
Face the darkness in Moros Protocol, a pixel-painted sci-fi FPS roguelite. Survive the nightmare alone or with allies as you navigate the decaying warship, stalked by horrors and guided by a voice you don’t recognize. Adapt, upgrade, and push forward. You may be outnumbered, but not outmatched.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 3.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You wake up aboard The Orpheus, a derelict warship lost in deep space and crawling with horrors. No memory. Only the instinct to fight and a voice urging you forward. The ship shifts around you, the enemies never stop, and survival means battling through blood-soaked corridors to uncover what lies ahead.
Set in a haunting, low-poly world with crunchy pixel textures, Moros Protocol blends fast-paced combat of classic '90s and early 2000s FPS games, the unpredictability of genre-defining roguelites, and the challenge of Souls-like boss fights. Battle relentless enemies and towering nightmares in a brutal test of skill and willpower. With procedurally generated levels, evolving threats, and intense action, survival is never guaranteed.
The ship is a war zone. The enemy is endless. The odds are against you.
You may be outnumbered, but you are not outmatched.
Moros Protocol combines relentless action with adaptability and customization. Shape your loadout and let the augments and weapons you find dictate your fighting style. And yes, you can kick your enemies.
Death is only the beginning. Learn, upgrade, and push further into the unknown. Each run is shaped by a combination of handcrafted environments and procedural generation. New layouts. New challenges to face. No two runs will feel the same.
A gritty, immersive world that blends retro aesthetics with modern rendering, creating a decayed sci-fi atmosphere. Dynamic lighting and eerie sound design heighten the tension as you explore the abandoned warship.
Team up with a friend for backup. Adapt and survive together as you battle through the nightmare. Experience the full game side by side, sharing the fight against the enemy.
Message from Pixel Reign: Moros Protocol has been a passion project that started back in 2010 as a concept, which we have been working on for the last 5 years to bring it to life. We are really excited to finally be able to share our vision with you and hope you enjoy it as much as we've enjoyed making it.
Moros Protocol is inspired by some amazing games: DOOM, System Shock, Binding of Isaac, and many other amazing retro-futuristic first-person shooters. Check them out too if you have not already!
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−40% | 951reviews | 81% | — | $477.2K |
| $24.99 | 23ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun as hell.
Ta gra jest ZAJEBISTA Przyjemny gameplay - gra pozwala ci na różne sposoby przechodzenia gry, chcesz walczyć wręcz? Pewnie, bierz perki na broń białą i walcz szybko. Bardziej fan broni palnej? Też masz czym się pobawić, nie będę spoilerować jakie bronie są ale bronie które zdobywasz są różnorodne na swój sposób i dają te poczucie "badass". Gra nie jest zbyt trudna choć poziomy na ostatniej sekcji mogą trochę być wymagające Historia jest okej - Nie jest to arcydzieło jak Trepang2 lub Red Dead Redemption 2 ale historia jest interesująca, mam nadzieje że będzie bardziej rozszerzana poprzez kolejną grę lub komiks (no aby mieć większy wgląd na świat przedstawiony) Artstyle mi się bardzo podoba (jestem fanem low-poly/pixel-art) - chciałbym aby dodali opcje filtra PSX (rozdielczość mniejsza by były bardziej jak z czasów PlayStation) ale ujdzie bez tego, jest kolorowo, lokacje są nawet wyglądem interesujące itp. Progresja jest możliwie najlepszym atutem tej gry - masz sposób rozwoju postaci między przejściami, śmierć nie oznacza straty ale i też zyski, gra nie kara tak bardzo za śmierć i się cieszę. Ścieżka muzyczna jest dosłownym ogniem - Muzyka twórczości Vicky Fyzika jest bardzo przyjemna dla ucha jak i pasuje do klimatu gry, myślę aktualnie nad zakupem ost na steamie aby wspierać twórcę muzycznego. Ostatecznie mówiąc, stała się to moją jedną z ulubionych gier, przeszłem i zapewne będę dalej okazyjnie powracać do tej gry, może jak znajdzie się znajomy to zaktualizuje recęzje o odczucia wobeć trybu COOP,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian +4 more
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i really enjoy the game a lot i hope everyone can get a shot to play it
awsome game, guns are nice, bosses are nice, even the dodge is nice in this game, i wonder if there is a endless mode, if there is then that is a good mode for this game, if not then they should add it to this game
不是那种纯无双割草,更像是在有限资源下硬着头皮往前推进,每过一层都有种死里逃生的感觉。
一把趁手的武器对游戏的体验有着质的飞跃
玩久了以后发现,真正决定能不能活下来的是走位,不是火力。
每一局都有一点不一样,所以不会特别容易腻,这就是肉鸽FPS的魅力。
A decent tactical FPS with a neat pixel-painted aesthetic and a very bleak, industrialized atmosphere, MOROS Protocol does a lot right. The grimy, industrial sci-fi setting looks fantastic and the overall presentation does a great job of casting the generic sci-fi setting feel bleak and hostile. The gameplay is a fusion of tactical shooting, exploration, and resource management. It can be a bit grindy during the earlier parts of the game but things get interesting once you start upgrading and accumulating weapon (as they always do). The game encourages the player to think about your encounters before entering a particular room (once you enter, you're locked in there until everything is dead). Conversely, you can simply charge into every room guns blazing and see how far that takes you (...not very). This combination of limited resources, dangerous enemies, and relatively unforgiving combat created some genuinely tense encounters. That said, MOROS Protocol isn't without its shortcomings. Some mechanics can feel a bit underdeveloped, and the pacing isn't always consistent - i spent about a third of my gametime simply looking for enemies in the larger rooms (sometimes their AI's had them awkwardly stuck in corners and i'd have to seek them out) and overlooked resources. There are also moments where the game feels like it could use a bit more polish. None of these issues completely undermine the experience, but they were definitely noticeable. Overall, MOROS Protocol is a fairly impressive combination of roguelike and boomer-shooter mechanics. It doesn't necessarily reinvent the tactical FPS, but it combines its various influences into something that feels distinct. Again, this is an example of a game that you can recognize from a single screenshot due to its unique style. Not perfect, but definitely a game I would recommend to fans of the genres that comprise it.
leider gefällt es mir nicht. ich dachte eher an ein doom mit retro grafik. leider ist mir das zu weiderholend und roguel like. schade. ersten boss besiegt, aber dann muss man trotzdem nochmal von vorne beginnen, richtig speichern geht leider nicht so wie erwünscht.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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