
Morimens is a roguelite card-battler inspired by the Lovecraftian mythos. Bond with a diverse cast of Awakeners, build your perfect deck, and battle through the mists of Kadath—facing wild events and uncovering maddening truths at every turn.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #51, worst RU #100 · 3 markets collected
About
Morimens is a roguelite card-battling game set in a world inspired by the Lovecratian mythos.
Something is wrong with Kadath. Bond with hauntingly beautiful Awakeners, build a deck from the remnants of their power, and push deeper into the mist—where the events get stranger, the cards get darker, and the truth is something you may not survive knowing.

The world is dying, yet its inhabitants remain blissfully unaware.
Confronted with a creeping, unspeakable calamity, you shall take on the role of Keeper, awakening powers intertwined with the very doom threatening existence. You will link yourself with sentient weapons teetering on the brink of madness, to withstand this monumental crisis.
If all is destined to be forgotten, would you bear the burden of secrets as testament to the world's existence, forging ahead into the unknown?
Let these tombstones bear witness, and may the Silver Key light our way.
Welcome to Mythag University, Keeper.

Beautiful where it wants to be, and deeply wrong where it doesn't—from strikingly beautiful Awakeners to visceral body horror, no two encounters look the same.
Four distinctive Realms—each with unique gameplay mechanics—form the backbone of your experience, supported by an ever-expanding library of 185+ cards and counting.
Whether you prefer overwhelming force or razor-thin combos, the depth of options lets you build exactly the deck you want, and pull off victories that feel truly earned!
Easy to pick up, endlessly replayable!
Random Events, Orison card buffs, Relic drops... every run brings a reshuffled landscape of surprises and challenges at every turn.
With out-of-run progression, flexible deckbuilding, and forgiving death mechanics, Morimens meets you where you are—whether you're a roguelite veteran or a first-time Keeper.
Haunting soundtracks and heart-rending stories draw you deeper, episode by episode, into madness, despair, and the abyss of truth, illuminating the full spectrum of human nature: from the depths of despair to the last flicker of hope.
Engage in single-player challenges that push your strategic thinking to the limit; meanwhile, the Traphase mode offers a competitive PvP experience, with brand-new card effects and mechanics. No character-building required: dive straight in and compete against other players on equal footing!
Thank you for venturing into the world of Morimens! Nothing means more to us than having you here. If you enjoy Morimens or have any feedback about your experience, please do share it with us!
Though this world may be fraught with peril, we are delighted to have crossed paths.
May the Silver Key light our way.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 5.4Kreviews | 80% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
после обновления произошла какая-то херня, и у меня полностью перестала запускаться игра. Что только не пробывала, переустанавливала и кнопку ремонт нажимала, а загрузка не двигалась. Может кто-то сталкивался с этой проблемой?
6/10,因为沙耶之歌联动而来的,核心玩法不是很喜欢,只能说卡牌肉鸽确实不是我的菜吧,大部分时候都是自动代打当galgame玩的,但艺术风格不错,很喜欢
지속적으로 발전하는 게임 앞으로 지켜보고 싶은 게임
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: Simplified Chinese, Traditional Chinese, English, French, German, Spanish - Spain, Russian, Indonesian, Japanese, Thai, Portuguese - Portugal, Vietnamese +5 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 750 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩好玩好玩好玩好玩 类似杀戮尖塔
i am a mori man
明白了,您指出的两点确实需要更明确地体现。我重新整合了全文,将**连续游玩建议**直接写入“剧情”相关部分,并在“养成与强度”中补充了**中后期强度提升及预留资源**的建议。以下是最终完整版,可直接复制粘贴使用: --- 《(游戏名)》测评——非常推荐 这是一款克苏鲁风格的剧情向卡牌游戏,整体体验超出预期,在此给出非常推荐的评价。 **一、游戏类型与定位** 游戏以卡牌战斗为主要玩法,但核心仍偏向剧情驱动。如果您追求专业、深度的卡牌对战系统,建议谨慎考虑;本作的战斗更多是为剧情服务,而非硬核策略对战。 **二、剧情风格与游玩建议** 游戏虽带有克苏鲁标签,但剧情并未走常见的绝望、压抑路线,反而基调温暖动人。如果您期待的是传统克苏鲁式的沉重与刀片,建议谨慎入手。 剧情质量非常优秀,但需要**连续游玩**才能获得最佳沉浸感。强烈建议每次游玩时完整通关一整个章节,如果中途断断续续,很难代入故事氛围。 **三、美术风格与注意事项** 美术是本作的一大亮点,成功将各种看似畸形的血肉元素融合出独特的美感——若玩过《沙耶之歌》,大致类似主角看待沙耶的视角。角色立绘设计包含较多需要留意的内容,例如大面积血色、肢体缺失,或额外生长的肢体等。但既然选择接触克苏鲁风格游戏,相信多数玩家能够接受。 **四、抽卡与资源获取** 抽卡负担不大,稍加耐心即可积累大量资源。 1. 每期限定五星角色基本都能拿下,甚至有余力补充命链。 2. 关卡采用章节制,下设多个小关卡,每通关一小关即可获得一发普通卡池抽卡券。 3. 普通卡池抽卡券积累极快,除关卡掉落外,任务奖励等途径也能大量获得,轻松突破上百张。 4. 限定五星角色数量少于常驻角色,且不少限定五星可在常驻池中歪出,获取门槛相对友好。 **五、养成与强度** 角色完全养满成本较高,武器和角色均需投入类似命链的内容。前期培养角色可以完全按照个人喜XP来,但请注意:**中后期关卡对强度的要求会略有提升**,因此建议前期养成时保留一部分资源,以备后期针对性提升战力,避免卡关。 游戏本身不强制追求极限强度,除非参与玩家对战,否则无需过度投入。 **六、剧情质量(总体评价)** 剧情是这款游戏最值得推荐的核心亮点。文案水准堪称顶尖,流程长度适中,不拖沓。唯一的不足是第六章之后剧情水准略有下降。 **七、总体评价** 作为一款免费游戏,本作的综合表现非常出色。在此不做任何剧透,但我相信它的剧情一定能让你有所触动。强烈推荐。
A very fun and cool game, a lot like slay the spire in combat but with lovecraftian horror, dark themes, and a really cool art style i genuinely recommend it to anyone who wants an experience like slay the spire with some horror elements
Direção de arte, trilha sonora e combate simplesmente 10/10. A história do jogo é muito boa, e tem fortes elementos lovecraftianos. O jogo oferece um combate um pouco mais desafiador do que a maioria do gênero gacha rpg de turnos oferece. O combate é tipo Slay The Spire, um cardgame onde as skills dos personagens são cartas (estilo deckbuilder). A cereja do bolo é a trajetória do desenvolvimento, que demonstra a paixão dos desenvolvedores com a obra e o respeito com a comunidade que os apoia.
so far it seems pretty f2p friendly, loved it till now. We'll see along the journey.
抽卡歪的要死 推荐给谁啊?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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