
Dive into the legends of the Far East in NARAKA: BLADEPOINT; team up with friends in fast-paced melee fights for a Battle Royale experience unlike any other. Find your playstyle with a varied cast of heroes with unique skills. More than 40 million players have already joined the fray, play free now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About








Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 302.8Kreviews | 73% | — | $0 |
| Free | 9.7Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 1850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seems like its just me vs bots, winning 9.9/10 games with 10+ kills while 2nd place has 2 kills, not realistic. One of the few games I lost i was 2v1 (literally hiding and they both stroll in together to find me) in the final 3 so maybe some sort of boosting going on? Too many menus and battle passes with pretty confusing multi choice rewards. I thought i was getting a weapon skin but after finally finding the weapon skin menu the thing I unlocked out of one of the many chests wasnt listed there Ranked unlocks at level 50 and after 10 hours of consistantly winning im level 17 or something and stopping here. Maybe theres a faster way to level up than just playing the battle royal mode though. Overall the game is fun but too easy just vsing bots in multiplayer and I never intended to spend any money so the game isn't for me
啊啊啊,永劫无间,你一步步变成qq无间,我不会放过你的😇国风武侠,确实很戳我的点,独特的武器和战斗机制,确实没啥同类竞争,但是真的很难上手啊。现在还是博弈稀烂,不会追击,不会连招,不会蓄力滑步,不会跑路。😇没关系,只要胡桃宝宝还在,我会一直缠着你的,单排苟分启动。😇求求放过女角色,不要出很恶心的皮和动作了,不要在片里找灵感了。衣服越出越丑,越出越暴露。😇还有新人号开箱爆率奇高,我的号日活变高后越来越非,你有什么想法吗?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CN #14, worst FR #96 · 12 markets collected
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Vietnamese +1 more
| Free | 9.6Kratings | 56% | — | not modelled |
| Free | — | 84% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
это ♥♥♥♥♥♥ мусор а не игра, ♥♥♥♥♥♥♥♥ тупоголовые узкоглазые сделали кусок дерьма с конченными анимациями, багаными атаками, и нерабочим мувсетом, ебучие подделки на людей с алиэкспресс
这四游戏卡顿掉帧太严重了
a cool chinese game that was almost always sold at a 95% discount, but now I see it completely free. I can't give a negative comment to this creature just because it's completely not my type of game where you need to fight. this game has its own interesting story, wonderful valuable animations, great characters and objects, don't forget about the very beautiful donation skins.. expensive
乐子游戏 乐子工作室 以及爱吃米田共被策划当乐子的苦逼玩家
屎的没变,steam还不放人,优化懒得要死也烂的要死,每次更新着色器预热几个小时,怎么不去死啊
和室友一起玩的最多的电脑游戏,刚开始一起玩很有趣,但是新手练习成本高,而且非常多炸鱼的,对新手十分不友好,所以不推荐新手玩联动无间
Güzel oyun, aynı zamanda Yeni başlayanlar varsa Discord sunucumuza bekleriz: https://discord.gg/wwqDvKrmdz
中式竞技 动作很好 剪刀石头布的博弈也很直接爽快,问题是网络延迟 丢包现象特别严重 无论是GZ 还是BJ 还是其他地方 PVP连机卡顿延迟太严重了 根本打不了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 12 | 75% | Free | |
| — | 0 | — | — | |
| — | 9.7K | 62% | — | |
| $0 | 202.3K | 56% | Free | |
| $0 | 9.8K | 82% | Free |