
My Summer Car is the ultimate car owning, building, fixing, tuning, maintenance AND permadeath life survival simulator. You start the game with hundreds of loose parts and assemble both car and engine.
Most likely between $29.1M and $82.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
como um jeca roceiro fudido esse jogo me lembra muito de minha vida no interior onde nada funciona todo mundo e feio e acima do peso e a unica forma de entretenimento e tentar consertar carros velhos se masturbar e beber ate seu figado virar migau 10 de 10 recomendo
Собирал Satsuma больше часа и она ♥♥♥♥♥ не завелась и сгорела к ♥♥♥♥ собачим, в общем охуенно пришлось скачивать сейф с инета
very good game but when satsuma doesnt start a very bad game
My Summer Car es un juego donde arrancás diciendo “armo el autito y salgo a dar una vuelta”, y a las 4 horas estás tirado en la ruta, con el Satsuma humeando, sin agua en el radiador, con hambre, sed, ganas de mear y pensando seriamente en vender todo e irte a vivir al lago. El juego es simple: tenés que armar un auto finlandés hecho con chapa de lata, tornillos del tamaño de un alfajor y una mecánica más delicada que economía argentina. Ajustaste mal una bujía: cagaste. Te olvidaste una manguera: cagaste. Dejaste pobre la mezcla: cagaste. Aceleraste de más: cagaste. Respiraste cerca del motor: probablemente también cagaste. Pero cuando el auto arranca bien, cambia de marcha, no explota y llegás hasta Teimo, te sentís el dueño de Toyota.
Adding AI Content to a game first made in 2016 is just sad
Deep Simulator. Reality: Stress Simulator. If you are looking for a deep engineering challenge in this game, you won't find it. The main "difficulty" of My Summer Car lies in poor controls and mechanics that work against the player rather than with them. Main issues: Artificial difficulty: The character constantly suffers from stress, hunger, and other nonsense that adds no tactics, but only slows progress and turns the game into a "eat-smoke-sleep" simulator. Weak protagonist: You feel less like a mechanic and more like a helpless creature spending half your time fighting your own body rather than the engine. Lack of progression: The biggest downside is that after all these years, there is still no decent upgrade system. You build the car, but there's almost nowhere to go from there. The game is overcomplicated in terms of trivial chores, yet extremely lacking in real content and variety. Verdict: 3/10. More irritation than enjoyment.
за все 56 часов что наиграл собрал сасуму 1 раз а перебирал сатсуму раза 4
It's an acquired taste that's for sure, spent ten hours trying to find transportation in order to steal the wheels from the mansion and after that I got into aa crash and I'm now 3 days into a stretch in the local jail. (THE CAR ISN'T EVEN DONE). don't know what I'd rate it out of ten but it's a weird kind of fun.
budujesz sam silnik 2 godziny karoserie godzine elektryke 30min a potem gdy chcesz odpalic te pierdolone gowno wypierdala ci tlok. serdecznie polecam
ГЭТАЯ ГУЛЬНЯ ПРОСТА - Voi Saatana! ГЭЙМПЛЭЙ ГЭТА - Haista vittu Satana! ЗБІРАЯ МАШЫНУ ВЫ НЕ РАЗ СКАЖАЦЕ - Perkele А ПАКУЛЬ ДАЕДЗЕЦЕ ДА КРАМЫ ВАС САБ'ЕЦЬ ЯКІ НЕБУЦЬ МЕСНЫ ПРЫДУРАК І ГУЛЬНЯ БУДЗЕЦЬ ВЫДАЛЕНА І ЗАБЫТА! 10 фінскага мату/10