
Welcome to the exciting world of My Museum! Experience the adventure of your life and get the exhibits. Use your talents to restore ancient artefacts! Build the greatest exhibition of all time! Will you become a part of HISTORY?
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Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, Simplified Chinese
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
와 이건 아니야 한국어가 딱히 필요하진 않는 데 컨트롤 문제에서 큰일임 맘처럼 왓다갔다도 안되고 이상한 블러처리도 희안하고 그리고 해머로 벽을 내려치는 데 둔탁하지 않는 소린 또 무엇인가.. 어떻게든 해보려다 도중에 하차 쓰레기통 개선 필요함 큰 쓰레기통에 못넣는 게 말이안됨 한참 빙빙 돌았네 설명하는 쓰레기통은 파란색 눈 앞엔 초록색만 둘인 데 잘 안열림 큰건 아예 안열리는 것임 엉덩이 자랑하는 석상도 볼때마다 흠칫흠칫 함
guzel olmus bırazdaha fazla sey yapabılesek fena olmaz
[h1] [/h1]
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
卡的一批。。。。感觉也没有个什么优化,半成品的游戏
I love the idea of being able to look after my own museum, but the demo is FAR too buggy for me to consider getting the full game. Artifacts disappeared after I tried to place them in displays, and after finishing the pyramid in Egypt the game didn't really give me anything to do next. I was playing in windowed mode because I like to keep an eye on my discord notifications and I don't think the game liked that because I would constantly grab the edge of the screen, even though it normally keeps the mouse within it. Overall, not worth the time.
Два года прошло, а воз и ныне там. По ходу на игру просто забили. Задумка конечно интересная, мне даже понравилась. Но видимо у разработчиков опустились руки после от снятия рекламных трейлеров. Пролог забагован и пройти его не возможно. Пробовал дважды, только время потратил. Мой вердикт: это бесполезный кусок кода который не стоит вашего времени.
Interesting concept, at best. I really love the concept of the game - finding treasure for a museum, restoring it, exploring locations to find things... but that's about as far as I'd go. I am truly disappointed. The restoration is super clunky, sometimes it just kind of drifts off, because you hit the edge of an object. When I tried to display anything, it just straight up disappeared, or in one instance, fell through the pillar and got stuck there.. even when I moved the pillar, or tried to find a way to move the object off the pillar. The exploration was... something? It was nice finding cool objects, but the rest of it just didn't really make sense. Granted, I only did one exploration, and pretty much quit shortly after while trying to display the things I found, but still. The music got exciting like something really interesting was going to happen, but all you see along the way is a few cats, one of which had red glowing eyes? And other than that, there was nothing really.. interesting? I want to love the game, I really do, because I love the concept. But I just don't. It's free though, so I'd say give it a go, because it's not like it'll hurt your pocketbook (lol!), just rob you of a hour or two of your time. Maybe it'll get better, or something will come out that blows the concept away and truly give it the love and care it should get... but this is NOT it.
An unfortunate disappointment. I get that this is just a prologue, but the main game will need a LOT of work before release, judging by what I experienced. Several things let it down for me. The repetitiveness of restoring items (Same three steps to do every time), the single-item placement system (Surely being able to move multiple items before leaving the editing mode makes more sense?) and lack of story and directions. Granted, I quit not long after the exhibition, but there were no instructions on what to do next; no "Thanks for playing!" So it was a bit confusing. I also didn't see the point of demolishing everything in the museum at the beginning. Especially when I put "new" displays down and they looked exactly the same as what I had just wrecked. There were quite a few bugs as well. The torch clipping through walls and plunging me into darkness for a moment was frustrating. I was also unable to place multiple items in the displays... Not that it was even displaying the things I was able to place. Sculptures I put on the pillar stands also fell through them the moment I turned my back and ended up on the ground. The number of times I had to alter settings due to mouse sensitivity suddenly being too high or low, I lost count. I also had to turn the incredibly loud (and repetitive) music and SFX right down. Also, for some reason in the exhibition site, my frames tanked from about 160 to 20, leading me to turn the graphics right down. It could be a really good game; I like that its puzzle aspect differs it from other renovation games I've played, but sadly, so many things need to be worked on.
Игра 'My Museum Prologue: Treasure Hunter' – это такой милый и уютный инди-проект, который моментально захватывает своей атмосферой. Сразу чувствуется, что разработчики вложили душу в каждую деталь. Управление персонажем простое и интуитивное, а графика, хоть и не поражает фотореализмом, обладает особым шармом и стилем. Мне особенно понравилось, как органично вписаны элементы пазлов в процесс исследования. Это не просто беготня по локациям, а настоящее приключение, где нужно немного подумать, чтобы продвинуться дальше. Каждый найденный артефакт – это маленькая победа, которая приносит удовольствие и чувство удовлетворения. Пролог, конечно, короткий, но он дает отличное представление о том, что ждет нас в полной версии. Уже не терпится увидеть, какие еще тайны и сокровища нам предстоит открыть! Это определенно игра, которая скрасит вечер и подарит массу положительных эмоций.
Tbh I won't recommend playing this game in this stage, it's free I know but on the other hand its walking mechanism is way too bad that destroy the gaming experience so much, literally walking into some gap and never get out just bcs I can't jump and I just playing with my poor hammer for the rest of my life. Secondly, the UI absolutely can be improved, as a museum game it should have the matching exquisite style and much smoother path of playing, until this stage it just full of rush and doesn't have anything else apart of bunches of information throwing into ur faces, I fully understand that you want to make the things historical and attractive - but it would be nicer if u just put them into a separated book or something for the player to review it afterwards, I WANT TO GET TO THE PART THAT I CAN START BUILDING, if I really sit down for it. it just slowed the pace of the game and pretty much ruined the game experiences. Also it's fine if u guys don't have a Chinese translation installed if u guys use Google Translation for it, seriously it's totally fine, because attraction will be less than the disappointment afterwards. Please improve this game, I like the idea and the expected outcome of it, there's many things u guys can do about this.
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