
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoy games like Xcom but honestly I'm not very good at them. I'm really enjoying this game, the free roam map and the tactical battles is a super solid mix in this game
好题材,末日废土,还有大猪,小鸭,狐狸。。。就是玩的不爽,武器虽然有那么多,但好用的就几个。高级装备只能开箱子得,好东西都在关底最后几张图,装备上意味着终点不远了。没有二周目,没有继承,只有to be continued。 战斗:强攻,3个人打十几个,大怪还会招小怪,机器人还会复活。暗杀,伤害总差那么一点。从第一张图到最后,都是这么打,怪也是无脑堆,不暗杀整张图的敌人全跑过来围殴你。 最恶心的,就是条件相同情况下,我无法击中目标,但敌方可以打到我。我75%次次打不中,敌方25%次次都能命中。我技能冷却需要击杀数,敌方只需回合数。当你武器伤害能够刚好完美的打赢一只大怪后,你会惊奇发现,后面地图所有小怪的数值都提升了,又变成伤害总差那么一点。敌人警觉性极为不合理,他可以在楼上,屋外,屋内,掩体后发现我。但我在他面前,他又看不见。 刚好,就是这个游戏的精华。它保证你能吃饭,但吃不饱,又饿不死,刚刚好够你能活着。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buenardo, muy recomendado
Хорошая пошаговая
great
Игра очень достойная!
Just think this is an all around fun game to play.
I was compelled enough to finish it which says something. I love the moody atmosphere and the mysteries of the story. As someone completely new to turn based, there was definitely a learning curve, but after watching some youtube I picked it up no problem. There's definitely a focus on stealth which not everyone will like, and I do feel like the gameplay needed more depth, but I still enjoyed it. Veterans of the genre may find themselves bored however, and I don't think the other game aspects would be enough to keep such people playing unless you're really in love with the world. That said, I had fun.
Very good game. I love the X-com vibes it gives me. Also has a nice storyline. Worth the money.
It's an anthro version of Xcom. There's a heavy need for stealth and strategic planning before entering combat. The game is super fun and mildly replayable. The only issue I might have with it is how easy the game is. Even on very hard mode, if you know the game mechanics well, the game is very easy. But that's a minor gripe, because I took the time to learn the game and make use of every single advantage. Super fun game! I wish more games were like this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 4.1K | 75% | $19.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $303.4K | 616 | 71% | $19.99 | |
| $113.1K | 209 | 60% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.5M | 12.2K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.6K | 87% | $14.99 | |
| $5.3M | 11.2K | 94% | $19.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 19.6K | 94% | $9.99 | |
| $5.3M | 7.6K | 83% | $19.14 |