
Mortal Sin is a chaotic, blood-soaked roguelike where skill is power, and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eyes locked on your prey.
You kill without remorse.
After all… it’s either you or them.
Sentience fades. This moment is your release.
Mortal Sin is built around fast, visceral melee combat where every strike matters. Chain slashes, bashes, and kicks into devastating finishers as limbs fly and blood paints the walls. Combat thrives on momentum: move fast, hit hard, and never give your enemies a chance to breathe.
Descend into a surreal, ever-shifting nightmare. Procedurally generated levels, randomized quests, and hundreds of hand-crafted rooms make every run feel fresh. Unlock a growing roster of distinct classes, from the greatsword-wielding Berserker to the gun-toting Pirate, each with their own playstyle and wild synergies.
Dive into a bold, graphic novel-inspired world that’s as stylish as it is deadly. Prefer a different look? Mortal Sin now features multiple visual modes and color palettes. Your nightmare, your way.
Brutal, skill-based melee with flashy, satisfying combos
Beautiful comic-book visuals, now fully customizable
Dozens of unique enemies that react to your every move
Over a dozen playable classes, each with their own weapons and abilities
A huge arsenal: greatswords, spears, guns, claws, and magic
Hundreds of handcrafted rooms across procedurally generated maps
Secret platforming zones with rare loot and hidden horrors
Randomly generated quests with powerful rewards
Multiple color palettes to match your vibe and mood
Infinite runs and future updates to keep the chaos going
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 94% | — | $3.8M |
| $16.99−32% | 14ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
11/10 Some of the most fun I’ve had with a roguelike in a long time. With so many "Roguelikes" feeling the same, this one really stands out. It builds on the genre with its own identity great atmosphere, occasional jump scares, and satisfying combat with strong combo potential. There’s solid variety in enemies and characters, with most characters offering multiple weapons and distinct build paths through meaningful augments. I haven’t even unlocked everything yet, and it already feels content rich. Unlocks come naturally through gameplay, with only a few requiring more specific challenges. The quest system is also a nice touch and adds extra rewards. My only real downside so far is the limited number of dungeons (currently four). That said, the procedural changes keep runs feeling fresh, so it’s not a major issue. If the developer adds more characters and dungeons, this could easily become my favorite roguelike.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.7K | 70% | $29.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 7.7K | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775K | 2.3K | 83% | $13.99 | |
| $175.6K | 562 | 81% | $10.99 | |
| — | 0 | — | — | |
| $1.5M | 3.8K | 94% | $19.99 | |
| $855.2K | 2.7K | 85% | $14.99 | |
| $308.7K | 1K | 85% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, Spanish - Spain, German, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got the game after watching the funny haha green man in a suit.
It's just plain boring
honestly for a small game it is fun but its pretty tough in a good way. more levels items and enemies would make it better but for sure worth the low price of the game
小作坊大理想,看得出来虽然质量粗糙,但是精髓却引人入胜,将第一人称迷宫探索和ARPG肉鸽连接在一起的创新性玩法着实令人眼前一亮。可惜了,今年独立作品有座山压着,不然真有机会可以拼一拼。但不妨碍这是一款魅力十足的好游戏,期待陆续更新将热度拔高。
Geuenly an aboutly amazing game, with one the best combat systems I've ever used and some absoultly stunning visuals (and if the shader is to much you can go to another version which is easier on the eyes). This is probuly as well one of the most dev support for a game I've seen in a while, the Dev give constant game updates and ever iteration has been banger after banger. Overall get this game, it would be approved by gabe
如果在去年的年中,我会给好评,但是现在更新后的游玩体验远远低于了我的预期。 现在游戏的更新的的确确加入了新的怪物,新的皮肤,但是我真的很不理解最终boss和最近更新加入的骑士是怎么填的数值和机制。作为一款砍杀游戏我可以理解有血牛和高攻,但是本来我认为容舟里头的双锤哥已经是足够暴力了,但是现在更新的恩尼玛尼克和这b骑士是真的很难打,相当之难打,打的时候压迫感极大,不得不转换战术变成猥琐等无敌帧或者远程,不弹反基本无效果,让人甚至感觉很割裂。恩尼玛尼克我刷了五六个周目数值仍然不够,身上两件神器依旧被秒,各种秒。 小怪的战斗也令人恼火,敌方的飞行物不仅在乱战当中难以察觉,伤害还巨高,玩血量仅100上下的角色很可能被瞬秒,比以前的体验要让人纠结了很多,本来想一波冲进去大砍四方的,想想还是退回来打长廊,然后依旧被不知什么时候混过来的炎魂秒杀。 除此之外游戏体验相当优秀,内核循环扎实,砍杀感受顶尖,艺术风格独特。如果你想购买,请考虑好你是否是个呆哈逼,不然一次次的死亡很可能击垮积攒的所有屠杀快感
This game is a great hack n slash with a variety of skills to enhance your character. Very fun would highly recommend!
The enemy designs are very weird and their attacks are lackluster. most of the time it feels like your mowing through all of them until your cheat death activates at random and you die.
满满的剑风传奇味
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.