
Mortal Sin is a chaotic, blood-soaked roguelike where skill is power, and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eyes locked on your prey.
You kill without remorse.
After all… it’s either you or them.
Sentience fades. This moment is your release.
Mortal Sin is built around fast, visceral melee combat where every strike matters. Chain slashes, bashes, and kicks into devastating finishers as limbs fly and blood paints the walls. Combat thrives on momentum: move fast, hit hard, and never give your enemies a chance to breathe.
Descend into a surreal, ever-shifting nightmare. Procedurally generated levels, randomized quests, and hundreds of hand-crafted rooms make every run feel fresh. Unlock a growing roster of distinct classes, from the greatsword-wielding Berserker to the gun-toting Pirate, each with their own playstyle and wild synergies.
Dive into a bold, graphic novel-inspired world that’s as stylish as it is deadly. Prefer a different look? Mortal Sin now features multiple visual modes and color palettes. Your nightmare, your way.
Brutal, skill-based melee with flashy, satisfying combos
Beautiful comic-book visuals, now fully customizable
Dozens of unique enemies that react to your every move
Over a dozen playable classes, each with their own weapons and abilities
A huge arsenal: greatswords, spears, guns, claws, and magic
Hundreds of handcrafted rooms across procedurally generated maps
Secret platforming zones with rare loot and hidden horrors
Randomly generated quests with powerful rewards
Multiple color palettes to match your vibe and mood
Infinite runs and future updates to keep the chaos going
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 94% | — | $3.8M |
| $16.99−32% | 14ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is an absolute riot. If roguelikes like Hades, Dead Cells, Risk of Rain 2, Slay the Spire, FTL, or Deep Rock Galactic: Survivor live rent free in your brain, congratulations, this game just moved in next door. The design is deceptively simple, yet it has completely hijacked my free time. I’m already 40+ hours deep and my brain keeps saying, “Just one more run.” There’s something deeply satisfying about carving through endless hordes of monsters and zombies like a caffeinated blender. The art style options are fantastic, the vibes are immaculate, and it runs like a dream on both my Steam Deck and my gaming PC. In short, if you enjoy roguelikes, slashing through hell's demons like a hot knife through butter, and losing track of time while having way too much fun, this game is absolutely worth it.
I bought this despite the terrible looking graphics just because of the overwhelmingly good reviews... hated all 17 minutes it took me to return it. This feels like playing the first adventure game I ever played on an Apple II or Commodore 64 computer... why anyone would want to play with these horrible low-res, unimaginative dungeon graphics from 1980 is beyond me. State of the art then, garbage now.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.7K | 70% | $29.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 7.7K | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775K | 2.3K | 83% | $13.99 | |
| $175.6K | 562 | 81% | $10.99 | |
| — | 0 | — | — | |
| $1.5M | 3.8K | 94% | $19.99 | |
| $855.2K | 2.7K | 85% | $14.99 | |
| $308.7K | 1K | 85% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, Spanish - Spain, German, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
balls crushed, fingers broken, brain riddled with autism
settings don't work at all, abandonware
Awesome and fun Berserk themed rogue-like
在新版本更新之后我又玩了几个小时苦痛之路,最终决定卸载。允许任何人喷我菜。 其一,新出的非常巨大的骑士给我一脚踢死好几次了,我没见过一个比玩家角色还全面的怪物。不论是防御还是血量还是远近切换的攻击都远远在玩家性能之上,光是0帧起手的光波就给我弄死好几次,更别说超级无敌铁血格挡了。 其二,陷阱好像变得更多了,无疑是十分难以理解。尤其是在洞穴关卡,凹凸不平的地表配合陷阱极其容易在怪多的时候卡脚卡死。 其三,关于关卡中跟随某个角色的任务我觉得是最弱智的设计,狭窄的范围让人根本不能离开半步,而且有的角色跑起来飞快,标志的圈在一堆特效和血浆中根本注意不到。角色的实体设计更是恶心,不能想象一个移动木桩时刻都在阻挡你的攻击,还不能阻挡怪物的攻击。 我本来觉得是自己菜的问题,后来发现根本没必要再花时间玩这个破游戏。
i hate biggers
It's pure, addictive, mindless, fun! Recommended 100%!!
really just not fun.
Solid Rogue-Like game and the fact that it was made by one developer makes it even better the only problem is the game's genere i really dislike Rogue Likes if the game was an open world RPG it would have been amazing. but it's just my opinion of course, other than that it's ok i give it a tumbs up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.