
Nadir is a roguelike deck-builder with a twist: the cost to play a card is an enemy reaction you can predict. Craft your own cards to slay powerful demons. Gather resources, expand your city, grow in power and conquer the underworld.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
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Languages: English*, Simplified Chinese, Polish, Russian*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very similar to inscryption, and I love the style of the game. prologue has a lot of replayability so you can mix and mingle whatever card decks you want.
great concept
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3K | 92% | $24.99 | |
| $393.8K | 1.1K | 72% | $19.99 | |
| $142.9K | 331 | 62% | $19.99 | |
| $6.7K | 24 | 79% | $9.99 | |
| — | 0 | — | — | |
| $0 | 295 | 81% | Free |