
Dive into the legends of the Far East in NARAKA: BLADEPOINT; team up with friends in fast-paced melee fights for a Battle Royale experience unlike any other. Find your playstyle with a varied cast of heroes with unique skills. More than 40 million players have already joined the fray, play free now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About








Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 302.8Kreviews | 73% | — | $0 |
| Free | 9.7Kratings | 67% | — | not modelled |
Engagement
Reviews
Themes across 1835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In terms of pure gameplay, Naraka is a great and unique battle royale. The combat feels great, the characters and their abilities are well designed and fun to use. It essentially is fighting game style combat with a mix of moba / hero shooter esque character abilties and ultimates. It also offers an insane level of character customization where you can really go off on the details if you enjoy that. However, the reality of the gameplay experience has a few glaring issues, mostly related to the game's lack of popularity in the west. Essentially 95% + of the playerbase is Chinese, playing on the CN server. The other servers have an extremely small population. It is extremely easy to become a top 500 player or a top 100 on the leaderboard of a certain character because the amount of people playing on the NA / EU servers is so small. ( That's why its funny that some of the people in these reviews are saying proudly that they're top 500, lol sweetie we all are.) This lack of playerbase leads to the biggest issue of playing on NA servers: the queue times. In the earlier ranks, queues will be manageable because the lobbies are completely full of bots, but when you get to higher ranks they become ridiculous. Outside of peak gameplay times, I struggle to get games at all and regularly wait 15-30 min and straight up have my queue time out. During more popular times its still a dice roll whether the queue will pop within 10-15 min. When I do get into a game, its with the same 10 people who I see over and over, the top ranked people on the server because those are the only people who play the game in NA. This obviously gets tiring quickly. It's a shame because if the game had a healthy population in the west it would be a blast. Its possible to play on the Chinese server with some workaround but if you are in the US the ping will be very high. However, the queue times are only 1-2 min at all times and the lobby is full of actual players. It creates a sad dilemma for NA/EU players, would you rather maybe get 1 game an hour on low ping or play regularly but with very high ping? Based on the gameplay alone I recommend just checking it out, it is free, and even fighting bots is fun. I hope that it picks up steam in the west, However at this point I'm not sure I see that happening :(
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #25, worst AU #91 · 12 markets collected
Genres
Stats
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French, German, Spanish - Spain, Russian, Turkish, Portuguese - Portugal, Vietnamese +1 more
| Free | 9.6Kratings | 56% | — | not modelled |
| Free | — | 84% | #20 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
~~~Ну не знаю, заходя в батл рояльчик, мной ожидалось горение, что меня унизят, изничтожат и опустят. А не то что с 1 игры я буду разносить и не получу ни одного урона от игроков. Как то, всё это странно. Вообще достаточно милая игрушка, в кампании наверно весело, а так... играем против чело-ботов, что тут сказать. https://steamcommunity.com/sharedfiles/filedetails/?id=3803083481
if this game is free to play give me money back then.
在几乎没有替代品的市场中运营成这样网易也是极其天才了
NARAKA: BLADEPOINT is one of the most unique battle royale games I've played. The melee-focused combat is what makes it stand out. Instead of just shooting from a distance, fights are fast, intense, and require good timing, movement, and mind games. Winning a duel feels incredibly satisfying. The movement system is also a huge part of the fun. Grappling around the map, chasing enemies, escaping bad situations, and pulling off plays that look straight out of an action movie never gets old. The learning curve can be rough at first, and you'll probably get destroyed by experienced players while learning the combat. But once everything starts clicking, the game becomes very rewarding. The visuals, character designs, and overall style are also great and help the game stand out from other battle royales. Not the easiest game to get into, but definitely one of the most unique and satisfying once you do.
26年初账号被盗,问客服,客服跟我说去申诉,行,我去。申诉了过后,第一次没通过,行,我再来;后面几次我把我的行程包括当时在干什么,我本人是在什么地方,商场停车费的凭证统统提交了上去,四五次过后依旧不通过,我已经彻底死心了。自己的账号被盗,真的是一点办法都没用,充的钱耗费的时间全部功亏一篑,很心酸,再也不会玩网易的游戏。
The BEST battleRoyale Game
I do not recommend this game. The menu is a total mess -there are 154 different windows, panels, and buttons. You’ll never figure out where anything is. You have to claim rewards in 15 different windows, though I’m not even sure what you’re being rewarded for half the time. Every single window and panel has a "Buy" offer-it’s all just about getting you to spend your money. In the game itself, you run into puzzles written in Chinese! Don't know Chinese? Too bad, you won't be able to solve them. I actually like the core concept of the game, although the mechanics haven’t really changed much in a year. The only thing that has changed is the new ways they’ve come up with to squeeze more money out of you. I don't even know which mode lets you play against other players. Why? Because the menu is a complete spaghetti nightmare.
我来给213网易策划仙人指路了,epic已经转官服了,你舍不得你那βsteam日活是吧,给你以下几个选择: 1.像epic一样把steam转官服; 2.整个数据互通,一天到晚就想赚那几个子; 3.你如果既想要steam日活还懒得管我们转官服的强烈渴望,我来给你仙人指路:你把创意工坊开开,不当误卖你那皮肤,正好弥补一下你远古时期和谐角色服装的罪过,你这影棚和角色劳资能死在steam服里玩一辈子。 同意的顶上去1111111111111111111111111111111111111111已经在mhw玩到自定义大雷了同为动作游戏差什么了111111111111111111111111111111
能把游戏改的像屎一样的公司也是没谁了。活该海外平台没啥人。除了让玩家氪金,剩下的狗屁都不是。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 12 | 75% | Free | |
| — | 0 | — | — | |
| — | 9.7K | 62% | — | |
| $0 | 142.9K | 57% | Free | |
| $0 | 73 | 75% | Free |