
Murim Survival is a survival roguelite game where you must survive against constant waves of enemies within a limited time. Explore a dying world, acquire martial arts, equipment, and traits, and be reborn as a hero of Murim.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 19 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Inspired by Vampire Survivors and Diablo, Murim Survival is a roguelite RPG
focused on equipment looting and character growth. Break through the pouring
waves of monsters in a ruined world, and engage in a final showdown with
powerful enemies that arrive after 15 to 20 minutes of bloody battle.
Do not fear defeat. Through exploration and combat, you can acquire powerful equipment
and martial arts, and steadily grow by interacting with NPCs you meet in the Hideout.
Some of them will become your reliable companions. Also, as you repeatedly use martial arts
to build up your Mastery, you will surely reach a higher level in your next expedition.
The current Murim, established by the legendary martial artist Mujin, is now on the path of ruin
after 500 years of prosperity. All Righteous Sects have been annihilated, and monsters and bandits
swarm everywhere. To make matters worse, an infectious disease known as Madness has spread,
plunging the world into uncontrollable chaos. Amidst this chaotic world, the protagonist Sowoon
embarks on a perilous journey to cure the Madness consuming him. Face many adversities and
truths throughout your journey, grow, and be reborn as a hero. The end of the story is in your hands.
Fast-paced and immersive 15-20 minute expeditions
A martial arts world realized in pixel art style
Unique bosses with distinct mechanics and attack patterns
Diverse builds created by combining active and passive martial arts, equipment, and Traits
Martial arts Mastery system—become stronger through training
Over 60 types of permanently obtainable equipment
Rich hero growth story through NPC quests
Recruit companions by clearing quests
Push your limits in Ascension difficulty, unlocked after clearing Normal difficulty
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太过单调
好游戏,希望你们能做出更多内容,而不止是几个关卡
???
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unexpectedly fun
sure
깊이가 있진 않아서 아쉽지만 가볍게 뇌뺴고 하기 좋습니다.
《武林生存》是一款带有武侠和刷宝元素的类吸血鬼幸存者游戏,这本应该是一个肉鸽爽游,不过在诸多因素和限制的情况下,玩起来完全就不够爽。 游戏的玩法很简单,设置里开启自动瞄准,基本所有操作都可以一只手完成,WASD控制移动方向,空格键作为交互,击败敌人会掉落经验,拾取一定数量后就会升级,每次升级会获得武功、属性、奇物等三选一的加成,武功可以强化三次,每种武功都有词缀,相同词缀的武功叠加到3/6/9层会获得一定的特殊加成,而武功三级后还可以和奇物进行组合获得特殊效果,可以说,这方面就是游戏的最大亮点。游戏中击败敌人偶尔会掉落装备箱子,拾取到的装备可以在游戏结束后的营地里装上,装备不仅分稀有度还有等级。 乍一看玩法好像很不错,可惜游戏的平衡性过于一坨。初始获得的金币最多5000,玩家需要升级钱袋,局外成长所需的强化点数大部分也需要花金币购买,带来却是那一点点的微量提升。第一关的敌人给到金币其实挺少的,经常一把下来就一千多,运气不好时就几百,在获得金币那么困难的情况下,游戏里还内置了个提前召唤下一波的敌人,越早召唤给的就越多,可惜局内的属性强化也是蚊子大点提升,很有可能导致玩家提早几波召唤之后突然被人海淹没而亡,拿的金币也就更少。特别是某些泛光的敌人,死后会掉落可以升级的道具,但是感觉比boss还肉,这种不应该是设计成“奶牛怪”纯给玩家奖励的吗? 因此玩家在最初接触时会对游戏的武功升级、合成感觉还不错,但玩下来体验感直线下降,一局30波,一波45秒,彷佛有清不完的怪,一旦失败会让玩家有较强的挫败感。还有说是刷宝,但前期幸运太低,导致一局下来可能都没有箱子,且局内事件一旦触发就没了,越重复体验一个关卡就越会觉得无聊。 总的来说,游戏的武功变种太少了,再加上有点小家子气的属性强化,即便是有武侠元素加成也很难让人上瘾,希望后续有所改进,喜欢类吸血鬼幸存者的玩家可以试试这款游戏。 [quote][b]关注→[/b][url=https://store.steampowered.com/curator/32969453/][b]✨大众点评鉴赏家✨[/b][/url] [b]新游速递 | 游戏评测 | 周免资讯[/b] [b]加入→[/b][url=https://steamcommunity.com/groups/dzdp][b]🎮大众点评交流组🎮[/b][/url] [b]心得交流 | 试玩资格 | 聊天吹水[/b][/quote]
좀 .. 지루함
Great game that may take a while to master. That said, playing is easy just make sure to stay away from any enemies.
너무 재밌게 했어요..! 정식출시 했다해서 다시 해볼 생각이에유
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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