
Originally released in Japan in 2012, Nayuta no Kiseki is an action-packed RPG reborn as the newest member of the KAI series for Steam®!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情虽然幼稚,但是游戏真好玩。。。。。。。
史
궤적 시리즈를 5편까지 했는데 다음에 이상한 것이 하나 끼어 있었다 전혀 궤적이랑 상관없어보이는데 시리즈니까 그냥 사서 플레이해보았다 전체적으로 보면 사실 평범하거나 조금 미흡한 부분이 있는 게임이었다 하지만 팔콤 특유의 장점과 개성이 잘 보였다 뻔하지만 순수하고 낭만적인 스토리, 버릴 게 거의 없는 음악, 거의 절정에 다다른 듯한 일러스트 잘하는 부분들은 정말 감탄이 나올 수밖에 없었다 궤적 시리즈를 계속 진행하면서 얼마나 발전해 나갈지 기대된다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Korean
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌습니다.
2012년도.. 에 나온게임이라니까 감안하고 좋다고 생각합니다. 현재게임이랑 비교하면 안됩니다.
스토리든 도전과제든 2회차 플레이가 필요하게 된다는거 빼고는 재미는 있습니다.
可爱
季节系统做的挺有意思
요즘이 어떤시대인데 오토세이브도 안되고 젤짜증나는게 공중 발판 위로 점프 하는데 내가 어느 위치에 있는지도 모르겟고 너무 올드하자나 게임이... 궤적은 다했는데 이건 좀
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $1.2M | 822 | 83% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.4K | 232 | 71% | $3.49 | |
| $21.4K | 113 | 60% | $9.99 | |
| $21.4K | 276 | 92% | $2.99 | |
| $21.4K | 64 | 70% | $19.00 | |
| $21.4K | 52 | 63% | $19.99 | |
| $21.4K | 114 | 91% | $8.99 |