
Dive into the legends of the Far East in NARAKA: BLADEPOINT; team up with friends in fast-paced melee fights for a Battle Royale experience unlike any other. Find your playstyle with a varied cast of heroes with unique skills. More than 40 million players have already joined the fray, play free now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About








Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 302.9Kreviews | 73% | — | $0 |
| Free | 9.7Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 1960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра определённо хорошая, но баги с цеплянием за стены и выпирающие объекты в открытом мире - портят общее впечатление. Некоторые режимы подходят только на дуо или трио пачки, соло игрокам кроме как в быстрый матч или рейтинг играть не во что. В развлекательных режимах время подбора игроков улетает в стратосферу, непонятно зачем они вообще существуют если заинтересованность игроков в данных матчах нулевая. Для соло киберкотлет рейтинговый режим покажется странным: недобор реальных игроков компенсируется ботами на сервере. Механик не так много: контратака, скольжение, уворот. Интересный способ передвижения допом к ногам и прыжкам - крюк-кошка или кротовый крюк в некоторых режимах. В целом игра может затянуть, порог вхождения 2-3 часа от первого запуска
喜欢被打
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #25, worst FR #96 · 12 markets collected
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Vietnamese +1 more
| Free | 9.6Kratings | 56% | — | not modelled |
| Free | — | 84% | #19 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩呗
游戏风水有问题,玩家素质特别差《those gamer are terribly toxic》
太过于吃设备 刚换好的设备不到半年进游戏又开始卡顿 网络正常设置极低 还是卡
给我红皮
。。。。。。。。。。。。。。
baya kaliteli ve güzel oyun
垃圾游戏
换个网络就卡退,难绷
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 63 | 87% | — | |
| $0 | 202.3K | 56% | Free | |
| $0 | 12 | 75% | Free | |
| $0 | 9.8K | 82% | Free |