
Mystic Explorer is a treasure rogue game. Players will play the role of treasure hunter in search of treasure chests in the siege of monsters, defeat the ever stronger enemies, and bring back your own archive treasures.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The game is divided into two processes, 10 minutes before the development stage, 10 minutes after the challenge stage, only the hunter who survived the challenge stage can take away the treasure
Weapons in the game are divided into basic/melee/range/missiles/projectiles and other weapon types, and the difference between physical and magic properties, is also divided into savage/blood/lightning and other genres, you can choose more different types of weapons, with their own attack methods.
Upgrades can obtain strengthening points to strengthen weapons, and there is a probability of obtaining weapon effects, forming the key to construction. Depending on the special effects, choose more suitable skills and treasures. Some weapons have effects that can interact with other weapons, some can enhance the weapon itself based on attributes, and some can increase character attributes.
Example: Savage Hammer - One of the weapon effects: The maximum health can be added to the damage and scope of the weapon
You gain skills when your weapon reaches a certain level. A type of skill that enhances one type of weapon, a type of growth skill that continuously increases its stat, and a type of skill that gains another stat based on one stat.
Find treasure chests scattered around the map surrounded by monsters, different treasure chests have different treasures, the more precious treasure chests need to open longer. Fight against increasingly powerful enemies with treasures and weapons in the chest, and only the last hunter alive will be able to take his unique treasure.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 73reviews | 84% | — | $9.1K |
| $9.90 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
意外的挺好玩,希望添加技能武器图鉴!然后看似拿了很多武器,但是有用的并不多,如果能加入合成超武什么的就好了!
目前最大的问题就是怪物数值太爆炸了,防御就像小丑,一点用没有
I was pleasantly surprised to play this game it's actually better than I expected. Sure it's rough around the edges but the core gameplay is sound.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行
《秘境探险者》是一款刷刷刷的幸存者游戏,在本作中,你无需畏惧死亡,无脑刷刷刷就完事了,不过我们还是要根据角色的被动挑选不同的技能,毕竟有些东西不是很适配,如果说你已完成了一些挑战,不妨去碰碰无尽,相信以你的能力,必能大放光彩。 [h1]游戏玩法[/h1] 可以无限复活的幸存者,如果屏幕里怪物超过80只且存在时间超过半分钟,你就会在前10分钟获得诅咒,无法复活,当然撑过这10分钟,其实也算通关。 地图中会刷新宝箱,商人,任务npc,宝箱的话,只要在范围内一定时间就能开启,越豪华给的遗物越高级,商人很坑,在没有每秒金币或者是击杀金币之前,基本上买不了,基本上都是大几千买一次基本属性,关了就没了,任务npc基本上属于随机刷新,过去接受任务,做完了也不知道奖励是啥,给了没提示,这玩意就很迷。 技能,初始只有几个,需要金币拓展槽位,而且是指数级增长,不过技能可以自由删减,前期可以随便拿过渡用,技能还有个机制,强化,拾取重复会增加一个点数,或者是升级给的点数自由分配也行,强化过后,有概率会获取本体的三个强化之一,还有极低概率获得被动,根据一些特定属性给予角色额外的面板数值,技能专属强化有些是成长性强化,越早越强。 通关之后就会根据你这把的遗物给关卡遗物,提供初始面板,不过有一个不知道算不算bug,点了无尽之后,10分钟过后死亡不算通关,不给新的局外遗物,比较离谱。 [h1]结语[/h1] 感觉要开无尽才有点爽,而且远程流派相对安全非常多,不会那么容易暴毙,不过死了倒是没差,打到后面10分钟老是感觉伤害起来了,小怪悄咪咪摸你一下,直接摸死了,就很搞。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
太难了
太jb坐牢了
看着很简陋,但是实际游玩体验还是挺不错的,能感觉到作者有一些自己的创新思路在里面。 玩法相对简单,无脑堆乘伤,左脚踩右脚。 有几个小建议,增加黄金箱子的出现率,做个ban牌功能,提高武器升级几率(虽然好几次都是只有一次进阶的武器打通关了,但这个感觉还是很不爽的) 就我个人游玩体验来说,投射物和导弹玩起来很便秘,不如近战和法师。 作为这个价格的游戏可以了。
唯一词条百分之20概率2倍获得东西 无效果
[h1]《来到秘境,我觉醒了宝箱系统!》[/h1] [h1]【游戏简介】[/h1] 《秘境探险者》是由Zeng Weizhong团队制作,由Captcha Games发行的一款复古像素风的刷宝肉鸽游戏。 在游戏中我扮演一位秘境猎人,在怪物潮水般的围攻中生存并强化自身,通过开宝箱获得随机武器、技能与宝物构筑独特战斗流派。每一局挑战分为发育与生存两大阶段,存活越久,宝物越多。 对于这款游戏我刚上手的时候还没啥期待,结果我越玩越上头,属于那种开局一把刀,宝箱全靠跑的肉鸽刷宝爽游。不同职业、不同地图都能搭配出丰富的构筑思路,再加上高成长性与高随机性的设计,为喜欢刷刷刷割草的我提供了充实又刺激的游戏过程。真的挺不错的口牙! [h1]【游戏特色】[/h1] 这款游戏最大的特色就是全靠开箱子。你没听错,不像别的幸存者那样靠打怪捡经验,这游戏全看你敢不敢冲宝箱。大箱子能开武器,特效直接改变战斗方式。中箱给技能,小箱加属性,一局下来构筑成型飞快。 每把武器还能升级,刷特效,有些甚至还能和其他武器一起联动,凑出羁绊特效那一刻,简直爽上天。再加上不同职业和流派搭配,玩法空间比想象中大多了。 [h1]【游戏优缺点】[/h1] 【先说优点】 这游戏真的挺爽,尤其是满屏弹幕和数字乱飞的时候,有点《吸血鬼幸存者》当初那味儿,但又不太一样。 构筑节奏更快,宝箱机制代替经验升级这一点真是神来一笔,玩得根本停不下来。 【再说说缺点】 嗯……画面确实有点粗糙,UI也不太精致,第一次玩还真不太能看懂。 有些武器强度差距也比较明显,偶尔会有BD成型困难的情况。 新手引导比较薄弱,前几局基本靠自己摸索。不过只要你愿意多玩几把,乐趣真的是越刷越多。 [h1]【游戏总结】[/h1] 总的来说,《秘境探险者》是一款机制成熟、构筑丰富的幸存者类肉鸽游戏,以创新的宝箱系统与爽快的成长体验脱颖而出。真的是那种别看画面差,越玩越上头的刷宝游戏。 每一局都能自己搭出一套BD来割草。无限复活机制让手残党也能活下去,构筑刷得好还能清屏秒怪,成就感爆棚。 如果你玩腻了那种一成不变的幸存者游戏,那这款绝对值得一试。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33217084]真实评测[/url] 喜欢这篇评论,也麻烦点个赞,让更多人能够看到。[/code]
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $347 | 8 | 88% | $1.99 | |
| — | 0 | — | — | |
| $33.2K | 162 | 80% | $6.89 | |
| $846 | 17 | 88% | $1.99 | |
| $664 | 11 | 64% | $1.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1K | 103 | 92% | $3.99 | |
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| $9.1K | 287 | 64% | $0.99 | |
| $9.1K | 57 | 18% | $4.99 | |
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| $9.1K | 196 | 68% | $1.99 |