
A desktop idle RPG where your party of five heroes fights, loots, and grows in a small window while you work.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Tuck a small transparent window into a corner of your screen — or anywhere you like — and let your party of five heroes keep fighting, looting, and leveling while you work, code, or browse. My Party Is Grinding blends the comfort of an idle game with the depth of a classic hack-and-slash RPG, right on your desktop. You're not grinding — your party is.
A semi-transparent window runs right alongside everything else on your screen
Drag it anywhere, zoom in and out, pin it always-on-top, or click straight through it
Glance over between tasks, click a dropped chest, and collect your rewards
Knight, Warrior, Assassin, Archer, and Mage — five classes, five distinct roles
Level up each class with stat points and a kit of active & passive skills — equip a loadout of up to four actives
Dress every class in unlockable costumes — wearing is purely cosmetic, so mix and match freely
Unlock new classes and expand your skill slots as you grow
Over 400 pieces of gear across 8 grades and 12 slots
Layered enhancement with gems, engravings, and enchantments
Forge, fuse, and craft at the Blacksmith; engrave, enchant, socket, and extract at the Mage Tower
Stockpile the random chests that drop in battle and open them whenever you like
4 acts × 10 stages × 5 difficulties (Normal, Hard, Nightmare, Hell, Inferno)
Stage bosses and powerful act bosses that hit back with their own signature skills
Auto-challenge farms your current stage on repeat — and you keep earning gold & XP even while the game is closed (offline catch-up, up to 16 hours)
Orb Circuit — a sprawling directional growth tree with 200+ nodes
Constellations — a second growth axis with powerful keystone bonuses
Collections & Factions — completing costume gear collections grants permanent, party-wide bonuses, and owning more costumes from the same faction makes every hero stronger
Pets — unlock them by slaying monsters and keep their bonuses just by owning them
Physical, Fire, Cold, Lightning, and Chaos elements, each with their own status effects
A layered mitigation pipeline of dodge, block, damage reduction, and armor
Downed heroes and revives, plus a live damage meter to track each hero's contribution
Defeat other players' parties in duels for honor
Climb through eight leagues as your rating rises
Earn daily rewards based on your ranking
Deposit gear of Epic grade or higher and materials of any grade into your Trade Vessel to register them in your Steam Inventory
List and trade them with other players on the Steam Community Market
Ownership of sold or purchased items is verified by the server and reflected in the game
All progress, items, and currencies are issued, stored, and verified on the server — your party is always safe
Rewards, crafting, and trades are all decided server-side — client tampering and item duping simply don't work
An internet connection is required to play
Grow a party that quietly, relentlessly gets stronger — right beside your taskbar.
Streaming and video creation are allowed. Individuals and companies are free to stream, record, and publish footage of this game, including monetized content.
No prior permission needed: you don't have to contact us before publishing or streaming.
Including a link to the game's store page in your video description helps development a lot!
Genres
Stats
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Spanish - Spain, Russian, Vietnamese, Indonesian, Thai +2 more
Engagement
Reviews
Themes across 427 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
みんな! 無料ゲームでお金を稼げるんだ。こんなに不満を言っても仕方がないじゃないか。ここは一つ、一攫千金のチャンスや! うぉぉぉぉお!!
TBHみたいな放置ゲー。今のところ良くも悪くもアプデが頻繁に入って仕様変更も多い。アイテムドロップもそこそこあってドパれるからおすすめ。周回タイム縮めてくのがおもろいかな。
UIを劣化させたTBHのパクリだけならまだしも。 サイレントナーフ(キャラの弱体化、ドロップ率低下)、メンテナンス内容で告知されていたゴールド獲得アップと記載があったにもかかわらず、実際にはアップしてないなどがあり、信用ならない これからもどんどんナーフされ装備を購入しないと先に進めないようにされるだろう
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
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Hours played at review time, across 429 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
某ゲームより装備品のステータスが細かくて厳選できる部分が好き
結構ドパドパできます!個人的にはTBHより好きです
Uso de la IA fuerte o claude no sé exactamente, la verdad que es una copia fuerte de TBH, quizas tenga mejores opciones pero la interfaz, personajes y todo es peor en general
Inconsistent Grind: Difficulty spikes are erratic and untested. One stage can be cleared in 20 seconds, but the very next stage drags on for over a minute. This makes progression feel jarring and frustrating rather than gradual. Broken "Growth" Tree: Upgrade costs double at certain thresholds, creating an artificial wall that slows progression to a crawl. The system feels designed to waste your time rather than reward your effort. Pay-to-Win Pets: The best pets are one-time purchases that remain effective throughout the entire game. Any additional pets earned through grinding are completely useless, as their stats are far inferior to the paid ones. This makes the pet system feel like meaningless filler content for paying players, while free-to-play users are left with no viable alternatives and little hope of catching up. Artificial Content Gates: New features are released early, but remain locked and unusable for 7 to 14 days afterward. This feels like a deliberate tactic to stretch out playtime rather than deliver meaningful content.
В разы лучше TBH, тупо волна ботов каких-то налетело + хлебушки, которые за 4 года так и не поняли, что проблемы с интернетом/высокий пинг и т.п. это все благодаря роскомпозору и его ограничениям. С ВПНом или с Запретом (нужно ток прописать адрес) игра прекрасно работает. Обновы делают оперативно и слушают игроков, надеюсь так и дальше продолжиться. К примеру, уже убрали возможность уничтожения предметов при неудачном зачарование.
去尼玛的傻逼游戏,做得明白吗你就做?日尼玛五件金装附魔爆掉三件日尼玛这TM是15概率爆掉?傻逼游戏金币还刷得慢一小时几千金币都没有随便点个东西要上万
タスクバーヒーローを2000時間以上やり元手0から12000円を稼ぐ事に成功し満を持してこのゲームにも参戦。 まだまだ初期段階でマーケットも解放してない為、どうなるかは未知数だが、TBHには無かったシステムも多々導入しており新しい息吹を感じる為、現段階では期待大。 今後、ユーザーが増えるに当たってのサーバー問題や、チーター対策など様々な問題点が浮き彫りになってくると思うが、TBHの失敗を見た上でこのゲームをリリースしたのを考えると、その苦境を乗り越えるだけの確固たる自信があるという覚悟の現れだと思いたい。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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