part of the gameplay that awaits you in the full version of the game. Take on the role of the young Prince of Undead, trying to prove himself in the world of the Undead Kingdom. Push back the hordes of monsters and build your fortress! 🔥
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't say much about this game, as it kept breaking during the tutorial, so I never got to play it. It looked cool I guess. But that's the only nice thing I can say about it. Also, the writing was so bad, I had trouble understanding some things. I don't think they had a proper translator.
Мне понравилась идея игры NecroCity. Это увлекательное сочетание градостроительства, стратегии и обороны, которое позволяет почувствовать себя в роли молодого Принца Тьмы. Особенно интересно строить форпосты на разных картах и защищать их от сил добра. Возможность исследовать местность, адаптировать стратегию и создавать оборонительные сооружения добавляет игре глубину и разнообразие. Графика и звук в игре создают мрачную и атмосферную обстановку, которая идеально подходит для мира живых мертвецов. Однако есть некоторые аспекты, которые можно было бы улучшить. Например, управление и интерфейс могут быть более интуитивными, чтобы игрокам было проще ориентироваться в игре. Также можно добавить больше разнообразия в типы оборонительных сооружений и ловушек. В целом, NecroCity — это увлекательная игра, которая может понравиться любителям стратегий и градостроительных симуляторов. Она предлагает интересный игровой процесс и мрачную атмосферу, которая погружает в мир живых мертвецов.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The visuals are good and everything is well made. Just not my type of game. Ill still recommend it cuz it was made by experinced people but i dont think ill play it much longer.
В час коли RTS, як жанр більше мертвий ніж живий, і Інді стратегія вже чудово. В NecroCity нам треба будувати власну базу, добувати ресурси, а час від часу на нас будуть нападати хвилі ворогів. Це приправлено жартами, некромантійською стилістикою (мультяшною), а також ніби цікавим сюжетом. Надто прогресивного нічого не побачив, і навіть коли додадуть ворожих і наших героїв, більше воїнів і навіть антуражі, гра залишиться на мою думку середньою. Разом з тим, студія та видавець ніби нормальні, тож сподіваюсь, що ціна буде розумною, дорожня карта виконаною, а дух RTS потрохи відроджуватись із попелу кіберспорту! [h1] [url=https://t.me/individ_ua] Більше оглядів та інших цікавих речей в моєму Телеграм каналі [/url] [/h1]
i enjoy it and will play later more, im just not a fan from demos, because its too teasing and i have to wait sooo long to play the full game
NecroCity: Prologue A City Builder RTS indie game you control Prince of Undead You start by building houses which are graves to assign them to mines, quarry,and soldiers to defend your city The tutorial was quite good and story line is revealed through missions worth a play before the final product release
Needs balance and clearance, otherwise good stuff!
画风还行,玩到第二关暂时没有发现比较强的可玩性,新手教程还不错,有空再玩一下
The game is good, funny and contains all RTS/TD Elements I love, however I cannot recommend this game. I will await for future updates and I will tell why: [b]1 - Timer for Human Waves:[/b] Unfortunately, from Mission 2 and forth the low countdown for Human Invasion just doesn't allowed me to explore the map in search for resources; [b]2 - Too low initial resources:[/b] The Ruin Stones costs for the buildings are a little too much for a initial base building. And the tooltip for buildings doesn't even tell how much Necroenergy they require; [b]3 - Obelisks:[/b] I liked the idea of Obelists to reveal and increase the territory, they remind me of The Settlers 3/4, however I think they should provide a little more vision for perhaps they could lead someone to a place that doesn't have any resource. [b]4 - Human Enemies:[/b] They are well too overpowered, even those guarding treasure chests. C'mon, 20% Crit. Chance for a Peasant wielding a trident? Not even the Skeleton Warrior, which represents a Tank, couldn't tank too much; [b]5 - Graveyards:[/b] Bones are a valuable resource in this game, however we must explore the map too much to find a Bone source. However, due to low countdown for waves and the high costs and needs for Warriors; [i]I didn't found any Repair option for our buildings. Perhaps I was just blind enough to not seeing it, or it must have in future updates.[/i] [i]And for you, who read my opinion and didn't agreed, let's just discuss it like civilized people. No need for free hate or such.[/i]
It's a nice designed game and very well made. I commend it.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4K | 58 | 38% | $9.99 | |
| — | 0 | — | — | |
| $521K | 1.7K | 87% | $9.99 | |
| $11.9K | 35 | 86% | $14.99 | |
| $1.7K | 18 | 67% | $3.99 | |
| $352 | 6 | 100% | $2.99 |