
Dive into the legends of the Far East in NARAKA: BLADEPOINT; team up with friends in fast-paced melee fights for a Battle Royale experience unlike any other. Find your playstyle with a varied cast of heroes with unique skills. More than 40 million players have already joined the fray, play free now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About








Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 302.8Kreviews | 73% | — | $0 |
| Free | 9.7Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 1855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
越来越拉了 犯了傲慢之罪 迟早会被新出的游戏替代
It was weird when it released, but it has gotten much better over years. I’ve been playing on and off for years and finally decided to write a review. On the plus side: The gameplay loop is fun, there is a plenty of different modes, and you don't even need to play against real players if you don't want to. (Expert bots are better than 70% of the playerbase, beware, they are scary). The game also has good optimization. On the downside: Most players are on the asian server, so expect longer queue times if you are elsewhere. The learning curve is also rather steep; being stunlocked until you figure out all the animation cancels and timings is basically a given. (Again, expert bots are a good learning tool here). Overall, if you are interested in wuxia themes, battle royale, or extraction modes, it's definitely worth a try. Game is f2p but you can only buy cosmetics, no gameplay related power items.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best DE #25, worst FR #96 · 12 markets collected
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Vietnamese +1 more
| Free | 9.6Kratings | 56% | — | not modelled |
| Free | — | 84% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
24你妈死了,♥♥♥
高开低走,网易的传统艺能。这游戏本应该能更好,可惜是网易做的,可能真的有什么命运吧,网易的游戏善终不了。确实是遗憾。
Обожаю Нараку за разнообразие чаров. У каждого свои ульты и фишки, из-за чего командные замесы превращаются в настоящее аниме наяву. Отличный разбор тактики!
蒸蒸日上
平衡很差,挂b很多,炸鱼也很多,体验感很差
я надеюсь, что всех китайцев, играющих в данное произведение, посадят на большую миску риса и прокрутят несколько раз против часовой стрелки
一坨垃圾,关磊我操你全家女性
grafika ładna ale po 23h siedzeniu nadal nie wiem o co tu chodzi i jakoś mnie to nie ciągnie
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 12 | 75% | Free | |
| — | 0 | — | — | |
| — | 9.7K | 62% | — | |
| $0 | 202.3K | 56% | Free | |
| $0 | 9.8K | 82% | Free |