No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Run your own record label and turn unknown artists into global stars. Music Tycoon is a deep music-industry management simulation where every week brings new decisions. Scout and sign artists, manage contracts, record singles and albums, plan releases, spend on marketing, book tours, and fight for chart positions while keeping your label profitable. BUILD YOUR ROSTER Discover artists with different talents, personalities, moods, egos, fame, loyalty, and regional fanbases. Develop them, manage relationships, renegotiate contracts, and decide when it’s time to move on. CREATE HITS Record singles, albums, collaborations, and even response tracks. Schedule releases, pitch playlists, build hype, grow superfans, and watch your songs rise—or fall—on the charts. RUN THE BUSINESS Balance recording costs, marketing budgets, tour expenses, income, and reputation. Build audiences across the US, Europe, Asia, Latin America, and Africa, compete with rival labels, and survive scandals, setbacks, and unexpected opportunities. BUILD A LEGACY Win awards, collect achievements, chase #1 records, and earn Legacy points that strengthen future careers. Choose between Casual, Normal, and Brutal difficulty depending on how unforgiving you want the industry to be.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Run your own record label and turn unknown artists into global stars. Music Tycoon is a deep music-industry management simulation where every week brings new decisions. Scout and sign artists, manage contracts, record singles and albums, plan releases, spend on marketing, book tours, and fight for chart positions while keeping your label profitable. BUILD YOUR ROSTER Discover artists with different talents, personalities, moods, egos, fame, loyalty, and regional fanbases. Develop them, manage relationships, renegotiate contracts, and decide when it’s time to move on. CREATE HITS Record singles, albums, collaborations, and even response tracks. Schedule releases, pitch playlists, build hype, grow superfans, and watch your songs rise—or fall—on the charts. RUN THE BUSINESS Balance recording costs, marketing budgets, tour expenses, income, and reputation. Build audiences across the US, Europe, Asia, Latin America, and Africa, compete with rival labels, and survive scandals, setbacks, and unexpected opportunities. BUILD A LEGACY Win awards, collect achievements, chase #1 records, and earn Legacy points that strengthen future careers. Choose between Casual, Normal, and Brutal difficulty depending on how unforgiving you want the industry to be.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2 | 100% | Free | |
| — | 925 | 93% | Free | |
| — | 0 | 0% | Free | |
| — | 47 | 91% | Free | |
| — | 4 | 40% | Free | |
| — | 281 | 85% | Free |