
A mysterious adventure at the old manor begins. Become a detective and solve the vanishing of the elusive Mister X. Uncover the secrets of the manor and its inhabitants. Find hidden objects, solve challenging puzzles and explore all the corners of the estate.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looks like a mobile game. Lots of micro transactions. The HO scenes are pretty good though.
Honestly, a really nice surprise. The game offers multiple objectives that flow well together, so you always have something to do and never feel like you’re stuck or going in circles. The pacing is solid—you keep progressing without even noticing it, and time just flies. The tutorial does its job: clear, not too heavy, and it gets you straight into the game without breaking the flow. You quickly understand the mechanics, and then you’re free to explore and move forward at your own pace, which feels great. If you’re into investigation-style games, with some thinking involved and that “I need to figure this out” vibe, you’re definitely in the right place. It hits that sweet spot where it makes you think just enough to keep you hooked and wanting to see what happens next. Overall, it’s a chill but engaging game, perfect for kicking back and getting immersed without realizing how much time has passed.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a fun game although i dont throw any money at it.
Läuft nicht auf breiten Bildschirmen. Wesentliche Teile es Bildes werden unten und oben abgeschnitten. Man kann man weder Fenstermodus, noch eine andere Auflösung einstellen.
The game is not to bad, but in my opinion not to great either. You run out of energy quite fast.. so if you want to keep playing you will need to purchase energy with real money. The rooms get a bit boring since you basically play the same rooms over and over, just need to find different items depending on the "quest" you are on. To bad really.
Game is free but... wont start . Useless
Gradevole passatempo
O jogo fica cansativo muito rápido, além de ser daqueles jogos mobile cheio de coisa pra fazer gastando energia e precisando recarregar.
this game is ok its much like the sherlock game you have to buy with money anything kind of help in the game, i won't be playing again thank you
Full of bugs. I had to change a bunch of settings to even get it to run without crashing immediately on launch. You have to make in-game purchases if you want to get anywhere past the first 15 minutes of the game - fine ok, but pressing the button to make purchases does nothing so it's endless waiting for energy to refill. Which btw, you get a pathetic amount of energy and every level requires a stupid amount to play. Even if you have enough energy, you have to spend it replaying the same repetitive levels over and over because you may not get the item you need to actually progress through the story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 67% | Free | |
| $1.4K | 27 | 19% | $6.99 | |
| $2.1K | 19 | 53% | $7.99 | |
| $560 | 8 | 100% | $4.99 | |
| $387 | 1 | 100% | $19.99 | |
| $0 | 147 | 58% | Free |