
Manage a team of traveling gladiators in this turn-based fantasy roguelike. Find the best recruits, discover powerful item combinations and come up with clever tactics on the battlefield. The tournament awaits those who desire MORTAL GLORY!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Roll an explosive barrel at your enemy, throw them into a pit or take out two enemies by knocking them into each other. With a wide variety of tools available to you, your creativity will determine how you deal with the competition. Unique arenas, randomized environments and occasional special rules ensure that each fight offers new tactical opportunities.

A wide variety of fantasy races are seeking glory, each with their own unique racial strengths. Whatever your tactics are, finding the best recruits is essential!

There is a vast collection of unique relics, character perks and more to discover. Finding clever combos and deadly synergies will unlock new strategies and occasionally turn your gladiators into unfairly strong demons.

Various difficulty settings will accommodate your preferred playstyle and there are increasingly harder challenges to master. But beware... The AI is brutally talented at the highest levels.

With every step comes a new challenge or perhaps... an opportunity? It is up to you to guide where your team should travel next... and suffer the consequences.

Each playthrough is different! With various tactics to try and additional increasingly harder challenges to master, the arena will keep welcoming you back again and again. Thanks to conveniently paced combat, Mortal Glory 2 is also great to play if you only have a moment to spare.

Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−60% | 308reviews | 88% | — | $43.1K |
| $11.99 | 40ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Великолепная и очень залипательная тактическая роуглайк-РПГ! Теперь в моём личном топе вместе с Rift Wizard и Slay the Spire. Плавный прогресс, приятный и понятный пиксель-арт, хорошая музыка и саунд-дизайн, сбалансированный геймплей и какой-то неуловимый шарм. Ждём третьей части!
One of my fav games love it. Great turn based game.
This is really very low-quality stuff. I only didn't refund it because it was part of a bundle that had stuff I liked, so I don't regret my purchase.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 12 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Finnish*, Japanese*, Korean*, Simplified Chinese*, Turkish*, Portuguese - Brazil**languages with full audio support
| $8.39−30% |
| 20ratings |
| 70% |
| — |
| not modelled |
| $11.99 | 17ratings | 84% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muuito divertido. adoro esse jogo
Exciting turn based roguelike arena battle game. Simple enough to understand easily complicated enough to allow for a variety of builds.
i loved the first game and the second one is even better
Mortal Glory 2, developed and published by Redbeak Games, is a turn-based tactical roguelike that refines and expands upon the foundations of its predecessor while maintaining the series’ core identity: brutal gladiatorial combat driven by smart decision-making and high replay value. Set in a fantasy world where warriors fight for fame and survival in deadly arenas, the game places players in the role of a manager and tactician, assembling a team of gladiators and guiding them through a branching sequence of encounters. While its premise is straightforward, the depth emerges from its layered combat systems, character synergies, and roguelike progression structure that rewards experimentation and long-term mastery. At its core, Mortal Glory 2 revolves around compact, grid-based turn-based battles where positioning, timing, and ability synergy are far more important than raw numerical strength. Each gladiator brings distinct traits, active skills, and passive bonuses to the battlefield, encouraging players to think carefully about team composition. Some fighters excel at absorbing damage and controlling space, while others specialize in high burst damage, ranged attacks, or status effects. Success hinges on understanding how these roles interact. A well-timed stun or area attack can turn the tide of battle, while poor positioning can lead to swift and punishing defeat. The combat is fast-paced for a turn-based game, with encounters designed to feel decisive rather than drawn out. One of the most notable improvements over the original game is the addition of a structured progression map reminiscent of modern roguelikes. Instead of simply moving from one fight to the next, players choose their path through a branching series of nodes that include battles, shops, events, and special encounters. This structure introduces meaningful strategic planning outside of combat. Deciding whether to take on a risky elite fight for greater rewards, visit a shop to improve equipment, or trigger a random event adds layers of tension and agency to each run. These decisions accumulate, shaping the strength and flexibility of your team as you approach increasingly difficult encounters. Character variety plays a central role in the game’s replayability. Gladiators come from different races and archetypes, each offering unique abilities and playstyles. As players progress, additional traits, relics, and modifiers unlock, allowing for increasingly creative builds. Some runs may revolve around stacking defensive synergies and counterattacks, while others lean into aggressive burst strategies or status-effect stacking. The interplay between relics and character skills can produce powerful combinations, and discovering these synergies is one of the most satisfying aspects of the game. While some abilities may feel similar in function, the cumulative effect of multiple systems interacting ensures that no two runs feel identical. The game’s presentation adopts a clean and functional pixel-art style. The arenas are simple but readable, with clear visual indicators for movement and attack ranges. Character sprites are distinct enough to communicate their roles without overwhelming the screen. This emphasis on clarity supports the tactical nature of the gameplay, ensuring that players can quickly assess the battlefield and plan accordingly. Audio design complements the experience with impactful sound effects and restrained music that enhance tension without distracting from strategic focus. Mortal Glory 2 does not aim for cinematic spectacle; instead, it prioritizes usability and responsiveness, which are crucial in a strategy-driven title. Replay value is arguably the game’s strongest feature. Randomized encounters, varied enemy compositions, and numerous unlockable upgrades ensure that each run presents new challenges. The difficulty curve gradually increases, and optional modifiers allow players to tailor the experience to their skill level. Whether pursuing a relaxed strategic session or tackling higher difficulty settings for a greater challenge, players have room to adjust the intensity. This flexibility makes the game accessible to newcomers while still offering depth for veterans of tactical roguelikes. However, Mortal Glory 2 is not without minor shortcomings. The narrative framework remains minimal, functioning primarily as context for the arena battles rather than a fully developed story. Players seeking rich world-building or character-driven storytelling may find the focus heavily skewed toward mechanics. Additionally, while the systems are layered, the visual presentation remains relatively understated, which may feel modest compared to more elaborate strategy titles. Some abilities and perks can also appear incremental rather than transformative, though the broader system synergy often compensates for this. Ultimately, Mortal Glory 2 succeeds by doubling down on what makes turn-based roguelikes compelling: strategic depth, meaningful choices, and high replayability. Its refined combat mechanics, expanded progression system, and wide array of character builds create a rewarding tactical sandbox that encourages experimentation. By balancing accessibility with complexity, Redbeak Games has delivered a sequel that feels both familiar and evolved. For players who enjoy thoughtful positioning, team optimization, and the thrill of overcoming escalating arena challenges, Mortal Glory 2 offers a satisfying and enduring strategic experience. Rating: 8/10
Addictive rougelike rpg squad based "dungeon crawl"
https://youtu.be/SwXdWXg9Kus Easy to pickup but a lot of variance and depth to master the 'one more run' feeling is very compelling.
Good game - easy
Players by region
Where this game's players are, estimated from review languages.
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