
Ever wondered what a cross between Tetris and Lemmings would look like? Well, wonder no more, 'cause... MouseCraft is here! MouseCraft is an A to B puzzle game where players help Schrödinger, the crazy cat scientist, in completing his mysterious, mice-powered invention.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ever wondered what a cross between Tetris and Lemmings would look like? Well, wonder no more, 'cause... MouseCraft is here!
MouseCraft is an A to B puzzle game where players help Schrödinger, the crazy cat scientist, in completing his mysterious, mice-powered invention. Pile up Tetromino bricks to create a safe path for as many mice as possible, gather collectibles, fight enemies, use different types of blocks, blow up things and avoid environmental hazards in 80 handcrafted levels!
Experience a remix of two classic gameplay mechanics: Pile up Tetromino bricks to create a safe path for as many mice as possible.
Discover an epic tale of a crazy cat scientist who is striving to unlock the potential of a mysterious, mice-powered machine.
Defeat obstacles, overcome gaps and gather collectibles by using different types of blocks, be them explosive, crumbling or even jelly ones.
Prove your stacking skills in your own style- freeze the game by using the Active Pause feature or increase the speed any time you want.
Get involved by creating your own maps and show off your creativity by sharing them with our community.
Chill out while listening to our funky soundtrack scored by Mikolai Stroinski, the composer for Dark Souls 2, The Witcher 3 and The Vanishing of Ethan Carter.
80 hand-crafted levels (about 6-10 hours of gameplay).
7 different types of Tetromino Bricks, 2 types of Enviromental Hazards, Bombs, Enemies...
4 different locations.
Level Editor which allows you to create your own maps.
Full Steam integration, including: Cloud Saves, Achievements, Leaderboards and Trading Cards.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 331reviews | 89% | — | $91.6K |
| $9.99 | 6.4Kratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very Nice Puzzle Game,Hoping To See More Of This Type
Хорошая головоломка, требующая как просчёта событий по этапам, так и действий по таймингам. В игре 80 уровней, а так же редактор, позволяющий создавать свои. за свою цену вообще конфетка. Так же стоит отметить что для прохождения уровня по минимуму по началу не требуеться мно8го усилий, а вот для завершения его на максимальную оценку уже приходиться изворачиваться как уж на сковородке. Пока что прошел один сезон (20 уровней) и интерес сохраняеться.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Dutch, Italian, Czech, Portuguese - Portugal, Russian, Simplified Chinese
| $9.99 |
| 24ratings |
| 90% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je ne suis qu'au début, mais il a tout pour plaire ! la promo m'a motivée à le prendre et c' est sans regrets
Boring… It’s neither Lemmings nor Crazy Machines. Punctuation errors in the texts.
MouseCraft, developed and published by Crunching Koalas, is a delightfully inventive puzzle game that combines the mechanical precision of Tetris with the strategic foresight of Lemmings, resulting in a unique and satisfying experience that appeals to both casual and dedicated puzzle enthusiasts. The premise is simple but charming: you guide a group of mice through a series of contraptions and hazards to reach pieces of cheese, using blocks of various shapes and properties to build safe pathways. Overseeing the entire operation is Schrödinger, an eccentric feline scientist whose quirky laboratory becomes the stage for your experiments. Beneath the cartoonish surface lies a game that demands intelligence, patience, and creativity, constantly rewarding players for finding elegant solutions to deceptively complex puzzles. The gameplay mechanics are straightforward to grasp yet layered enough to remain engaging across the lengthy campaign. Each level presents a confined arena where mice automatically march forward once released, oblivious to danger. Your task is to place, rotate, and stack tetromino-like blocks to manipulate their path and help them reach safety. Early puzzles introduce the basics—building bridges over gaps or staircases up to the goal—but the game quickly escalates with the introduction of environmental hazards like water, crumbling blocks, acid pools, and deadly electrical traps. The simplicity of the interface allows players to focus entirely on problem-solving, and the generous undo and pause features ensure that experimentation never feels punishing. You’re encouraged to plan, test, and adjust your designs without fear of failure, making the process feel more like scientific discovery than trial-and-error frustration. As the puzzles grow more intricate, MouseCraft reveals a surprising degree of strategic depth. Some levels challenge you to manage multiple dangers simultaneously, forcing you to consider timing, block placement, and chain reactions all at once. Others limit your resources, demanding efficiency and foresight rather than brute force solutions. Each new mechanic is introduced at a measured pace, allowing players to fully understand one idea before layering on another. The game’s structure is expertly tuned to maintain momentum—it never overwhelms, yet it consistently tests your ability to think spatially and anticipate consequences. This careful balance of accessibility and challenge is one of MouseCraft’s greatest strengths, allowing players of all skill levels to feel clever and accomplished as they progress. The later stages, in particular, require a satisfying level of mastery, where solving a puzzle feels like completing a well-crafted equation. The presentation reinforces the game’s lighthearted tone without overshadowing its intellectual core. The visuals are crisp and colorful, with each element clearly defined to ensure readability during puzzle-solving. The laboratory setting, filled with bubbling beakers and glowing contraptions, provides a whimsical backdrop that enhances the sense of playful experimentation. Schrödinger, the feline inventor, adds personality to the experience with his expressive animations and endearing design, serving as both narrator and comic relief. The sound design complements the visual style with gentle music and sound effects that keep the atmosphere relaxed even when the puzzles become tense. It’s a cozy, inviting world where the challenge lies in thought, not reflexes—a rare quality in modern gaming. Beyond the main campaign, MouseCraft includes a built-in level editor that extends its replay value considerably. This feature allows players to design their own puzzles, combining the game’s existing mechanics in new and imaginative ways. Sharing and replaying custom creations adds an extra layer of creativity, turning the player from solver to inventor. It also reinforces one of the game’s central themes: experimentation. Just as Schrödinger conducts his tests in the lab, players can tinker endlessly with their own designs, refining layouts until they achieve perfect balance. It’s a testament to the game’s design philosophy that its mechanics remain satisfying whether you’re tackling developer-made levels or crafting your own. If there’s one criticism to be made, it’s that the formula doesn’t evolve dramatically beyond its core concept. Once you’ve mastered the placement of blocks and the handling of hazards, the novelty begins to wane slightly in the final chapters. The steady escalation of difficulty ensures engagement, but some puzzles can feel too similar in structure, relying on incremental tweaks rather than bold new ideas. Similarly, the presentation, while charming, doesn’t change much as the game progresses. Yet these are minor shortcomings in an otherwise polished and thoughtfully constructed experience. The game’s strength lies in its consistency—it knows exactly what it wants to be and delivers that vision with precision and care. MouseCraft succeeds because it celebrates intelligence, creativity, and curiosity without ever feeling pretentious or intimidating. It captures the joy of problem-solving in its purest form, rewarding observation, patience, and experimentation rather than speed or reflex. Its clever fusion of two classic puzzle formulas feels both nostalgic and refreshing, proof that innovation doesn’t always require reinvention—sometimes, it just needs a clever twist on familiar ideas. Whether you’re an experienced puzzle solver looking for a mental workout or a casual player seeking a relaxing, thoughtful experience, MouseCraft delivers an engaging blend of strategy, charm, and satisfaction. It’s a game that invites you to think like a scientist and play like a child, and that combination makes it quietly exceptional. Rating: 8/10
Underrated gem.
Дуже цікава гра! Рекомендую!
Великолепная инди-головоломка. Получил 100% на PlayStation еще в 2016ом.
挺好玩的一个小游戏,适合摸鱼。
MouseCraft The puzzles are interesting to save your mice to get to the cheese use shaped bricks to create a safe path to save your mice to get to the next level it has a built in level creator so make your own levels a fun game for all
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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