
Dive into the legends of the Far East in NARAKA: BLADEPOINT; team up with friends in fast-paced melee fights for a Battle Royale experience unlike any other. Find your playstyle with a varied cast of heroes with unique skills. More than 40 million players have already joined the fray, play free now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About








Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 302.9Kreviews | 73% | — | $0 |
| Free | 9.7Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 1960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
陪我可爱的对象玩 她呆呆的都愿意接触这款游戏 我希望这个游戏越来越好
没看出一点中式竞技的影子
卡死
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 63 | 87% | — | |
| $0 | 202.3K | 56% | Free | |
| $0 | 12 | 75% | Free | |
| $0 | 9.8K | 82% | Free |
Latest in each market: best DE #25, worst FR #96 · 12 markets collected
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Vietnamese +1 more
| Free | 9.6Kratings | 56% | — | not modelled |
| Free | — | 84% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oyun 10 dk eğitime soktu maç gireyim dedim eğitim bitince sunucular bomboş direk sildim yazık zamanıma 15 dk hiçmi maç bulmaz bütün haritaları da açmıştım. chatte herkes çince konuşuyor avrupa sunucusundakilerde vpn açmış çinliler. where the winds meet genshin impact ve arena çakması olmuş
0
good game
配對體驗差 網路環境爛 你永遠不會知道對手是來自哪一服 哪一段的 振刀 timing要很剛好
MÜK
最垃联动,全职都能联动成这样,角色垃圾,其他武器联动皮也没有,司马网易真丝全价了
goood
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.