
"Murders on Yangtze River" is an Ace Attorney-like detective game that takes you on a journey through early 20th century China as you solve a series of intriguing cases. Use your logical reasoning and deduction skills to uncover clues, interrogate suspects, and solve the mysteries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 11 → 3.43/day in the week after.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−40% | 21.3Kreviews | 97% | — | $4.4M |
| $19.99 | 2ratings | 50% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优秀的多章节推理故事,作案手法讲究,逻辑没有硬伤,分支与主线哥哥的凶案环环相扣,引人入胜。 一改一般推理游戏全是选择题的单薄玩法,搜证,连接,质询极大的丰富了探案感和参与感,也强化了玩家对案件细节的记忆,有效的避免了不少作品玩到后期记忆混乱一团浆糊跟着点点点无脑过剧情的缺憾。 对于背景清末时社会各界传统与新潮,落后与先进激烈碰撞,中西互补又结合的社会状态的塑造很吸引人。 至于“战狼”?我只能说,鸦片是真的,西方奸商是真的,各领域试图救国图存拼搏的志士也是真的。以此为核心串联整个故事,放在本作清末的背景下是极为出彩的手段,丝毫不违和不刻意。这才是真正必须得是“清末”才行的故事,和某个起名“明末”实则换个朝代无任何区别还惹一身骚的游戏高下立判。如果陈述事实都能被辱骂成“战狼”,那一定是你的问题,而不是游戏和绝大多数玩家的问题。
牛逼
Peak
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.2K | 76% | $20.79 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 18.9K | 90% | $17.99 | |
| $4.3M | 9.8K | 85% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.9K | 75 | 81% | $10.99 | |
| $136 | 4 | 50% | $0.99 | |
| — | 0 | — | — | |
| — | 78 | 74% | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 26 → 6.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一开始逆转裁判既视感很强,不过后面越来越有自己的风格,不错,中国自己的顶尖推理游戏
期待dlc
好游戏 意犹未尽
准神
做的确实不错,案子难度不高,但是论证过程很有趣,主题立意和画风也相当不错。
It's cute. I think this is especially good for younger audiences. I wonder if an older audience may find it a little ... lacking(?) BUT the story ties up very nicely at the end, the overall theme is explored well. It could use a tiny bit more polishing though. I think this is a good game to play before you play the ace attorney original trilogy games or attorney of the arcane (I might suggest playing attorney of the arcane after this but before AA OrigTrig. both this and attorney of the arcane are more forgiving and i would say somewhat more straight forward than some of the hardest cases in AA-OT.) but this is a GREAT introduction to the detective visual novel genre. There are points where i think the suspense and creepiness are very effective which i think is maybe the most engaging element to these kinds of games. I think without that pang of anxiety every so often these games would fall flat. So all in all the developers did a good job with story. However, I think the localization for english could use another go through. There are some phrasing issues and some minor details that i think would be beneficial for the overall experience if they were to to go through another round of editing. They're not egregious enough to make you stop playing but still i think it would be helpful overall to iron some minor things out. I didn't take notes on these things until the end of the game so these are just whats fresh on my mind having just finished it. From least to most important: - When you're cross examining someone i think the question button should be changed to confront because i thought with "question" we were just pressing them (very minor wouldn't make a big difference since you have to present evidence once you click it, but if i were polishing this that is what i would do.) - some grammatical/continuity editing throughout for instance this is not really a spoiler but ill mark it anyway: in the last case <spoiler> theres a phrase where the words "confusion" and "depression" (or maybe it was sadness or something) should probably be switched. and there is an instance where someones testimony mixes up dates and then the defense also says the wrong date directly after you present the evidence that they got the dates wrong </spoiler> - there is a point in the last case where people are talking slightly off screen and you can't read the text bubbles above them because it is cut off and the camera is on the playable character which actually turns out to be good info that you don't get and i don't think that is on purpose, (possibly because of the formatting differences between languages?) - there are times where the phrasing is confusing and led me to misunderstand the question like in (this is not the best example but its the one i remember) <spoiler> the boat case they mean to say what is the common thread that ties these two events together and they just say "what is the motive" when i believe at that point we haven't established the motive yet, just the modus operandi. i think they do say modus operandi a couple lines earlier but it still made me a little confused at the time </spoiler> All in all though super SOLID story and a powerful overall theme. I think that at the end of it the way the theme ties all the cases together is what really made me appreciate the overall story because it's an issue that still deeply effects us today and I don't feel like I've seen a game make it their thesis statement in this way before. I feel like it's usually more of a background element and not so often the moral at the end of the story. And it's done in a way that makes you respect the seriousness of the big picture that I feel like is not successfully done or followed through on often.
超级好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.