
Dive into the legends of the Far East in NARAKA: BLADEPOINT; team up with friends in fast-paced melee fights for a Battle Royale experience unlike any other. Find your playstyle with a varied cast of heroes with unique skills. More than 40 million players have already joined the fray, play free now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About








Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 302.9Kreviews | 73% | — | $0 |
| Free | 9.7Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 1934 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can say that game is almost great but there a little problems like bad luck problems and ping is bad as hell its my bad not the game but the hell is getting 6k ping sometimes and in average its 120-200 which mean that the best part in the game sometimes being bad as hell against players with 10-50 ping also the showdown mode is aaah ? bad poring also theres somethings like characters hairs and accessories this things should be available to buy at shop or events not in the pulls at end theres modes like evolution mode that even if i waited for a half hour i dont get a match the match canceled automatically and dont let me play it after 130 hours of playing i cant even play it for one time its not the worst at all kurtzpel is more worst but i cant also suggest this die or going to die game for anyone at the end i maybe cant suggest it but im myself loved this game
Love !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 9.7K | 62% | — | |
| $0 | 202.3K | 56% | Free | |
| $0 | 12 | 75% | Free | |
| $0 | 9.8K | 82% | Free |
Latest in each market: best DE #25, worst FR #96 · 12 markets collected
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Vietnamese +1 more
| Free | 9.6Kratings | 56% | — | not modelled |
| Free | — | 84% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
0000
I’ve played Naraka: Bladepoint for around 82 minutes. It is a fast‑paced melee‑focused battle royale with gorgeous oriental martial‑art style. You pick unique heroes with special abilities, fight with swords, spears and other cold weapons, and master parry, combo and grappling‑hook movement. Matches are dynamic and skill‑based. You can fight solo or team up with friends. The map features beautiful ancient Chinese‑style landscapes. Combat feels fluid but takes practice to learn all the mechanics. If you enjoy close‑quarters fast combat and martial‑art themed battle royale, this game is worth trying.
好玩
Definitely worth giving a chance.
gs
nice game
好玩
1
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.