
Murders quietly upend May's life. A strange husband, a reckless courier, a dutiful officer—reality and hallucination blur together. In this narrative adventure of food, intimacy, and death, make choices as May and reach her ending. If she can still tell what she's eaten from what she's loved...
Modeled estimate, not a reported figure. How we estimate →
About
"Do you believe in monsters?" ”
If the person closest to you, the person you trust most, the person you can't be separated from, the person you share a bed with, the person most important to you, the person most beloved to you, the person fused into your very bones and blood, the person most reliable, the person most indispensable, the person as essential as lips to teeth—were replaced.
...
One stormy night, May watches her soaked husband at the door. Rainwater seeps in from under his feet. He smiles, same as ever.
But something is different. A black cat back from the dead, surveillance cameras appearing from nowhere, birds gathering everywhere... This sudden wave of strangeness makes it harder and harder to tell reality from hallucination. Meanwhile, the courier who keeps showing up and the female officer investigating alone each bring their own secrets into her life.
In this light horror narrative adventure of food, love, and death, players will see through May's eyes, unmask the one who shares her bed, and reach different relationships and endings through their choices.
[Labyrinth of the Heart] May
Her naturally curly hair is the only memento her mother left her. She once wore it long, but perhaps it was too hard to manage, so she took scissors and cut it short herself. She has cut away many things, including memories she wanted to forget completely. But leaving didn't help, and alcohol only offered fleeting blankness in her mind, followed by side effects she couldn't withstand. She has lost far more than she ever bargained for. Her whole life has been a flight, yet she never gets anywhere.

[Bones of Love] August
He started wearing glasses in sixth grade. They became like an external organ, helping him see the world more clearly. But seeing too clearly isn't always a good thing, so August chose silence, chose to follow blindly. He shut down his senses, refused to solve the obvious problems, and what he got was rot—even his bones became flower food.
August (?)
Who am I? Where did I come from? Where am I going? He hasn't figured out any of life's three ultimate questions, so He wants a name, a home, a future. Eat a piece of love, and you gain eternal love—or so He believes.

[The King Bows, The King Kills] Victor
A simple, single-minded, always-smiling rookie courier. He looks like he might be hiding dog ears under his cap. So straightforward he has no filter. A little blood won't leave a mark on his innocent heart—it never has. That heart has always been an open book. Cherish that heart, and be just as honest with him.

[Song of the Ivory Tower] Thelma
No one knows how Thelma went from state trooper to neighborhood patrol, and no one cares. She tried to start a new life here, but things veered off course the moment she picked up that ID badge. Perhaps she shouldn't have been so stubborn, shouldn't have chased every thread, shouldn't have knocked on that yellow door.

- 240,000+ words of text, approximately 5-6 hours per playthrough.
- 3 story branches, 12 endings in total, including 6 character-specific endings.
- Over 50 character portrait variations, 40+ storyboard CGs (excluding variations), and 6 story CGs.
- Explore the stories of her husband August, Victor the courier, and Thelma the police officer, gradually uncovering their hidden secrets.
- Shape May's attitude through dialogue and action choices, alter relationships, and drive the story forward.
- Navigate between romance and dread toward May's ending (some of which count as good endings, depending on who defines "good").
This work contains horror, death, violence, psychological distress, and depictions of eating that may cause discomfort. Please proceed according to your own comfort level.
This story is purely fictional. Any resemblance to real persons, events, groups, or organizations is purely coincidental.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 319 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
时长这么长因为我经常玩一半就去开着屏幕干别的。 前期剧情有点无聊,基本上靠一些铺垫就能把中后期的剧情能猜出来,比如番茄狗的be线的恐怖片隐喻和怪物的双双入瓮的结局。这俩好结局要求都有点严格,加之游戏内没有判断数值的选项有点不是很好打。相反塞尔玛结局打出来最容易,分支选项给的很明显。女主某些时候大量的心理活动有点影响观感,有些时候的俏皮话也有点意思,看完全线和番外后我觉得这种神经质的特质也不失为一种美味。 说到结局,还是最喜欢塞尔玛的结局。[spoiler]在芽让塞尔玛杀了她的时候我一直在大叫,简直对我的天使太残忍了(继续大叫)完全就是让此女本就没有愈合的伤疤再次狠狠重击啊!还有宛若诅咒一样的对老塞的祝福...这条线两人在相处中逐渐靠近并且理解的时候我觉得绝对是全篇芽的心理最健康的时候,但是当芽开始异化的时候她俩的未来就只剩深渊了。变成鸟赶紧飞往天堂吧说不定你俩还能再次重逢。白骑士结局也好好味,一丝赎罪的机会,两俱行尸走肉。只靠执念活下去的人唉[/spoiler] 怪物线和番茄狗线的结局我觉得都很刻板印象。这两人特色在前期的时候还挺有意思的,番茄狗的泪失禁和怪物伪装时的人外感都蛮有意思。[spoiler]后期怪物褪去伪装渴求爱的样子让人产生些微怜爱的同时又觉得...有点无聊。番茄狗也在一直加深狗属性和所谓残暴的天真的刻板印象,好结局线就是完全姐狗文学了,不过芽在此结局变成了直发,我是觉得这里的芽应该是转变成了完美女人。硬要说的话这条线冲着恋爱来的人可能会好评[/spoiler] 有中评的选项的话我是想选中评的,因为塞尔玛线真的写得不错,遗憾的是没有世俗意义上的好结局。应该算是主体的丈夫线情节上真的很一般,真的就是雏鸟情节四个字概括完了。
非常美味,非常喜欢,恐怖的展现不用跳吓和BGM而是围绕人物的心理过程和氛围的塑造这点非常合我口味,文本也写得很棒很有水准,使得游戏的整体风格非常鲜明,人物的塑造也很生动立体,整体的故事叙述也是比较完整的,非要说有什么缺点的话后期的进展可能稍微显得有点过快了,个人会更喜欢前期(直到demo结束的部分)的进行节奏
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Languages: Simplified Chinese
Hours played at review time, across 319 reviews with recorded playtime.
demo时候玩过当时觉得文笔太花里胡哨了,正式版感觉好很多欸,就是坏结局每一个都能把我气哭。。
美味
确实有点发力过猛的感受,有些完全可以精简化,不过有些还是很细腻的,值得一品😋👍氛围很到位,人外老公们各有各的美味
非常美味的游戏..
【把钱还我 怎么跟我的妻子只有be】 通关了我的美味丈夫,爱上了一个女人。 不管是女主还是我 我想都无法不去爱塞尔玛。 关于丈夫,感觉我就像《记忆大师》里被抽去记忆的那个被报复枪杀的妻子,我看见了回忆但是感受不到感情。剧情对我来说很好猜,轻悬疑解谜 婚姻真的是爱情的坟墓吗? 游戏里对真丈夫的描写微乎其微,只知道女主的心结是一次关于让女主辞掉工作当全职太太的争吵,最后二人商定不再谈及此事。 关于塞玛尔三个结局里的选择,我想我会做出同样的。 其他两条线还没开始,比起跟其他两人的爱恨情仇,我更关心塞玛尔和“我”,“我”发生了什么,“妈妈”发生了什么?
美味丈夫震撼美味! 剧情紧凑,悬疑感把握很好,画风也很舒适,配乐贴合情感表达,每个结局都挺震撼的。
好吃!人外线香!额外解锁的番外补上了情绪流的完满结局。 [spoiler] 我推测作者是不是想写出人造怪物,天生怪物和普通人的区别路线,白骑士这一段我很喜欢很能触动人,番茄头那边可能没太突出其异常的特质所以有点不够深刻(也可能是我不好这口)。此外我很好奇如果女主完全不接受怪物投喂会有什么样的发展捏。 [/spoiler]
喜欢塞尔玛。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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