
Mudborne is a casual nature management sim about discovering & breeding frogs! Awoken from hibernation you find your pond abandoned. Through the genetic keys of new species you must unlock the paths between the waking & dreaming worlds, and embark on a journey to restore lost populations.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 20 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

MUD BORN, IT IS TIME TO WAKE UP
Mudborne is a casual nature management sim about discovering & breeding frogs!
You awaken from your hibernation to find your pond abandoned and empty. Through a combination of crafting minigames, menu management and puzzle solving, experiment with genetics to breed new frogs and recover what was lost.
Using the genetic keys of the new species you create you can unlock the paths between the waking and dreaming worlds, explore the land of those still hibernating, and embark on a journey to help restore the lost populations and find out what happened.

BE THE FROG
- Finally reach your life goals of becoming an actual frog!
- Catch (and eat) delicious bugs. Have another, treat yourself.
- TINY LITTLE FROGS YOU CAN CATCH AND CHASE
GENETIC ENGINEERING
- Genetically modify frogs to create weird and wonderful new species
- Grow and cultivate mushrooms with all sorts of strange effects
- Some of the frogs have tiny hats!!! GOTY contender????
SMALL FROG, BIG POND
- Utilise your frogs to uncover secrets and power your machines
- Hop between the waking + dreaming worlds to solve puzzles
- Restore the pond and its inhabitants, and find out what happened
Playtime: Mudborne will take most players 20-30 hours to finish (more if you're a completionist!
Mudborne is being created by ellraiser, one half of the indie-dev studio, TNgineers. A spiritual successor of sorts to APICO, Mudborne instead focuses on genetic manipulation and generational puzzles to create and discover all sorts of frog species, with experimentation being encouraged.
It originally started as a gamejam entry for FletchFest 2023, with the theme of ‘pond’. Ell had always joked about ‘what if APICO but frog?’ before, and this seemed a perfect opportunity to play with the concept and how to take things in a new direction.

A portion of the money made will be donated towards national and international amphibian, wetlands, and environmental charities to help keep our little green friends and their homes happy and healthy <3
You can learn more about TNgineer's charitable efforts on the website.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Alright
I loved Apico and I loved this game!
好玩……虽然太冷门了找不到攻略,但是一步步自己探索下来很有成就感!我爱我的小青蛙呜呜呜呜,偶尔会遇到BUG把任务主线的物品卡不见或者把自己卡瞬移,但是无伤大雅!推荐啊啊啊啊!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜欢种豌豆的人有福了太好玩了!
前作非常有趣,所以才購買了這款,體驗上差距是蠻大的。 優點:大大小小的青蛙,運用不同特徵的青蛙延伸出有趣的遊戲機制為探索的核心去探索沼澤 。 這代的養成方式偏向算數,拼湊出想要的特徵變化,算是最核心的遊玩內容了。還有昆蟲 蘑菇系統也是非常多樣的。 遊戲也沒有需要急忙完成的內容,輕鬆愜意的去研究探索完全是沒問題的。 缺點:這代是有目標的探索大沼澤還有尋找出路,地圖就自帶了很多固有地形,沒辦法非常自由的改變地形 對我喜歡整理好大片空地來建設的人是有點痛苦。 在不同區域的NPC販售著不同物品使用不同的貨幣,需要來回跑到基地拿對應的貨幣也是非常的不方便,大多時間都在走路。 在探索中也會需要攜帶器材跟青蛙對應需要的情況,結合需要帶貨幣 背包空間不大移動緩慢的幾點會是相當困擾的,大概是我覺得最勸退的部分。 就核心玩法的複雜程度可能對前作玩過的人來說是影響不大的,作者群們想做的就不是簡單輕鬆就能蹦出一群青蛙,而是有精心設計過的細心培養,這點一樣是予以肯定的。 推薦給有耐心,想放鬆培養跟探索的人。
Amazing! Very laid back, easy to understand mechanics, interesting story. I stayed up late quite a few times because the puzzles are engaging! Even for completionism, the last achievements envolved interacting with the game mechanics and were engaging. There are some QoL things that could help, like better storage for mud types. In the beginning I found the mushroom system to be too grindy but when you discover some more tech it becomes ok. Walk speed is annoying at first but motivates you to unlock the other travel systems. Overall, a fun engaging game that was clearly made with love. Made me want to play more game s from the devs for sure
frogg
It is a cool game. Interesting premise, many different things to do. Fun to explore, very vibey. But the beginning was very confusing. I spent some 10+ hours trying to understand what's going on. Another part is always, always missing some mushroom or critter because I've no idea what time/place/weather they spawn in. Would've probably lost my mind without wiki, ngl. Otherwise, loved it!
In my view this game is almost a straight improvement over its predecessor Apico, with the biggest exception being if you like bees better than frogs haha. I loved Apico a ton, but the changes to the formula to end up with Mudborne highlight that some things in Apico were not perfectly in service to the game: Mudborne requires less time spent on resource gathering (chopping wood was one of the things I found most tedious in Apico, and it was a nonissue in Mudborne) and felt like it brought its systems together in a more holistic way, whereas some elements in Apico felt like they could drift pretty far away from one another. I was even impressed with the story, which isn't especially complicated or anything but which I expected to be noticeably less of a focus than it was, since Apico was not very narrative-driven in my view. Overall I think this game is downright great, and I wholeheartedly suggest it to anyone who enjoyed Apico, and would suggest it before Apico to someone who hasn't yet played either.
Loved this game! Enjoyed it more and more the further I got :) Has a lot of detail en complexity to the story and mechanics. Sparks curiosity, loved all the cute little notes and details. Very cozy game that dragged me into hyperfocus every time. Highly recommend!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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