
Haunt your murderer /slash/ ex-boyfriend and discover the truth behind his actions in a visual novel about finding peace when all you want is vengeance.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

You've died at the hands of your (now ex) boyfriend, Ethan. Filled with a mix of sorrow, confusion, and rage, you decide to spend your afterlife haunting him in the hope of getting an answer from your murderer. However, you're only given more questions as you realize you're not the only ghost following him around...

20,000 words
Two endings
Unique tooltip feature to analyze others... and yourself
Original sprites, soundtrack, CGs, etc.



Myosotis contains mentions or depictions of death/dying, murder, flashing lights, a partial jumpscare, and a character kissing another character's corpse.
As a side note, there is a slight romance with one of the characters. However, it is not the main focus of the story. (The romance is not with the corpse kissing character)

Project Lead, Writer: Kaye Norra (Try_Froggery)
Programmer, Composer: Fangsoft
Sprite art, CG Art, Promotional art: Kittyhuggins
Sprite art, CG Art, Promotional art: Pinklelinkle
Editor, Programmer: Cydewyn
UI Art: Chiara
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
3.5/5。被男友鲨掉后变身鬼魂缠在他身边。游戏做得蛮精致的,有一种独特的冷峻感,文笔挺好,bgm也很符合此游气质。会有一些特殊的小标识(游戏里叫phantasm),鼠标挪到上面之后会是一些类似于内心os视角的诗意的典故,写得也蛮有趣的。中后期剧情逻辑上有一些槽点,例如怎么这么久男友都没被抓到甚至没人起疑之类的,但是就两万词而已的免费游戏也不太能要求过高。 游戏只有非常轻微的恋爱暗示。mc因为没有性别描述所以可以代入任何性别。mc是字面意义上的鬼,很有充满怨恨的女鬼感,自从成为鬼后就一直在男友身边haunt。 mc和男友挺好品的,纯恨情侣感,原文是if he won’t talk, you’ll make his life hell,可惜另一个鬼魂doe出场之后,男友的戏份就变少了,故事也变得温情了,好想再多看点mc回忆以前和男友的相处啊啊啊。 噩梦也是ta,()梦也是ta。男友做噩梦的时候,变成鬼魂的mc会暗爽并希望男友在梦里所恐惧的是ta;但当mc发现男友梦到的是别的东西的时候,ta会开始怨恨并好奇为什么在他梦里所害怕的不是ta,并且mc把自己的这份感情直接归纳为jealous。一人血书求作者再多写点mc和男友。
SO GOOD! I had already played it on itch.io but I had to play it again here on Steam, the music, the vibe and the atmosphere… everything in the game is so good, it gets you so immersed, and the way every little thing is told through the “phantasm” is insanely satisfying, discovering every dark detail behind each line 10/10
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Hours played at review time, across 25 reviews with recorded playtime.
My Life Is Not Yours to Take. ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
I loved the synopsis and I loved the execution, although the player is much angrier than I expected. The music set the tone [i]immediately[/i] so I had no trouble getting invested, especially with the good writing. So to be clear: I 100% recommend it. Sometimes you can hover over some words to get additional text, something like Disco's Elysium narrator (separate from the player's thoughts). I love it, they're all distinct from the narration and interesting, however they do interrupt a little the flow of the text. Still a good addition and you definitely should read them all, but yeah. My only real issue with it is the endings. Neither satisfied me fully. In the justice ending it's just one sentence [spoiler]claiming the played character knew the truth since the beginning? don't lie to me, game.[/spoiler]. In the revenge ending it's a bit worse because you basically interrupt Potential Answers Man to end the story quicker. It [i]can[/i] be interpreted as the played character being too angry to care, but I wish it was "foreshadowed" sooner. The opposition of justice and revenge overall isn't really enough to make the endings feel right. It's more like choosing between revenge and romance, rather than revenge and justice. [spoiler]Justice means deciding your new ghost's death is more deserving of punishment than yours.[/spoiler] I won't make this review longer than it already is, you get the idea. (I'm realizing it's an interesting game to think about) [spoiler]Also I can't believe they didn't investigate their killer's stalker and went randomly investigating classrooms instead, their investigation made no sense and their disinterest in the stranger even less[/spoiler] It's in a strange place between "too short to complain" and "I do wish it was a bit longer" because both are true, the story [i]works[/i] but it could have been just a bit more. Still had a great time though!
Every once in a while, a game comes along that functions as a Voigt-Kampff test on you. (Yes, I've been reading Philip K. ♥♥♥♥ novels.) I don't know that I agree with every writing choice, and I still only just cleared the first part at the time of this writing, but already this VN has demonstrated what this format can do that is more difficult for other genres to deliver. I'd have to dock a few points for the character art and the soundtrack, but this is a VN I won't approach flippantly. Whatever place the author went to for inspiration, have a cookie. Have a cup of really good tea, have all the nice things, so you don't go back there any time soon. Thank you for the ride. I fully expect to curl up under the table for a bit after the ending.
THIS "VISUAL NOVEL" IS ALMOST ENTIRELY WRITTEN BY AI!!!!!!!!!!!!! AND IT WAS NOT DISCLOSED IN THE STEAM PAGE!!!!!!! I really wanted to like this game as the character art is clearly beautiful and hand-made, but the background art is, at the VERY LEAST, edited using an AI program. I wouldn't be surprised if the meaningless, monotonous music used generative AI as well, but I can't say that for sure. The writing, however, is OBVIOUSLY "written" by a generative AI program. It uses all the classic markers of a poorly written dark romance young adult novel that is characteristic of AI-written fiction nowadays. It overuses the 'rule-of-three' in its verbose descriptions of simple feelings, i.e. "Not ___, not ___, just ___." A cityscape is described to be a "suburb, a few miles from the east coast," a phrase that makes no sense. There are so many obvious tells that if I were to describe them all, I'd have just rewritten the entire story myself. The reason why it's a roughly 200,000 word "visual novel" is because it's written by AI! The pacing is horrific, and the few choices the game lets you make as the player hardly make sense. I'm sure there was an original thought somewhere in the initial writing phase, but the writer seemed to lack the skill and/or confidence to try and execute an original story without using AI. My time was entirely wasted. Please do not play this game, especially since it DOES NOT DISCLOSE IT USES AI TO WRITE THE STORY!
An extremely boring, trashy visual novel
免费 有成就 没中文 勿忘草:我的生命不由你主宰 你死于前男友伊森之手。悲伤、迷茫与愤怒交织于心,死后的你决定化作怨灵纠缠他,只想从凶手口中讨要真相。然而疑点却越来越多 —— 你发现,纠缠着他的鬼魂并非只有你一人。 全篇两万字剧情 双结局设计 特色提示文本系统,可剖析他人,也审视自我 原创像素立绘、专属原声配乐与精美插画 CG 本作包含死亡描写、谋杀情节、闪光特效、轻微突然惊吓画面,以及角色亲吻遗体的内容刻画。 补充说明:剧情中含有少量情感恋爱支线,但并非故事主线核心,且恋爱线角色与亲吻遗体角色并非同一人。 项目负责人、编剧:Kaye Norra(Try_Froggery) 程序、音乐作曲:Fangsoft 像素美术、CG 美术、宣传美术:Kittyhuggins 像素美术、CG 美术、宣传美术:Pinklelinkle 文案编辑、程序开发:Cydewyn 界面美术:Chiara
i don't usually play vns but this one has a very cool concept!!! also the atmosphere is set really well with the music and visuals
I really enjoyed this relatively gruesome plot there...since this one isn´t too long, i advice to play it yourself. But i really love the Artwork and almost relaxing music of Myosotis. Its a shame it doesn´t come with the Soundtrack or a small digital artbook, for me to enjoy afterwards. Still would give it a 8 out of 10 Funpoints there.
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