
⚠️ Note from the Developer Mythicard is a small free project I created back in 2020 during the pandemic. It’s no longer in active development or being updated, but I’m keeping it available for anyone who wants to check it out. Mythicard is an Online Auto Battler game based on Mythology.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

⚠️ Note from the Developer
Mythicard is a small free project I created back in 2020 during the pandemic. It’s no longer in active development or being updated, but I’m keeping it available for anyone who wants to check it out.
Mythicard combines auto battlers gameplay with new mechanics inspired by mythology, is an strategy game where players battle online against five other opponents with the goal to be the last one standing by having the strongest army of cards.
Mythicard is designed to be flexible and fair to all players, the Affinity mechanics gives you the option to modify how will the game be played by you, letting you play as you want, there are no decks in Mythicard, don't worry about not having the card you want, everyone in the game pick cards from the same shared pool, so you only need to think about how to command your mythical creatures and be the last one standing!
The battlefield consist of an arena that can hold a maximum of eight cards.
Each round players are given the opportunity to purchase, save and sell cards, level up and rearrange their card's attack order.
After all players are ready or the time runs out, the battle starts, and players are matched on 1 vs 1 combat against one of its opponents set of cards.
The battle unfolds automatically, the mythical cards attack and use their powers until one player has no cards remaining, at which point the player that loses is damaged based on the level of the remaining cards in the arena.
The last player alive gets the Victory Medal! and get all the affinity points obtained during the game!
Attack and Health increase
Mind control
Darkness
Genres
Stats
Languages: English, Spanish - Spain, Spanish - Latin America
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very Fun!
It's a less-polished version of Hearthstone Battlegrounds
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 45 | 76% | — | |
| $0 | 3.5K | 77% | Free | |
| $0 | 4 | 50% | Free | |
| $0 | 117 | 78% | Free | |
| $0 | 7 | 100% | Free | |
| $119.4K | 445 | 89% | $10.99 |