
Face the darkness in Moros Protocol, a pixel-painted sci-fi FPS roguelite. Survive the nightmare alone or with allies as you navigate the decaying warship, stalked by horrors and guided by a voice you don’t recognize. Adapt, upgrade, and push forward. You may be outnumbered, but not outmatched.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 3.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You wake up aboard The Orpheus, a derelict warship lost in deep space and crawling with horrors. No memory. Only the instinct to fight and a voice urging you forward. The ship shifts around you, the enemies never stop, and survival means battling through blood-soaked corridors to uncover what lies ahead.
Set in a haunting, low-poly world with crunchy pixel textures, Moros Protocol blends fast-paced combat of classic '90s and early 2000s FPS games, the unpredictability of genre-defining roguelites, and the challenge of Souls-like boss fights. Battle relentless enemies and towering nightmares in a brutal test of skill and willpower. With procedurally generated levels, evolving threats, and intense action, survival is never guaranteed.
The ship is a war zone. The enemy is endless. The odds are against you.
You may be outnumbered, but you are not outmatched.
Moros Protocol combines relentless action with adaptability and customization. Shape your loadout and let the augments and weapons you find dictate your fighting style. And yes, you can kick your enemies.
Death is only the beginning. Learn, upgrade, and push further into the unknown. Each run is shaped by a combination of handcrafted environments and procedural generation. New layouts. New challenges to face. No two runs will feel the same.
A gritty, immersive world that blends retro aesthetics with modern rendering, creating a decayed sci-fi atmosphere. Dynamic lighting and eerie sound design heighten the tension as you explore the abandoned warship.
Team up with a friend for backup. Adapt and survive together as you battle through the nightmare. Experience the full game side by side, sharing the fight against the enemy.
Message from Pixel Reign: Moros Protocol has been a passion project that started back in 2010 as a concept, which we have been working on for the last 5 years to bring it to life. We are really excited to finally be able to share our vision with you and hope you enjoy it as much as we've enjoyed making it.
Moros Protocol is inspired by some amazing games: DOOM, System Shock, Binding of Isaac, and many other amazing retro-futuristic first-person shooters. Check them out too if you have not already!
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−40% | 951reviews | 81% | — | $477.2K |
| $24.99 | 23ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
现在只支持双人联机,如果改成多人+非线性通关会更爽,现在清图效率还是太慢了,如果多人能同时清多个房间,但是资源可以共享,就能更快爽起来了
画风很精致,但是游戏设计及其糟糕。 我是先玩了一整子然后看视频有没有新花样然后再考虑深入游玩的。 1枪插件有格子限制最不能叠加爽 2局外成长巨肝,而且庞杂导致人物巨废。 3怪物指示不精准而且距离远了或者你没有唤醒怪物就不显示,要你自己去找 4无聊的跳跳乐还扣血 我叮了约三次9999才把局外点满
这游戏属于越熟练越爽,刚开始被怪追,后面开始主动找怪打。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian +4 more
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good
Good fun with some replay after the fact, would be nice to have a selection of starter weapons, I tend to get the same thing over and over but it's really whatevs, what id like the most is like a long story format, like if balancing was what you were worried about it could be like a NG+ thing, all three chapters strung together no cutscenes.
It good
前期好用的兵器不多,如果有开装备房间的钥匙的话,尽量留到后期,前期开容易开出没用的装备
你的子弹永远没有怪多。但是打怪掉落的子弹又很好的弥补了这一点
本来想慢慢搜图,后来发现怪根本不给我这个机会,对了提醒一下,一定要留意脚下,有的蠕虫会偷偷爬脚下阴人
挺好玩的,跟《死域》差不多,10小时左右游戏流程,剧情简单易懂,一条线、武器不重样,而且除了小手枪那种都不弱、怪物交互一般般,但胜在简单爽刷、boss也没有任何粪招,初见基本都能靠走路闪避躲大部分技能,背一两次板就能轻松杀,打折值得入
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 23 | 74% | $24.99 | |
| $0 | 10 | 50% | Free | |
| $1.7M | 4.7K | 79% | $12.99 | |
| $516.3K | 901 | 82% | $15.99 | |
| $116.9K | 345 | 72% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $477.1K | 606 | 80% | $19.99 | |
| $477K | 985 | 69% | $13.99 | |
| $477.5K | 1.6K | 72% | $9.99 | |
| $476.7K | 1.9K | 91% | $9.99 | |
| $476.7K | 2.8K | 74% | $5.99 | |
| $477.8K | 1.1K | 62% | $19.99 |