
Nadir is a roguelike deck-builder with a twist: the cost to play a card is an enemy reaction you can predict. Craft your own cards to slay powerful demons. Gather resources, expand your city, grow in power and conquer the underworld.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Simplified Chinese, Polish, Russian*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is great, however my game keeps crashing in the Feaster from Afar fight. I'm not exactly sure why it's crashing, but it's always been about halfway through the fight.
An interesting idea for a deck-building game, where you have to create new cards, but overall the game feels unfinished. The graphics, animations and responsiveness of the UI are just bad. It's good, that the publisher shared a "prologue" AKA demo so I could test it, so in the end I didn't waste my money. Better to just play Griftlands or Slay the Spire.
很好的美术风格
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
This is a neat little deck builder with tight game play mechanics and some fun monsters. It's a bit of a castle builder on the side with rogue-lite elements to it. This is just he prologue the main game will probably be better on launch. Seems like a pretty decent game. Rating: 10/10
Who doesn't like a free prologue to see if it's something you might like.
5из10
Such a fun style.
Scam developer uwaga! Black Eye Games jest spalony za wydupcenie na kasę kilku tysięcy graczy i zamknięcie gry krótko po wyjściu Gloria Victis MMO z EA. Brawo czarne oczka, Steam powinien Wam zbanować możliwość sprzedawania tu czegokolwiek po takiej akcji. Mamiliście graczy i zbieraliście od nich hajs od 2016 roku, na początku 2023 wypuściliście tytuł z Early Accesu i kilka miesięcy po tym zamknęliście projekt, zawijając się z zagarniętą od naiwniaków kasą. Black Eye Games Sp. z o.o. - janusze biznesu made in Poland. Żal zadek ściska za takie zagrania.
精英怪难度太高,跟原始人打三体人似的。前期鸡毛卡没有,几倍的血量几倍的盾还有洗牌buff,试了几个流派,撑不过第⑩个回合
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3K | 92% | $24.99 | |
| $393.8K | 1.1K | 72% | $19.99 | |
| $142.9K | 331 | 62% | $19.99 | |
| $6.7K | 24 | 79% | $9.99 | |
| — | 0 | — | — | |
| $0 | 295 | 81% | Free |