
Defend your dungeon against a bunch of impolite humans in this humorous tower/lane defense game. Summon monsters, change tactics on the fly & skip funny dialogue to defeat waves and waves of the most generic heroes mankind has ever seen!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Real short tower defense game with funny dialogue, good visuals, and unique sound effects. Only gripe is that survival mode is really RNG so getting the achievements associated with them takes awhile.
Fun little clone of Plants vs. Zombies. It tries to do its own thing by having this tactics wheel mechanic, where you can change the way the units attack, but ultimately, it's just a simple game that tries to mimic what PvZ did better. The only thing in favor for it is that the dev actually tried to make it have some challenge in the story mode, which works in most levels, but ends up just being endless enemy spam in others, leading to some very frustrating levels in between the average difficulty ones. Fun time waster, worth a buy if it's on sale.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved the original Plants vs. Zombies, so when I saw this game on Reddit a while back, I decided to wishlist it and someday give it a go. And well, I finally bought it, played it... and what a treat! I really enjoyed this game, and even got all the achievements. The gameplay is pretty solid: A PvZ style tower defense where you accumulate a resource (dread) to place defenders (monsters) over five lanes. However, this game introduces a pretty interesting mechanic where you can change [i]tactics[/i] for the monsters on each lane. Pretty good addition! However, I do wish there was some kind of "detonator" monster in this game, like the Cherry and Jalapeño in PvZ. I also wanted to mention that at first I was getting frustrated since the game seemed to be particularly difficult... but it turns out, I was the one making it difficult by making way more gems than necessary. One column of gems (five gems) is usually enough, and then you have way more space available to place monsters. After sticking to only one column of gems per stage, the game became WAAAAY more manageable, and I beat it soon after. I also enjoyed the aesthetic of the game, the art, and the silly dialogue. The music was ok, and some sound effects were... let's say, interesting. I'm pretty sure some of the sound effects were just the dev making sounds on his microphone lol. So, if you like Plants vs. Zombies, and/or Tower Defense games in general, then I totally recommend you give Mostly Intense Monster Defense a try, but only on sale with a 50%+ discount due to how short it is.
I liked that rather being the humans defending, its the monsters for a change. It does have its faults, with the Wizards having long switch times, but overall its still awesome.
Скучно. Оформил возврат.
A well made tower defense. Visuals are nice, sounds effects are enjoyable and the dialogue is funny. The tactic wheel is probably the most unique mechanic I've seen in a game like this and it's something I hope to see in some way in the future, it has a lot of potential. As many have pointed out before, the Dark Mage is a bit weak compared to just putting down more Skeletons, and the lack of insta kills besides the Iron Maiden can make things a bit unmanageable if your defense falls, but these aren't enough to make the game bad or anything. It's a nice short experience and I would recommend it to anyone who likes tower defense games, or at least liked PvZ.
Pros: 1) Unlike most of the Plants Vs Zombies clones, it has its own identity with its own tactics system that allows your defenses to change their tactics to counter different varieties of enemies. 2) A great challenge for the player especially Plants Vs Zombies players to adapt to the difficulty and use the tactics system to their advantage to win the battle. 3) Good Pixel Art and Laughable Dialogue that breaks the forth wall sometimes. 4) Quality over Quantity, despite having a total of 6 monsters overall, they are important units to counter the specific enemies. The humans have different ways to counter your defenses even the demonic spiders like the archers, adventurers and wizards but fortunately, there is at least one monster that can kill them effectively. 5) Unique Levels to prevent repeatitive gameplay, there is one level which the skeletons are on strike and you have to rely on the other monsters to help and the last two levels contains gaps which enemies will change their directions when they encounter one and non flying monsters will fall to their death if you place them on the gap. 6) Catchy Music. Cons: 1) Lack of Content, the major problem of the game, the game contains 16 level overall and once you complete all of the levels the reward is "A winner is you" cliche and the Endless Mode didn't have much to offer unless you are an achievement hunter. 2) The final boss is disappointing as all he does is to taunt you and retreats like a coward and then returns again. Comment: Please make a sequel of this game but this time add more content like more levels, enemies, units and special levels. I managed to beat the entire game within 67 mins.
I will give it a neutral review. Plant vs zombie is still the best. I do however like indie games.
It's...fine. It does a better job at keeping you on your toes difficulty-wise compared to pvz1 but the gameplay loop gets old rather quickly, which the game seems to know since it at the very least doesn't overstay its welcome. There's very creative concepts thrown into the mix, such as turning your main resource gathering units into temporary weak attackers or just the general mechanic of switching between tactics, but i feel like a lot of it ends up falling into lock & key design, but tbf i'd say pvz1's lock & key was much more blatant, so i can't complain much here. I would still recommend it overall, just don't expect something that will rock your world.
Mostly intense monster defense es una tower defense al estilo de PVZ que te pone en el lugar de los no tan malvados monstruos que deben defender su hogar de los humanos. Este juego es difícil, bastante diría yo, los enemigos tienen bastante salud y los arqueros son unos hijos de puta y que tengas que ir alternando entre el ataque de tus unidades lo complica aun más. Como antes he mencionado este juego innova con sus torres siendo estas pocas pero que pueden alternar entre dos modos a excepción del muro de carne y la dama de hierro. Aunque lo parezca este juego no es perfecto y tiene un par de cosas que me disgustaron principalmente la duración del juego. Mostly intense monster defense es un juego muy corto que no alcanza los 20 niveles que se complementa con un modo infinito que me decepciono. Siento que este problema se solucionaría si los devs ponen la workshop. El juego es bueno y por el precio que esta (67 pesos argentinos) esta regalado. Si sos un fan de PVZ como yo este juego es casi una compra obligatoria. El juego es muy corto siendo a
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Players by region
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