
The beloved indie rhythm game “MUSYNX” returns! Back to classic gameplay roots—bringing you a pure rhythm gaming experience!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 9 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The indie rhythm game “MUSYNX” returns!
Back to classic fundamentals, delivering a pure and authentic rhythm gameplay experience.
Classic Falling-Note Rhythm Mode
Featuring traditional 4-lane and 6-lane falling-note gameplay,
combined with a clear and intuitive interface, allowing you to smoothly perform complex tracks and unleash the thrill of rhythm!
Continuously Expanding Music Library
Currently includes 38 original tracks.
At least 22 additional songs will be added via free DLC over the next six months.
Authentic Instrument Key Feedback
Each note includes dedicated instrument sound effects, paired with low-latency audio technology.
No more monotonous tick sounds — experience true musical performance.
Brand-New 2-Lane Mode – Easy to Start
Play with just two fingers and quickly enjoy the fun of rhythm tapping.
Even beginners can easily step into the world of rhythm!
9 Difficulty Variations for Every Skill Level
Each track includes 2-key / 4-key / 6-key layouts × three difficulty levels.
Whether you're a newcomer or a rhythm master, there's always a chart for you.
Professional Accuracy Indicator & Performance Statistics
Adjustable timing feedback and detailed result analysis help dedicated players continuously push their limits.
Fast Access – Jump Straight into Gameplay
Enter a song in as fast as 10 seconds after launching the game. No waiting, just pure rhythm action!
High-Quality Visuals with 4K Support
A sleek sci-fi military-inspired visual design combined with 4K ultra-high-definition graphics
delivers an immersive and premium visual experience.
(All audio content in this game is created without AI. Some visual assets were created using AI.)
Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我对mysync有回忆滤镜就不给差评了,但是不推荐购买。 作为音游曲子太少太难听,谱面一般缺少特色,选曲页面字体太crazy生怕我能看清,至于这个UHD科幻军工UI是哪个脑子里进水的人想出来的?
经典的音游,跟着节奏,音乐好听,铺面设计好,UI设计好,十分不错的游戏
别的先不管,先把判定偏移功能放出来我再考虑要不要写评价。 还有就是,谱面质量被UI拉低了不少,但单论谱面也仍然没有OSU的Ranked的感觉。 然后是选曲,日方那边的选曲良劣比差不多六四开,国内的选曲就基本是灾难级别的了(目前曲子方面还不错的是C4SW那首)。 最后,没那个硬件和体量不要学B系,会暴死的,连KONMAI品质都算不上。 DELAY NO MORE
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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曲追加待ちですが音ゲー好きな人は買うことをおすすめしてます。
[h1] 炫酷而花哨的硬核续作[/h1] [h2] 前言:[/h2] 作为回归,首先自然想到这是同名游戏的续作,不过当实际打开之后却发现这个游戏和前作已经基本是两个游戏了。除了两者都是音游之外,两者的设计一个是科幻风一个是二次元风,简直就是天差地别。 比其续作,我觉得更像是硬核重启。 [h2] 玩法: [/h2] 核心玩法没变,还是那一套经典熟悉的竖版下落式的音符敲击。 上面不停的有音符横杠落下,当它们快要掉到最下面的判定区时候就需要摁下对应的按键来打出,敲击的判定准确与否也会有一个perfect、great之类的评价,如果连续达成好评价就可以完成combo连击。(不miss的话) 然后这个游戏本身还会提供难度选择,那就是键位key数量,分为2key、4key、6key,然后每个key里面又分为简单、困难、超难三种难度。 再往下选才是具体的歌曲,这也就决定了每首歌曲都会被分为3*3=9个不同的难度。 [h2] 游玩感想: [/h2] 不得不说这个科技科幻风初见还是很酷的,尤其是那个周边的线条一出来,配合上歌曲的节奏律动的时候,但是实际上手一段时间后就会发现,这玩意实在是太晃眼睛了。。。再配上这个视觉反差颜色和屏幕上的光彩随着歌曲节奏闪烁,基本可以说是视力杀手级别的。 然后选歌界面我觉得其实顺序有点不太对,现在的顺序是先选key数,再选难度,然后选歌曲,我认为应该是先选歌曲,再在这个歌曲里面细分key和难度会比较好。 鼠标操作时选歌也不是很方便,基本是要借助键盘一同操作才行。 高难度的6key试了一把直接给劝退了,这个音符数量实在是太多了,基本上感觉是超级高手才能玩的水平了。 [h2] 总结:[/h2] 《同步音律喵赛克回归》作为同名音游的续作,可以说是一次硬核重启尝试,它彻底抛弃了前作的二次元风格,转而变成了科幻的工业风格。游戏中设置了非常多的难度调节,同一首歌曲可以选择三种key——2key、4key、6key,再往下还能选择简单、困难、超难三种不同的难度设置,一首歌就可以弄出九种不同的难度。但是长时间玩也会遇到ui伤眼睛、高难度太吃操作等问题。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
之前在手机上一直玩前作,我的白月光游戏,依旧经典下落式,美术风格却完全焕然一新,我比较苦手,主要就图一个玩的快乐,体验很好,曲库也很满意
游戏质量不错,难度分布合理适合我这种手残玩家,参数调好后打起来手感不错,就是目前相较于价格来说内容有点少,好在制作组还在更新。
给你好评是因为喵赛克是我的音游启蒙,但我说实话,你出的续作还不如当作一代的主题来卖,真的拉完了,价不配位
Good game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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